Difference between revisions of "Custom team flag"

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(I accidentally discovered a limit to the amount of flags you can have. Don't ask me how I reached it. From my testing it seems to be 156. It doesn't count the cpu flags.)
 
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* is a [[w:Windows bitmap|Windows bitmap]] file
 
* is a [[w:Windows bitmap|Windows bitmap]] file
 
* is 20 by 17 pixels
 
* is 20 by 17 pixels
* is 8 bits per pixel (256 colours)
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* is 8 bits per pixel - 256 colours. (Some photo editing programs may change the colour pallet to 2 or 4 bits per pixel in order to reduce size, meaning some flags don't work properly. In order to avoid this, the file format should be set to 8-bit bitmap, not just bitmap.)
  
 
When making a flag, keep in mind that, during gameplay, the flag will have a 1-pixel-wide inner border, covering whatever pixels are at the edges of the flag.
 
When making a flag, keep in mind that, during gameplay, the flag will have a 1-pixel-wide inner border, covering whatever pixels are at the edges of the flag.
  
[[Category:Files]]
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Worms Armageddon will only load the first 156 bitmap flags, sorted alphabetically. Any flags beyond that limit will not show up in the custom flag list.

Latest revision as of 11:48, 20 October 2022

(Up to File formats)

Worms Armageddon and Worms World Party allow players to use a custom image as their team's flag. The games come with many flags pre-installed with the .bmp file extension, but players can make their own and import them easily by putting them in the %installpath%\User\Flags directory. These custom bitmaps must have the following attributes to appear in the custom flags list within WA's/WWP's team editor screen:

  • is a Windows bitmap file
  • is 20 by 17 pixels
  • is 8 bits per pixel - 256 colours. (Some photo editing programs may change the colour pallet to 2 or 4 bits per pixel in order to reduce size, meaning some flags don't work properly. In order to avoid this, the file format should be set to 8-bit bitmap, not just bitmap.)

When making a flag, keep in mind that, during gameplay, the flag will have a 1-pixel-wide inner border, covering whatever pixels are at the edges of the flag.

Worms Armageddon will only load the first 156 bitmap flags, sorted alphabetically. Any flags beyond that limit will not show up in the custom flag list.

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