Difference between revisions of "File formats"

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{{ParentArticle|[[Worms 2]], [[Worms Armageddon]], [[Worms World Party]], [[Online Worms]], [[Worms World Party Aqua]], [[Worms]], or [[Worms: The Directors Cut]]}}
 
Like most other games, Worms uses many proprietary file formats to store its data.
 
Like most other games, Worms uses many proprietary file formats to store its data.
  
== Graphics ==
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== Second Generation File Formats ==
  
[[Graphics directory]] (*.dir)
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=== Worms 2 ===
[[Sprite file]] (*.spr)
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==== Graphics ====
[[Image file]] (*.img)
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* [[Graphics directory]] (*.dir)
[[Font file]] (*.fnt)
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* [[Image file]] (*.img)
[[Palette file]] (*.pal)
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* [[Sprite file]] (*.spr)
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* [[Font file]] (*.fnt)
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* [[Palette file]] (*.pal)
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* [[Monochrome map (Worms 2)|Monochrome map]] (*.lev)
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* [[Land Data file]] (*.dat)
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==== Configuration ====
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* [[Options file]] (*.opt)
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* [[Weapons file]] (*.wep)
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* [[Worms 2 team file]] (*.st1)
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* [[Worms 2 mission file]] (*.dat)
  
== Configuration ==
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=== Worms Armageddon ===
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==== Graphics ====
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* [[Graphics directory]] (*.dir)
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* [[Image file]] (*.img)
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* [[Sprite file]] (*.spr)
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* [[Sprite bank file]] (*.bnk)
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* [[Font file]] (*.fnt)
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* [[Palette file]] (*.pal)
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* [[Monochrome map (.bit, .lev)|Monochrome map]] (*.bit, *.lev)
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* [[Colour map]] (*.png)
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* [[Land Data file]] (*.dat)
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* [[Custom team flag]] (*.bmp)
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* [[Custom team grave]] (*.bmp)
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==== Configuration ====
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* [[Game scheme file]] (*.wsc)
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* [[Team file]] (*.wgt, *.wwp)
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* [[Worms Armageddon mission file]] (*.wam)
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* [[Game configuration]] (registry/INI settings)
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==== Other ====
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* [[Replay file]] (*.WAgame)
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* [[Soundbanks|Speech soundbank]] (*.wav)
  
[[Game scheme file]] (*.fsc)
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== Mgame File Formats ==
[[Team file]] (*.wgt)
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[[Game configuration]] (registry/INI settings)
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=== Online Worms ===
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==== Graphics ====
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* [[Land Data file]] (*.dat)
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* [[Image file]] (*.img)
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* [[KSF image directory]] (*.ksf)
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* [[KSF image directory#Palettes|Palette file (Online Worms)]] (*.pal)
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==== Other ====
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* [[Mgame launcher configuration]] (in-memory)
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=== Worms World Party Aqua ===
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==== Graphics ====
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* [[Land Data file]] (*.dat)
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* [[Image graphics directory]] (*.igd)
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* [[Image file]] (*.img)
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* [[Layout part directory]] (*.lpd)
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==== Other ====
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* [[Mgame launcher configuration]] (in-memory)
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== First Generation File Formats ==
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=== Worms ===
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==== Graphics ====
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* [[Colour map (First generation)|Colour map]] (*.wrm)
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==== Misc. ====
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* Speech soundbanks:
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** [[Soundbanks (first generation, Amiga)|Amiga]]
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** [[Soundbanks (first generation, MS-DOS)|MS-DOS]] (*.sfx)
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* [[TWSTUFF]] (TW*)
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=== Worms: Reinforcements / United ===
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==== Graphics ====
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* [[Colour map (First generation)|Colour map]] (*.pcx)
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==== Configuration ====
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* [[Team file (First generation)|Team file]] (*.cfg)
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==== Misc. ====
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* [[Soundbanks (first generation, MS-DOS)|Speech soundbanks]] (*.sfx)
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=== Worms: The Directors Cut ===
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==== Graphics ====
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* [[DIY terrain]] (*.diy)
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* [[Monochrome map (First generation)|Monochrome map]] (*.gft)
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* [[Mountain set]] (*.mnt)
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* [[Colour map (First generation)|Colour map]] (*.wrm and *.wrm16)
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==== Configuration ====
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* [[Options file (First generation)|Options file]] (*.opt)
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* [[Team file (first generation)|Team file]] (no extension)
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==== Misc. ====
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* [[Soundbanks (first generation, Amiga)|Speech soundbanks]]
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* [[TWSTUFF]] (TW*)
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== External Links ==
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* [https://gitlab.com/Syroot/Worms Syroot.Worms] - a .NET library loading and saving second generation file formats
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__NOTOC__

Latest revision as of 02:13, 7 March 2022

Like most other games, Worms uses many proprietary file formats to store its data.

Second Generation File Formats

Worms 2

Graphics

Configuration

Worms Armageddon

Graphics

Configuration

Other

Mgame File Formats

Online Worms

Graphics

Other

Worms World Party Aqua

Graphics

Other

First Generation File Formats

Worms

Graphics

Misc.

Worms: Reinforcements / United

Graphics

Configuration

Misc.

Worms: The Directors Cut

Graphics

Configuration

Misc.

External Links

  • Syroot.Worms - a .NET library loading and saving second generation file formats
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