Difference between revisions of "Talk:Bubble"
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:It shouldn't be done like that, FoxHound; it should use this formula instead: | :It shouldn't be done like that, FoxHound; it should use this formula instead: | ||
::(Original weapon damage) × 80%<sup>(layers of bubbles)</sup> | ::(Original weapon damage) × 80%<sup>(layers of bubbles)</sup> | ||
+ | :That is, two layers will resist 36% of the damage, three layers 48.8%, and so on. | ||
:--[[User:Explorer09|Explorer09]] 15:55, 25 June 2010 (UTC) | :--[[User:Explorer09|Explorer09]] 15:55, 25 June 2010 (UTC) |
Revision as of 15:58, 25 June 2010
120%? Does that mean that the worm will be healed by 20% of the total damage? :D --Vladimir 14:27, 25 June 2010 (UTC)
- It shouldn't be done like that, FoxHound; it should use this formula instead:
- (Original weapon damage) × 80%(layers of bubbles)
- That is, two layers will resist 36% of the damage, three layers 48.8%, and so on.
- --Explorer09 15:55, 25 June 2010 (UTC)