Difference between revisions of "Concrete Donkey"
From Worms Knowledge Base
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{{Power-super|crater=199|injury=?}} | {{Power-super|crater=199|injury=?}} | ||
− | When a target is selected, Concrete Donkey causes massive damage in a large, isolated area. | + | When a target is selected, Concrete Donkey causes massive damage in a large, isolated area. The Donkey will destroy all land beneath it, and all worms caught under it will likely fall into the water or sustain a lot of damage. |
− | The Donkey | + | The Concrete Donkey is the only first-generation Worms weapon that retains the same basic appearance in the second generation. |
== Tricks and glitches == | == Tricks and glitches == |
Revision as of 02:25, 3 September 2010
(Up to Weapons)
Concrete Donkey | |
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Type: | Concrete Statue |
Keyboard selection: | F11 (x4) F11 (x3) WDC: 0 (x5) |
Standard effects: | Huge gap created in landscape, Lots of damage to struck worms |
Present in: | Worms DC, Worms 2, W:A, WWP |
Power settings |
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When a target is selected, Concrete Donkey causes massive damage in a large, isolated area. The Donkey will destroy all land beneath it, and all worms caught under it will likely fall into the water or sustain a lot of damage.
The Concrete Donkey is the only first-generation Worms weapon that retains the same basic appearance in the second generation.
Tricks and glitches
- A Concrete Donkey may be fired without aiming.
- It's possible to preselect the Concrete Donkey target in mid-jump.
- While all other Strike weapons are disabled during cavern levels in WormsDC, it is still possible to deploy the Concrete Donkey.