Difference between revisions of "Surrender"
From Worms Knowledge Base
Tiku-Orava (Talk | contribs) |
|||
Line 2: | Line 2: | ||
{{Weapon|[[Image:Surrendericon.png]]|Surrender | {{Weapon|[[Image:Surrendericon.png]]|Surrender | ||
|White Flag | |White Flag | ||
− | |F12 (x2) | + | |F12 (x2)<br />[[WormsDC|WDC]]: F10 (x2) |
|Player's team gives up | |Player's team gives up | ||
|Worms DC, Worms 2, W:A, WWP}} | |Worms DC, Worms 2, W:A, WWP}} | ||
− | Activating this weapon forfeits the player's control over the active team. | + | Activating this weapon forfeits the player's control over the active team. In W2, WA and WWP, surrendered worms wave white flags and lose their name and team labels. |
A player's teams will automatically surrender in case of a network problem. | A player's teams will automatically surrender in case of a network problem. |
Revision as of 04:50, 2 September 2010
(Up to Weapons)
Surrender | |
---|---|
Type: | White Flag |
Keyboard selection: | F12 (x2) WDC: F10 (x2) |
Standard effects: | Player's team gives up |
Present in: | Worms DC, Worms 2, W:A, WWP |
Activating this weapon forfeits the player's control over the active team. In W2, WA and WWP, surrendered worms wave white flags and lose their name and team labels.
A player's teams will automatically surrender in case of a network problem.
Tricks and glitches
- In some circumstances, the worm's idle animation may continue after the end of turn.