Difference between revisions of "Concrete Donkey"
From Worms Knowledge Base
Explorer09 (Talk | contribs) m |
|||
Line 2: | Line 2: | ||
{{Weapon|[[Image:Donkeyicon.png]]|Concrete Donkey | {{Weapon|[[Image:Donkeyicon.png]]|Concrete Donkey | ||
|Concrete Statue | |Concrete Statue | ||
− | ||Huge gap created in landscape, Lots of damage to struck worms | + | |{{i-w2}} F11 (×4)<br />{{i-wa}}{{i-wwp}} F11 (×3)<br />[[WormsDC|WDC]]: 0 (×5) |
− | |Worms DC, Worms 2, | + | |Huge gap created in landscape, Lots of damage to struck worms |
+ | |Worms DC, Worms 2, WA, WWP}} | ||
{{Power-super|crater=199|injury=?}} | {{Power-super|crater=199|injury=?}} | ||
Revision as of 03:11, 3 September 2010
(Up to Weapons)
Concrete Donkey | |
---|---|
Type: | Concrete Statue |
Keyboard selection: | F11 (×4) F11 (×3) WDC: 0 (×5) |
Standard effects: | Huge gap created in landscape, Lots of damage to struck worms |
Present in: | Worms DC, Worms 2, WA, WWP |
Power settings |
---|
|
When a target is selected, Concrete Donkey causes massive damage in a large, isolated area. The Donkey will destroy all land beneath it, and all worms caught under it will likely fall into the water or sustain a lot of damage.
The Concrete Donkey is the only first-generation Worms weapon that retains the same basic appearance in the second generation.
Tricks and glitches
- A Concrete Donkey may be fired without aiming.
- It's possible to preselect the Concrete Donkey target in mid-jump.
- While all other Strike weapons are disabled during cavern levels in WormsDC, it is still possible to deploy the Concrete Donkey.