Difference between revisions of "Skunk"
From Worms Knowledge Base
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{| class="infobox" cellspacing="2" style="width: 13em; font-size: 90%; text-align: left;" | {| class="infobox" cellspacing="2" style="width: 13em; font-size: 90%; text-align: left;" | ||
− | ! colspan=" | + | ! colspan="3" style="font-size: 150%; text-align: center" | Power settings |
|- | |- | ||
!Power | !Power | ||
!Poison | !Poison | ||
+ | !Crater | ||
+ | diameter | ||
|- | |- | ||
|1 | |1 | ||
|2 hp | |2 hp | ||
+ | |47 px | ||
|- | |- | ||
|2 | |2 | ||
|3 | |3 | ||
+ | |61 | ||
|- | |- | ||
|3 | |3 | ||
|5 | |5 | ||
+ | |61 | ||
|- | |- | ||
|9 | |9 | ||
|6 | |6 | ||
+ | |61 | ||
|- | |- | ||
|4 | |4 | ||
|7 | |7 | ||
+ | |61 | ||
|- | |- | ||
|5 | |5 | ||
|10 | |10 | ||
+ | |73 | ||
|- | |- | ||
− | | colspan=" | + | | colspan="3" style="font-size: 80%; text-align: center" | Poison measured in health loss per turn. |
|} | |} | ||
The Skunk is an animal weapon which bounces around the terrain when released. When activated by the player, the Skunk will release a cloud of toxic gas which will poison any worms that come into contact with it. Poisoned worms lose health between every turn. The Skunk will automatically detonate after a short while but can be manually detonated by the player. | The Skunk is an animal weapon which bounces around the terrain when released. When activated by the player, the Skunk will release a cloud of toxic gas which will poison any worms that come into contact with it. Poisoned worms lose health between every turn. The Skunk will automatically detonate after a short while but can be manually detonated by the player. |
Revision as of 13:53, 30 April 2008
(Up to Weapons)
Skunk | |
---|---|
Type: | Animal |
Keyboard selection: | F10 (x2) |
Standard effects: | Poison |
Present in: | W:A, WWP |
Power settings | ||
---|---|---|
Power | Poison | Crater
diameter |
1 | 2 hp | 47 px |
2 | 3 | 61 |
3 | 5 | 61 |
9 | 6 | 61 |
4 | 7 | 61 |
5 | 10 | 73 |
Poison measured in health loss per turn. |
The Skunk is an animal weapon which bounces around the terrain when released. When activated by the player, the Skunk will release a cloud of toxic gas which will poison any worms that come into contact with it. Poisoned worms lose health between every turn. The Skunk will automatically detonate after a short while but can be manually detonated by the player.