Difference between revisions of "Air Strike"

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(Criticisms, Problems and Weaknesses)
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* The Air Strike can be rendered useless in certain indestructible map settings.
 
* The Air Strike can be rendered useless in certain indestructible map settings.
 
* An Air Strike can tend to be inaccurate most of the time unless the path it takes is completely clear.
 
* An Air Strike can tend to be inaccurate most of the time unless the path it takes is completely clear.
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== Tricks and glitches ==
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* An {{PAGENAME}} may be [[Firing targeted weapons without aiming|fired without aiming]].

Revision as of 11:18, 8 April 2009

(Up to Weapons)
Airstrikeicon.png Air Strike
Type: Air Strike
Keyboard selection: F6 (x1)
Standard effects: Up to 30hp damage per missle, small impact craters in landscape
Present in: Worms DC, Worms 2, W:A, WWP
Power settings
Power Number of

missiles

Maximum

injury

Crater

diameter

11 2 ? hp 35 px
6 2 ? 47
12 3 ? 47
7 3 ? 61
1 4 ? 47
2 4 ? 61
3 5 ? 61
4 5 ? 61
5 6 ? 73
9 7 ? 61
14 6 ? 85
10 10 ? 73
15 7 ? 123
Values are per missile.


The Air Strike is a remote weapon where an group of missiles falls from the sky, striking a selected target on the ground.

Tactics

  • Don't forget you can change the direction of the strike with the left and right arrow keys. This is useful for striking Mountainsides causing worms to fly down into the water.
  • One strike can create a big hole in a bridge, causing worms to drop down; hopefully into the water.

Criticisms, Problems and Weaknesses

  • The Air Strike can be rendered useless in certain indestructible map settings.
  • An Air Strike can tend to be inaccurate most of the time unless the path it takes is completely clear.

Tricks and glitches

Personal tools