Difference between revisions of "Double Turn Time"
From Worms Knowledge Base
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− | When collected in a Utility crate, '''Double Turn Time''' doubles the amount of time a player has in his/her turn. Only one Double Turn Time can be used per turn, so if more than one Double Turn Time is collected, each additional Double Turn Time carries over to the next turn, and turn after that, etc until all of his/her Double Turn Times are used. | + | When collected in a Utility crate, '''Double Turn Time''' doubles the amount of time a player has in his/her turn, thus giving him/her additional time to plan and/or perform his/her current turn. Only one Double Turn Time can be used per turn, so if more than one Double Turn Time is collected, each additional Double Turn Time carries over to the next turn, and turn after that, etc until all of his/her Double Turn Times are used. |
== External links == | == External links == |
Latest revision as of 16:26, 2 July 2013
(Up to Weapons)
Double Turn Time | |
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Type: | Utility |
Keyboard selection: | n/a |
Standard effects: | Turn time doubled |
Present in: | W:A, WWP |
When collected in a Utility crate, Double Turn Time doubles the amount of time a player has in his/her turn, thus giving him/her additional time to plan and/or perform his/her current turn. Only one Double Turn Time can be used per turn, so if more than one Double Turn Time is collected, each additional Double Turn Time carries over to the next turn, and turn after that, etc until all of his/her Double Turn Times are used.
External links