Difference between revisions of "Skip Go"
From Worms Knowledge Base
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{{ParentArticle|[[Game logic]]}} | {{ParentArticle|[[Game logic]]}} | ||
− | Skip Go is a function that allows a player to end his turn without attacking. | + | {{Weapon|[[Image:Skipgoicon.png]]|Skip Go |
+ | |Jump Rope | ||
+ | |F12 (x1) | ||
+ | |Turn ends}}Skip Go is a function that allows a player to end his turn without attacking. | ||
When selected, the worm skips rope. The player's turn ends when the player activates Skip Go. | When selected, the worm skips rope. The player's turn ends when the player activates Skip Go. | ||
{{wkb-stub}} | {{wkb-stub}} |
Revision as of 03:02, 4 July 2007
(Up to Game logic)
Skip Go | |
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Type: | Jump Rope |
Keyboard selection: | F12 (x1) |
Standard effects: | Turn ends |
Present in: | {{{6}}} |
When selected, the worm skips rope. The player's turn ends when the player activates Skip Go. Template:Wkb-stub