Difference between revisions of "Fast Walk"
From Worms Knowledge Base
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{{Weapon|[[Image:Fastwalkicon.png]]|Fast Walk | {{Weapon|[[Image:Fastwalkicon.png]]|Fast Walk | ||
|Movement utility | |Movement utility | ||
− | | | + | |Util. (x3) |
|Moves worm}} | |Moves worm}} | ||
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* It's pretty limited as far as utility goes. | * It's pretty limited as far as utility goes. | ||
− | == Cheats == | + | == W:A Cheats == |
Beating Mission 13 unlocks the Fast Walk Cheat in the scheme editor. | Beating Mission 13 unlocks the Fast Walk Cheat in the scheme editor. | ||
{{wkb-stub}} | {{wkb-stub}} |
Revision as of 04:20, 4 July 2007
(Up to Game logic)
Fast Walk | |
---|---|
Type: | Movement utility |
Keyboard selection: | Util. (x3) |
Standard effects: | Moves worm |
Present in: | {{{6}}} |
The Fast Walk is a movement utility that doubles the walking speed of the worm for the remainder of the turn. This doesn't apply to jumping or any movement utilities.
Tactics
- A quick retreat is always handy when deploying powerful weapons.
- Your salvation in time-strict missions.
Criticisms, Problems and Weaknesses
- It's pretty limited as far as utility goes.
W:A Cheats
Beating Mission 13 unlocks the Fast Walk Cheat in the scheme editor. Template:Wkb-stub