Difference between revisions of "WA character table"
From Worms Knowledge Base
m (dat whitespace whiter than my teeth) |
(Add shading for characters that differ from CP-1252) |
||
(5 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{ParentArticle|[[Game logic]]}} | {{ParentArticle|[[Game logic]]}} | ||
− | This is the character table used in | + | This is the character table used in Worms Armageddon 3.8. It's based on [[w:Windows-1252|Windows-1252]], with Cyrillic, Hungarian, and Turkish shoehorned in. |
{| class="wikitable" style="text-align: center; font-size: 200%" | {| class="wikitable" style="text-align: center; font-size: 200%" | ||
Line 22: | Line 22: | ||
|- | |- | ||
! 7x | ! 7x | ||
− | | p || q || r || s || t || u || v || w || x || y || z || { || <nowiki>|</nowiki> || } || ~ || {{highlight|X}} | + | | p || q || r || s || t || u || v || w || x || y || z || { || <nowiki>|</nowiki> || } || ~ || style="background:khaki; | {{highlight|X}} |
|- | |- | ||
! 8x | ! 8x | ||
− | | Б || Г || Д || Ж || З || И || Й || К || Л || П || У || Ф || Ц || Ч || Ш || Щ | + | | style="background:khaki; | Б || style="background:khaki; | Г || style="background:khaki; | Д || style="background:khaki; | Ж || style="background:khaki; | З || style="background:khaki; | И || style="background:khaki; | Й || style="background:khaki; | К || style="background:khaki; | Л || style="background:khaki; | П || style="background:khaki; | У || style="background:khaki; | Ф || style="background:khaki; | Ц || style="background:khaki; | Ч || style="background:khaki; | Ш || style="background:khaki; | Щ |
|- | |- | ||
! 9x | ! 9x | ||
− | | Ъ || Ы || Ь || Э || Ю || {{highlight|X}} || Я || б || в || г || д || ж || з || и || й || Ÿ | + | | style="background:khaki; | Ъ || style="background:khaki; | Ы || style="background:khaki; | Ь || style="background:khaki; | Э || style="background:khaki; | Ю || style="background:khaki; | {{highlight|X}} || style="background:khaki; | Я || style="background:khaki; | б || style="background:khaki; | в || style="background:khaki; | г || style="background:khaki; | д || style="background:khaki; | ж || style="background:khaki; | з || style="background:khaki; | и || style="background:khaki; | й || Ÿ |
|- | |- | ||
! Ax | ! Ax | ||
− | | || ¡ || к || £ || {{highlight|X}} || л || м || н || п || т || ф || ц || ч || ш || щ || ъ | + | | || ¡ || style="background:khaki; | к || £ || style="background:khaki; | {{highlight|X}} || style="background:khaki; | л || style="background:khaki; | м || style="background:khaki; | н || style="background:khaki; | п || style="background:khaki; | т || style="background:khaki; | ф || style="background:khaki; | ц || style="background:khaki; | ч || style="background:khaki; | ш || style="background:khaki; | щ || style="background:khaki; | ъ |
|- | |- | ||
! Bx | ! Bx | ||
− | | ы || ь || э || ю || я || Ő || ő || Ű || ű || | + | | style="background:khaki; | ы || style="background:khaki; | ь || style="background:khaki; | э || style="background:khaki; | ю || style="background:khaki; | я || style="background:khaki; | Ő || style="background:khaki; | ő || style="background:khaki; | Ű || style="background:khaki; | ű || style="background:khaki; | Ğ || style="background:khaki; | ğ || style="background:khaki; | Ş || style="background:khaki; | ş || style="background:khaki; | İ || style="background:khaki; | ı || ¿ |
|- | |- | ||
! Cx | ! Cx | ||
Line 49: | Line 49: | ||
|} | |} | ||
Legend: | Legend: | ||
− | * {{highlight|X}} | + | * <div style="background-color:khaki; border: 1px solid grey; display: inline; padding-left: 1rem;></div> = Different from [[w:Windows-1252|Windows-1252]] |
+ | * {{highlight|X}} = reserved/unused | ||
* 0x20 = space | * 0x20 = space | ||
* 0xA0 = [[w:non-breaking space|non-breaking space]] | * 0xA0 = [[w:non-breaking space|non-breaking space]] | ||
* Due to a bug, 0x9F and 0xA0 are treated as invalid characters in v3.6.29.0. | * Due to a bug, 0x9F and 0xA0 are treated as invalid characters in v3.6.29.0. |
Latest revision as of 05:22, 17 October 2021
(Up to Game logic)
This is the character table used in Worms Armageddon 3.8. It's based on Windows-1252, with Cyrillic, Hungarian, and Turkish shoehorned in.
x0 | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x9 | xA | xB | xC | xD | xE | xF | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2x | ! | " | # | $ | % | & | ' | ( | ) | * | + | , | - | . | / | |
3x | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | : | ; | < | = | > | ? |
4x | @ | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O |
5x | P | Q | R | S | T | U | V | W | X | Y | Z | [ | \ | ] | ^ | _ |
6x | ` | a | b | c | d | e | f | g | h | i | j | k | l | m | n | o |
7x | p | q | r | s | t | u | v | w | x | y | z | { | | | } | ~ | X |
8x | Б | Г | Д | Ж | З | И | Й | К | Л | П | У | Ф | Ц | Ч | Ш | Щ |
9x | Ъ | Ы | Ь | Э | Ю | X | Я | б | в | г | д | ж | з | и | й | Ÿ |
Ax | ¡ | к | £ | X | л | м | н | п | т | ф | ц | ч | ш | щ | ъ | |
Bx | ы | ь | э | ю | я | Ő | ő | Ű | ű | Ğ | ğ | Ş | ş | İ | ı | ¿ |
Cx | À | Á | Â | Ã | Ä | Å | Æ | Ç | È | É | Ê | Ë | Ì | Í | Î | Ï |
Dx | Ð | Ñ | Ò | Ó | Ô | Õ | Ö | × | Ø | Ù | Ú | Û | Ü | Ý | Þ | ß |
Ex | à | á | â | ã | ä | å | æ | ç | è | é | ê | ë | ì | í | î | ï |
Fx | ð | ñ | ò | ó | ô | õ | ö | ÷ | ø | ù | ú | û | ü | ý | þ | ÿ |
Legend:
- = Different from Windows-1252
- X = reserved/unused
- 0x20 = space
- 0xA0 = non-breaking space
- Due to a bug, 0x9F and 0xA0 are treated as invalid characters in v3.6.29.0.