Difference between revisions of "Idle weapon animation continues after turn end"
From Worms Knowledge Base
Explorer09 (Talk | contribs) (add screenshot from the replay) |
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* [[Select Worm]] | * [[Select Worm]] | ||
− | [[Image:SkipTest.png|frame|left|With this glitch, you can see some funny screens like this one, | + | [[Image:SkipTest.png|frame|left|With this glitch, you can see some funny screens like this one, where many worms compete their jump-rope skills.]] |
Latest revision as of 13:54, 8 June 2010
W:A replay: Skip Go demonstration | |
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W:A replay: Surrender demonstration | |
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W:A replay: Select Worm demonstration | |
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Looping idle animations of some weapons may continue to play after the turn has ended. This glitch manifests when the turn time expires a certain number of frames (or possibly a multiple of it) after the weapon is selected.
Weapons affected by this glitch: