Difference between revisions of "File:Concrete Donkey.svg"
From Worms Knowledge Base
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+ | Created from scratch using Inkscape to trace the following overlayed bitmaps: | ||
+ | # Highest resolution known version, from a terrain in the Worms Armageddon Screensaver (http://www.dream17.info/download.php?id=59) | ||
+ | # 500x500 unpalettized icon (a square region including the head); highest detail known version, but doesn't cover the whole body | ||
+ | # 240x240 unpalettized full donkey, used to correct the shrunken borders in the WA Screensaver version | ||
+ | # 158x158 unpalettized game sprite, used as a reference to correct the pedestal (which was changed in other versions) | ||
+ | |||
+ | ([[:Image:ConcreteDonkey.png|Click here for unvectorized version]]) |
Latest revision as of 20:28, 1 October 2012
Created from scratch using Inkscape to trace the following overlayed bitmaps:
- Highest resolution known version, from a terrain in the Worms Armageddon Screensaver (http://www.dream17.info/download.php?id=59)
- 500x500 unpalettized icon (a square region including the head); highest detail known version, but doesn't cover the whole body
- 240x240 unpalettized full donkey, used to correct the shrunken borders in the WA Screensaver version
- 158x158 unpalettized game sprite, used as a reference to correct the pedestal (which was changed in other versions)
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 11:58, 23 July 2009 | 744 × 744 (39 KB) | Deadcode (Talk | contribs) | Created from scratch, layered, using bitmaps as a reference | |
04:51, 23 July 2009 | 911 × 911 (52 KB) | Deadcode (Talk | contribs) | Vectorized from two high-resolution raster versions (one of just the bust, and another of the whole body at lower resolution). Colors are unpalettized and correct. Edited to correct some imprecisions, but additional imprecisions remain. (Will replace this |
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