Difference between revisions of "WkWMDB"
From Worms Knowledge Base
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(Adding install instructions and merging dependency note with them.) |
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| language = C++ | | language = C++ | ||
| license = Restricted-source | | license = Restricted-source | ||
− | | download = [ | + | | download = [https://worms2d.info/files/wkWmdb_20200429.zip] |
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When a new map is downloaded it is stored temporarily in User/WMDBCache/Temp.png, and can be safely moved into the SavedLevels folder should the user want to keep it, this file is overwritten the next time a map is downloaded using the module. | When a new map is downloaded it is stored temporarily in User/WMDBCache/Temp.png, and can be safely moved into the SavedLevels folder should the user want to keep it, this file is overwritten the next time a map is downloaded using the module. | ||
+ | |||
+ | == Installation == | ||
+ | * Download the archive. | ||
+ | * Extract the archive's contents into the game's installation directory. | ||
+ | * Ensure that "Load WormKit modules" in the Advanced options section of the game is enabled. | ||
+ | * If not already installed - Install MadChook. It can be obtained from any of the various wormkits that use it. Such as [[WormNAT2]]. | ||
+ | * If not already installed - Install Microsoft Visual C++ 2010 Redistributable Package (x86). It can be obtained from: https://www.microsoft.com/download/details.aspx?id=5555 |
Latest revision as of 00:41, 20 January 2021
(Up to WormKit)
wkWMDB | |
---|---|
Developer: | Plutonic |
Latest version: | 19 April 2013 |
Supported games: | W:A |
Supported W:A version: | Version Agnostic |
Language: | C++ |
License: | Restricted-source |
Download: | [1] |
wkWMDB is a module for WormKit that allows users to download random maps from WMDB by selecting a scheme and map size from a special folder called WMDB in the saved levels drop down.
When a new map is downloaded it is stored temporarily in User/WMDBCache/Temp.png, and can be safely moved into the SavedLevels folder should the user want to keep it, this file is overwritten the next time a map is downloaded using the module.
Installation
- Download the archive.
- Extract the archive's contents into the game's installation directory.
- Ensure that "Load WormKit modules" in the Advanced options section of the game is enabled.
- If not already installed - Install MadChook. It can be obtained from any of the various wormkits that use it. Such as WormNAT2.
- If not already installed - Install Microsoft Visual C++ 2010 Redistributable Package (x86). It can be obtained from: https://www.microsoft.com/download/details.aspx?id=5555