Difference between revisions of "WA character table"

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(Add shading for characters that differ from CP-1252)
 
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Legend:
 
Legend:
* <div style="background-color:khaki; padding: 10px; border: 1px solid grey;"></div> = Different from [[w:Windows-1252|Windows-1252]]
+
* <div style="background-color:khaki; border: 1px solid grey; display: inline; padding-left: 1rem;></div>&nbsp;= Different from [[w:Windows-1252|Windows-1252]]
 
* {{highlight|X}} = reserved/unused
 
* {{highlight|X}} = reserved/unused
 
* 0x20 = space
 
* 0x20 = space
 
* 0xA0 = [[w:non-breaking space|non-breaking space]]
 
* 0xA0 = [[w:non-breaking space|non-breaking space]]
 
* Due to a bug, 0x9F and 0xA0 are treated as invalid characters in v3.6.29.0.
 
* Due to a bug, 0x9F and 0xA0 are treated as invalid characters in v3.6.29.0.

Latest revision as of 05:22, 17 October 2021

(Up to Game logic)

This is the character table used in Worms Armageddon 3.8. It's based on Windows-1252, with Cyrillic, Hungarian, and Turkish shoehorned in.

x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF
2x    ! " # $  % & ' ( ) * + , - . /
3x 0 1 2 3 4 5 6 7 8 9  :  ; < = >  ?
4x @ A B C D E F G H I J K L M N O
5x P Q R S T U V W X Y Z [ \ ] ^ _
6x ` a b c d e f g h i j k l m n o
7x p q r s t u v w x y z { | } ~ X
8x Б Г Д Ж З И Й К Л П У Ф Ц Ч Ш Щ
9x Ъ Ы Ь Э Ю X Я б в г д ж з и й Ÿ
Ax   ¡ к £ X л м н п т ф ц ч ш щ ъ
Bx ы ь э ю я Ő ő Ű ű Ğ ğ Ş ş İ ı ¿
Cx À Á Â Ã Ä Å Æ Ç È É Ê Ë Ì Í Î Ï
Dx Ð Ñ Ò Ó Ô Õ Ö × Ø Ù Ú Û Ü Ý Þ ß
Ex à á â ã ä å æ ç è é ê ë ì í î ï
Fx ð ñ ò ó ô õ ö ÷ ø ù ú û ü ý þ ÿ

Legend:

  •  = Different from Windows-1252
  • X = reserved/unused
  • 0x20 = space
  • 0xA0 = non-breaking space
  • Due to a bug, 0x9F and 0xA0 are treated as invalid characters in v3.6.29.0.
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