Difference between revisions of "Concrete Donkey"
From Worms Knowledge Base
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* A Concrete Donkey may be [[Firing targeted weapons without aiming|fired without aiming]]. | * A Concrete Donkey may be [[Firing targeted weapons without aiming|fired without aiming]]. | ||
* It's possible to [[Preselecting target in mid-air|preselect the Concrete Donkey target in mid-jump]]. | * It's possible to [[Preselecting target in mid-air|preselect the Concrete Donkey target in mid-jump]]. | ||
− | * While all other Strike weapons are disabled during cavern levels in [[WormsDC]], it is still possible to [[Concrete Donkey can be deployed in Cavern levels | + | * While all other Strike weapons are disabled during cavern levels in [[WormsDC]], it is still possible to [[Concrete Donkey can be deployed in Cavern levels|deploy the Concrete Donkey]]. |
== External links == | == External links == |
Revision as of 04:44, 2 September 2010
(Up to Weapons)
Concrete Donkey | |
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Type: | Concrete Statue |
Keyboard selection: | F11 (x4) F11 (x3) WDC: 0 (x5) |
Standard effects: | Huge gap created in landscape, Lots of damage to struck worms |
Present in: | Worms DC, Worms 2, W:A, WWP |
Power settings |
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When a target is selected, Concrete Donkey causes massive damage in a large, isolated area.
The Donkey will destroy all land beneath it, and all worms caught under it will likely fall into the water or sustain a lot of damage.
Tricks and glitches
- A Concrete Donkey may be fired without aiming.
- It's possible to preselect the Concrete Donkey target in mid-jump.
- While all other Strike weapons are disabled during cavern levels in WormsDC, it is still possible to deploy the Concrete Donkey.