Difference between revisions of "Salvation Army"
From Worms Knowledge Base
m (Specified explosion sizes for both the main explosion and the shrapnel, added speed to the table.) |
m (Added a paragraph about how it moves around.) |
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Line 5: | Line 5: | ||
|W:A, WWP | |W:A, WWP | ||
|w2key=F9 (x3)|wakey=F9 (x4)}} | |w2key=F9 (x3)|wakey=F9 (x4)}} | ||
− | {{Power-super|label1 | + | {{Power-super|label1='''Number of bomblets:''' 5|crater=147/123|injury=?}} |
The Salvation Army is released like an [[Old Woman]], but with the possibility of manual detonation and a longer max fuse of 10 seconds. It explodes with the same power as [[Dynamite]](147px crater), and produces fragments that create 123px craters. | The Salvation Army is released like an [[Old Woman]], but with the possibility of manual detonation and a longer max fuse of 10 seconds. It explodes with the same power as [[Dynamite]](147px crater), and produces fragments that create 123px craters. | ||
+ | |||
+ | It moves at a constant speed of 2 pixels per 3 frames and doesn't jump. Upon colliding with a tall enough wall, it turns around an continues walking. | ||
== External links == | == External links == | ||
{{Wormopedia}} | {{Wormopedia}} |
Revision as of 17:09, 24 January 2010
(Up to Weapons)
Salvation Army | |
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Type: | Walking explosive |
Keyboard selection: | F9 (x3) F9 (x4) |
Standard effects: | Heavy cluster damage |
Present in: | W:A, WWP |
Power settings |
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The Salvation Army is released like an Old Woman, but with the possibility of manual detonation and a longer max fuse of 10 seconds. It explodes with the same power as Dynamite(147px crater), and produces fragments that create 123px craters.
It moves at a constant speed of 2 pixels per 3 frames and doesn't jump. Upon colliding with a tall enough wall, it turns around an continues walking.