Difference between revisions of "Talk:Idea dump"
From Worms Knowledge Base
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* With ""Ability to manipulate crate drop zone probabilities" do you mean setting different probabilities in other zones than in other? | * With ""Ability to manipulate crate drop zone probabilities" do you mean setting different probabilities in other zones than in other? | ||
* What do you mean with "More versatility in in-game background graphics cycling"? Could you be more specific, please?[[User:ArcBeetle|ArcBeetle]] 14:14, 28 September 2008 (UTC) | * What do you mean with "More versatility in in-game background graphics cycling"? Could you be more specific, please?[[User:ArcBeetle|ArcBeetle]] 14:14, 28 September 2008 (UTC) | ||
+ | :* yes - or restricting crates only to specific locations | ||
+ | :* i believe that means being able to have the falling debris without the gradient background, for example [[User:Run!|Run!]] 17:38, 28 September 2008 (UTC) |
Latest revision as of 17:38, 28 September 2008
Question about placement
What do you mean by "Option for partial manual/random worm placement"? ArcBeetle 19:20, 24 September 2008 (UTC)
- To be honest I don't know for sure, but I suspect it's "manually place some worms, the rest get randomly placed"? Either that or it's something to do with forts (i.e. worms are randomly placed, but on a certain side of the map) Run! 06:08, 25 September 2008 (UTC)
Question about two other ideas
- With ""Ability to manipulate crate drop zone probabilities" do you mean setting different probabilities in other zones than in other?
- What do you mean with "More versatility in in-game background graphics cycling"? Could you be more specific, please?ArcBeetle 14:14, 28 September 2008 (UTC)
- yes - or restricting crates only to specific locations
- i believe that means being able to have the falling debris without the gradient background, for example Run! 17:38, 28 September 2008 (UTC)