Difference between revisions of "Talk:Bubble"

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:It shouldn't be done like that, FoxHound; it should use this formula instead:
 
:It shouldn't be done like that, FoxHound; it should use this formula instead:
 
::(Original weapon damage)&nbsp;× 80%<sup>(layers of bubbles)</sup>
 
::(Original weapon damage)&nbsp;× 80%<sup>(layers of bubbles)</sup>
 +
:That is, two layers will resist 36% of the damage, three layers 48.8%, and so on.
 
:--[[User:Explorer09|Explorer09]] 15:55, 25 June 2010 (UTC)
 
:--[[User:Explorer09|Explorer09]] 15:55, 25 June 2010 (UTC)

Revision as of 15:58, 25 June 2010

120%? Does that mean that the worm will be healed by 20% of the total damage? :D --Vladimir 14:27, 25 June 2010 (UTC)

It shouldn't be done like that, FoxHound; it should use this formula instead:
(Original weapon damage) × 80%(layers of bubbles)
That is, two layers will resist 36% of the damage, three layers 48.8%, and so on.
--Explorer09 15:55, 25 June 2010 (UTC)
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