Difference between revisions of "Schemed"
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{{lowercase title}} | {{lowercase title}} | ||
{{ParentArticle|[[Software]]}} | {{ParentArticle|[[Software]]}} | ||
+ | {{Software_infobox | ||
+ | | name = Neoschemed | ||
+ | | screenshot = Neoschemed_screenshot.png | ||
+ | | developer = [[People/MEDVEDx64|MEDVEDx64]] | ||
+ | | version = 1.1 / 10 August 2020 | ||
+ | | games = [[Worms Armageddon|W:A]] | ||
+ | | platforms = Windows, Linux, macOS | ||
+ | | language = C# | ||
+ | | license = Apache 2.0 | ||
+ | | website = [https://github.com/MEDVEDx64/Neoschemed github] | ||
+ | | download = | ||
+ | Neoschemed (1.1):<br/> | ||
+ | * [https://worms2d.info/files/Neoschemed_1.1.zip Cross-platform (247 kB)] | ||
+ | }} | ||
+ | |||
{{Software_infobox | {{Software_infobox | ||
| name = schemed | | name = schemed | ||
| screenshot = schemed_screenshot.png | | screenshot = schemed_screenshot.png | ||
| developer = [[People/MEDVEDx64|MEDVEDx64]] | | developer = [[People/MEDVEDx64|MEDVEDx64]] | ||
− | | version = 0.2. | + | | version = 0.2.3 / 28 October 2012 |
| games = [[Worms Armageddon|W:A]] | | games = [[Worms Armageddon|W:A]] | ||
| platforms = Windows, Linux (32/64 bit) | | platforms = Windows, Linux (32/64 bit) | ||
+ | | language = C | ||
| license = Open-source | | license = Open-source | ||
− | | website = [https://github.com/MEDVEDx64/schemed | + | | website = [https://github.com/MEDVEDx64/schemed github] |
− | | download = [ | + | | download = |
+ | schemed (0.2.3):<br/> | ||
+ | * [https://myfiles.my1.ru/wa/other/medved/schemed-0.2.3.zip Bundle (74,2 kB)] | ||
}} | }} | ||
− | '''schemed''' (not to be confused with [[SchemeEd]]) is a terminal editor for the schemes of Worms Armageddon. | + | '''schemed''' (not to be confused with [[SchemeEd]]) is a terminal editor for the schemes of Worms Armageddon. Its main features are: "hot" and batch edit-save of scheme(s), [[RubberWorm]] features support, automatic conversion of v1 schemes into v2, showing the scheme contents and support of multiple operating systems. Usage examples can be found in the readme file. |
− | + | '''Neoschemed''' is a complete rewrite of the original program in C#, using .NET Core and the [https://gitlab.com/Syroot/Worms Syroot.Worms] library. It includes full support for the manipulation of [[Game_scheme_file#Extended_options|version 3 schemes]]. It is compatible with Windows, Linux and macOS out of the box, but [https://dotnet.microsoft.com/download/dotnet-core .NET Core runtime] must be installed. | |
− | + | ||
− | + | ||
== Version history == | == Version history == | ||
− | * 0.2.2 (28 Aug 2012) - power values are now classically off-set by 1 (i.e. from 1 to 256) and setting 0 will set 256 as zero power, | + | * Neoschemed 1.1 (10 Aug 2020) - .wsc extension can now be omitted from file names; shorter weapons help printout. |
− | * 0.2.0 (27 Aug 2012) - rewritten most of schm.c, decreasing its size 4x. Added automatic conversion of v1 schemes into v2. Added linux amd64 binary. | + | * Neoschemed 1.0 (01 Aug 2020) - remade from scratch and supports [[Game_scheme_file#Extended_options|version 3 schemes]]. Schemes will be automatically upgraded to v3 upon saving, but a command-line switch ("-v 1" or "-v 2") can be used to override the target scheme version. |
− | * 0.1.7 (20 May 2012) - first public beta. | + | * schemed 0.2.3 (28 Oct 2012) - added -rknock feature of [[RubberWorm]] 0.0.1.12. |
+ | * schemed 0.2.2 (28 Aug 2012) - power values are now classically off-set by 1 (i.e. from 1 to 256) and setting 0 will set 256 as zero power, now the -p argument also shows the file's signature, fixed checks of file length and signature, fixed "-rkaosmod 5". | ||
+ | * schemed 0.2.0 (27 Aug 2012) - rewritten most of schm.c, decreasing its size 4x. Added automatic conversion of v1 schemes into v2. Added linux amd64 binary. | ||
+ | * schemed 0.1.7 (20 May 2012) - first public beta. | ||
+ | |||
+ | {{OSS}} |
Latest revision as of 22:29, 9 August 2020
(Up to Software)
Neoschemed | |
---|---|
Developer: | MEDVEDx64 |
Latest version: | 1.1 / 10 August 2020 |
Supported games: | W:A |
Platform(s): | Windows, Linux, macOS |
Language: | C# |
License: | Apache 2.0 |
Website: | github |
Download: | Neoschemed (1.1): |
schemed | |
---|---|
Developer: | MEDVEDx64 |
Latest version: | 0.2.3 / 28 October 2012 |
Supported games: | W:A |
Platform(s): | Windows, Linux (32/64 bit) |
Language: | C |
License: | Open-source |
Website: | github |
Download: | schemed (0.2.3): |
schemed (not to be confused with SchemeEd) is a terminal editor for the schemes of Worms Armageddon. Its main features are: "hot" and batch edit-save of scheme(s), RubberWorm features support, automatic conversion of v1 schemes into v2, showing the scheme contents and support of multiple operating systems. Usage examples can be found in the readme file.
Neoschemed is a complete rewrite of the original program in C#, using .NET Core and the Syroot.Worms library. It includes full support for the manipulation of version 3 schemes. It is compatible with Windows, Linux and macOS out of the box, but .NET Core runtime must be installed.
Version history
- Neoschemed 1.1 (10 Aug 2020) - .wsc extension can now be omitted from file names; shorter weapons help printout.
- Neoschemed 1.0 (01 Aug 2020) - remade from scratch and supports version 3 schemes. Schemes will be automatically upgraded to v3 upon saving, but a command-line switch ("-v 1" or "-v 2") can be used to override the target scheme version.
- schemed 0.2.3 (28 Oct 2012) - added -rknock feature of RubberWorm 0.0.1.12.
- schemed 0.2.2 (28 Aug 2012) - power values are now classically off-set by 1 (i.e. from 1 to 256) and setting 0 will set 256 as zero power, now the -p argument also shows the file's signature, fixed checks of file length and signature, fixed "-rkaosmod 5".
- schemed 0.2.0 (27 Aug 2012) - rewritten most of schm.c, decreasing its size 4x. Added automatic conversion of v1 schemes into v2. Added linux amd64 binary.
- schemed 0.1.7 (20 May 2012) - first public beta.