Difference between revisions of "TrackMeBetter"

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{{Software_infobox
 
{{Software_infobox
 
| name = wkTrackMeBetter
 
| name = wkTrackMeBetter
| developer = [[People/StepS|StepS]]
+
| developer = [[People/StepS|StepS]]  
| version = 0.0.1.6 / 15 January 2017
+
| version = 0.0.1.7 / 15 January 2017
 
| games = [[Worms Armageddon|W:A]]
 
| games = [[Worms Armageddon|W:A]]
 
| waver = 3.7.2.1
 
| waver = 3.7.2.1
 
| waeditions = {{WA editions|cd|steam|gog}}
 
| waeditions = {{WA editions|cd|steam|gog}}
 
| language = C
 
| language = C
| download = [https://steps.keybase.pub/wa/wk/wkTrackMeBetter.zip TrackMeBetter 0.0.1.6 (2.31 kB)]
+
| website = [http://www.tus-wa.com/?topic=30442 TUS forum]
 +
| download = [https://files.steps.moe/wa/wk/wkTrackMeBetter.zip TrackMeBetter 0.0.1.7 (2.24 kB)]
 +
}}
 +
 
 +
{{Software_infobox
 +
| name = wkTrackMeBetter381
 +
| developer = [[People/nizikawa|nizikawa]]
 +
| version = 1.0.0.0 / 15 September 2022
 +
| games = [[Worms Armageddon|W:A]]
 +
| waver = 3.8.1.0
 +
| waeditions = {{WA editions|cd|steam|gog}}
 +
| language = C++
 +
| website = [https://github.com/nizikawa-worms/wkTrackMeBetter381 GitHub repository]
 +
| download = [https://github.com/nizikawa-worms/wkTrackMeBetter381/releases/latest/download/wkTrackMeBetter381-release.zip wkTrackMeBetter381 1.0.0.0]
 
}}
 
}}
  
 
This [[WormKit]] module allows you to change the size of the in-game camera tracking box for object motion (such as worms, grenades, and the mouse cursor).
 
This [[WormKit]] module allows you to change the size of the in-game camera tracking box for object motion (such as worms, grenades, and the mouse cursor).
 +
 +
The original version, wkTrackMeBetter developed by [[People/StepS|StepS]] supports WA 3.7.2.1. The module was reimplemented by [[People/nizikawa|nizikawa]] as wkTrackMeBetter381 to support WA 3.8.1.0.
  
 
== How to use it ==
 
== How to use it ==
Line 20: Line 35:
 
* 100 - the default (1/2 of the screen, like in the original game).
 
* 100 - the default (1/2 of the screen, like in the original game).
 
* 50 - 1/4 of the screen.
 
* 50 - 1/4 of the screen.
* 25 - 1/8 of the screen.
 
* 0 - enables a CtrlHome-like mode that also works with the cursor and non-worm objects, and doesn't block mouse movement. (Note: this is in fact 0.0244140625%, or 1/8192 of the screen, to avoid calculation errors down the line.)
 

Latest revision as of 22:05, 11 March 2023

(Up to WormKit)
wkTrackMeBetter
Developer: StepS
Latest version: 0.0.1.7 / 15 January 2017
Supported games: W:A
Supported W:A version: 3.7.2.1
Supported W:A editions: This item is compatible with the CD edition of W:A.  This item is compatible with the Steam edition of W:A.This item is compatible with the GOG edition of W:A.
Language: C
Website: TUS forum
Download: TrackMeBetter 0.0.1.7 (2.24 kB)
wkTrackMeBetter381
Developer: nizikawa
Latest version: 1.0.0.0 / 15 September 2022
Supported games: W:A
Supported W:A version: 3.8.1.0
Supported W:A editions: This item is compatible with the CD edition of W:A.  This item is compatible with the Steam edition of W:A.This item is compatible with the GOG edition of W:A.
Language: C++
Website: GitHub repository
Download: wkTrackMeBetter381 1.0.0.0

This WormKit module allows you to change the size of the in-game camera tracking box for object motion (such as worms, grenades, and the mouse cursor).

The original version, wkTrackMeBetter developed by StepS supports WA 3.7.2.1. The module was reimplemented by nizikawa as wkTrackMeBetter381 to support WA 3.8.1.0.

How to use it

First of all, you need to have the "Load WormKit modules" option from Advanced settings enabled. Unpack the files into your W:A folder.

Options are stored in the wkTrackMeBetter.ini file. The ConfinementPercentage option lets you specify the relative size (in percents) of the camera box. Only the following values are supported at the moment:

  • 200 - makes the camera box cover the whole screen (2x larger than the default). The camera will only move when a given object reaches the edge of the screen. This is ScrollLock-like.
  • 100 - the default (1/2 of the screen, like in the original game).
  • 50 - 1/4 of the screen.
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