Difference between revisions of "Statistics"
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{{ParentArticle|[[Game logic]]}} | {{ParentArticle|[[Game logic]]}} | ||
+ | {{Languages|en|Post-game awards|fr|Récompenses de fin de partie}} | ||
+ | |||
+ | All awards statistics are tracked across all rounds of a game and are not awarded to anybody in the event of a tie. | ||
<!-- Please remember to give the technical details of an award you add, rather than an vague description or guess. For example, instead of something like, "The Florence Nightingale Hot-Water Bottle Award is awarded to the worm who has collected the most health crates," provide the threshold amount before the award is awarded. For example, a better description of the award would be, "The Florence Nightingale Hot-Bottle Award is awarded to the worm who has gained the most health points over the course of the game if a gain of 100 health was achieved in total by that worm." Please note that these examples aren't necessarily true and are complete guesses as of now. --> | <!-- Please remember to give the technical details of an award you add, rather than an vague description or guess. For example, instead of something like, "The Florence Nightingale Hot-Water Bottle Award is awarded to the worm who has collected the most health crates," provide the threshold amount before the award is awarded. For example, a better description of the award would be, "The Florence Nightingale Hot-Bottle Award is awarded to the worm who has gained the most health points over the course of the game if a gain of 100 health was achieved in total by that worm." Please note that these examples aren't necessarily true and are complete guesses as of now. --> | ||
+ | ==Worm Awards== | ||
+ | |||
+ | ===Big Billy's circus award=== | ||
+ | |||
+ | This is awarded to the worm that fired the [[Ninja Rope]] the most times. Note that each repeat swing counts as another use. | ||
+ | |||
+ | This award will not be given unless a worm achieves a total of 10 rope uses or more. | ||
+ | |||
+ | ===Florence Nightingale anniversary hot-water bottle=== | ||
+ | |||
+ | This is awarded to the worm that collected the most health crates. The amount of health restored does not matter. | ||
+ | |||
+ | This award will not be given unless a worm collects at least 3 or more health crates. | ||
+ | |||
+ | ===Happy Shopper award=== | ||
+ | |||
+ | Awarded to the worm that collects the most crates of any type (weapon, utility and health crates all count). | ||
+ | |||
+ | This award will not be given unless a worm collects a total of 6 or more crates. | ||
+ | |||
+ | ===NASA greets X who flew high for Y=== | ||
+ | |||
+ | This award is given to the worm that went highest into the air. This can be achieved by any means, including while attached to a [[Ninja Rope]]. The value of Y is the number of pixels above the top of the landscape. Note that the "top" of the landscape in this case does not necessarily mean the highest point of solid ground, but rather the height of the map image i.e. in a default map, this will be 696 pixels above the water, assuming no water has risen. | ||
+ | |||
+ | This award will not be given unless a worm achieves a value of 100 or more. | ||
+ | |||
+ | ===Accuracy award=== | ||
+ | |||
+ | ===Best shot award=== | ||
+ | |||
+ | ===Strategy award=== | ||
+ | |||
+ | ===Longest-surviving worm=== | ||
+ | |||
+ | Probably unused; I've never seen it at least. | ||
+ | |||
+ | ===Most useless=== | ||
+ | |||
+ | ===Most boring worm=== | ||
+ | |||
+ | ===Least popular worm=== | ||
+ | |||
+ | ===Liability=== | ||
+ | |||
+ | ===Worm that has turned to the darkside=== | ||
+ | |||
+ | ===Babe Ruth ball-park award=== | ||
+ | |||
+ | Awarded to the worm with the highest number of home runs (when the baseball jingle sound effect plays) achieved through baseball bat use. | ||
+ | |||
+ | ===Doctor Dolittle award=== | ||
+ | |||
+ | Would presumably be awarded for animal use. | ||
+ | |||
+ | ===Strange yellow colour=== | ||
+ | |||
+ | Would presumably be awarded for skipping turns. | ||
+ | |||
+ | ===Worm of the round=== | ||
+ | |||
+ | ===Worm of the match=== | ||
+ | |||
==Team awards== | ==Team awards== | ||
− | |||
− | |||
− | |||
+ | ===Shopping award=== | ||
+ | |||
+ | Awarded to the team that collects the most crates of any type (weapon, utility and health crates all count). | ||
+ | |||
+ | This award will not be given unless a team collects a total of 10 or more crates. | ||
+ | |||
+ | ===Most Entertaining Team and Most Boring Team=== | ||
+ | |||
+ | At the end of the game, every team is assigned a number of "entertaining points" and "boring points" to determine which teams should win these awards. The team with the most entertaining points will win the Most Entertaining Team award, while the team with the most boring points will win the Most Boring Team award. | ||
+ | |||
+ | :Entertaining points are calculated as follows: | ||
+ | |||
+ | :*({total number of [[Super Weapons]] used by team} * {shots fired by team} * {total damage inflicted by team} * {total kills inflicted by team}) - {number of boring points assigned to team} | ||
+ | |||
+ | :Boring points are calculated as follows: | ||
+ | |||
+ | :*using time (total hot seat + turn time + retreat time, in seconds, rounded up for each turn) | ||
+ | :*using Blow Torch (3 points each use) | ||
+ | :*using Freeze (14 points each use) | ||
+ | :*using Skip Go (7 points each use) | ||
+ | :*using Girder (3 points each use) | ||
+ | |||
+ | Due to the way the above calculations work (and the fact that boring points are also used in the entertaining points calculation), a few oddities can occur: | ||
+ | |||
+ | *If no team uses any super weapons, then the most entertaining team is simply the one with the least boring points. | ||
+ | *In most games, the amount of time taken is the largest contributing factor to the number of boring points the teams are awarded, so the award almost always goes to the slowest player. | ||
+ | *If a team uses a lot of super weapons and causes a lot of damage and kills, but also takes a very long time to perform their turns, then they can actually achieve both the Most Entertaining Team and Most Boring Team awards at the same time! | ||
+ | |||
+ | All of the above information was obtained from [http://forum.team17.com/showpost.php?p=644292&postcount=8 here] | ||
+ | |||
+ | ===Sniping award=== | ||
+ | |||
+ | ===Masters of the darkside=== | ||
+ | |||
+ | ===Not very good at all=== | ||
+ | |||
+ | ===Armageddon crowd pleaser=== | ||
+ | |||
+ | Never seen this, is it used? | ||
+ | |||
+ | ===Couldn't keep quiet=== | ||
+ | |||
+ | Never seen this, is it used? | ||
+ | |||
+ | ===Nothing to say=== | ||
+ | |||
+ | {{todo | ||
+ | |Research Team awards. For a description of how to add awards, see the edit page. | ||
+ | |Research Worm awards}} | ||
{{stub}} | {{stub}} |
Latest revision as of 11:43, 27 February 2024
All awards statistics are tracked across all rounds of a game and are not awarded to anybody in the event of a tie.
Contents
- 1 Worm Awards
- 1.1 Big Billy's circus award
- 1.2 Florence Nightingale anniversary hot-water bottle
- 1.3 Happy Shopper award
- 1.4 NASA greets X who flew high for Y
- 1.5 Accuracy award
- 1.6 Best shot award
- 1.7 Strategy award
- 1.8 Longest-surviving worm
- 1.9 Most useless
- 1.10 Most boring worm
- 1.11 Least popular worm
- 1.12 Liability
- 1.13 Worm that has turned to the darkside
- 1.14 Babe Ruth ball-park award
- 1.15 Doctor Dolittle award
- 1.16 Strange yellow colour
- 1.17 Worm of the round
- 1.18 Worm of the match
- 2 Team awards
Worm Awards
Big Billy's circus award
This is awarded to the worm that fired the Ninja Rope the most times. Note that each repeat swing counts as another use.
This award will not be given unless a worm achieves a total of 10 rope uses or more.
Florence Nightingale anniversary hot-water bottle
This is awarded to the worm that collected the most health crates. The amount of health restored does not matter.
This award will not be given unless a worm collects at least 3 or more health crates.
Happy Shopper award
Awarded to the worm that collects the most crates of any type (weapon, utility and health crates all count).
This award will not be given unless a worm collects a total of 6 or more crates.
NASA greets X who flew high for Y
This award is given to the worm that went highest into the air. This can be achieved by any means, including while attached to a Ninja Rope. The value of Y is the number of pixels above the top of the landscape. Note that the "top" of the landscape in this case does not necessarily mean the highest point of solid ground, but rather the height of the map image i.e. in a default map, this will be 696 pixels above the water, assuming no water has risen.
This award will not be given unless a worm achieves a value of 100 or more.
Accuracy award
Best shot award
Strategy award
Longest-surviving worm
Probably unused; I've never seen it at least.
Most useless
Most boring worm
Least popular worm
Liability
Worm that has turned to the darkside
Babe Ruth ball-park award
Awarded to the worm with the highest number of home runs (when the baseball jingle sound effect plays) achieved through baseball bat use.
Doctor Dolittle award
Would presumably be awarded for animal use.
Strange yellow colour
Would presumably be awarded for skipping turns.
Worm of the round
Worm of the match
Team awards
Shopping award
Awarded to the team that collects the most crates of any type (weapon, utility and health crates all count).
This award will not be given unless a team collects a total of 10 or more crates.
Most Entertaining Team and Most Boring Team
At the end of the game, every team is assigned a number of "entertaining points" and "boring points" to determine which teams should win these awards. The team with the most entertaining points will win the Most Entertaining Team award, while the team with the most boring points will win the Most Boring Team award.
- Entertaining points are calculated as follows:
- ({total number of Super Weapons used by team} * {shots fired by team} * {total damage inflicted by team} * {total kills inflicted by team}) - {number of boring points assigned to team}
- Boring points are calculated as follows:
- using time (total hot seat + turn time + retreat time, in seconds, rounded up for each turn)
- using Blow Torch (3 points each use)
- using Freeze (14 points each use)
- using Skip Go (7 points each use)
- using Girder (3 points each use)
Due to the way the above calculations work (and the fact that boring points are also used in the entertaining points calculation), a few oddities can occur:
- If no team uses any super weapons, then the most entertaining team is simply the one with the least boring points.
- In most games, the amount of time taken is the largest contributing factor to the number of boring points the teams are awarded, so the award almost always goes to the slowest player.
- If a team uses a lot of super weapons and causes a lot of damage and kills, but also takes a very long time to perform their turns, then they can actually achieve both the Most Entertaining Team and Most Boring Team awards at the same time!
All of the above information was obtained from here
Sniping award
Masters of the darkside
Not very good at all
Armageddon crowd pleaser
Never seen this, is it used?
Couldn't keep quiet
Never seen this, is it used?
Nothing to say
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