Difference between revisions of "Surrender"
From Worms Knowledge Base
CyberShadow (Talk | contribs) (removed redundant first paragraph) |
Explorer09 (Talk | contribs) m (line break) |
||
Line 4: | Line 4: | ||
|F12 (x2) | |F12 (x2) | ||
|Player's team gives up | |Player's team gives up | ||
− | |Worms DC, Worms 2, W:A, WWP}}Activating this weapon forfeits the player's control over the active team. Surrendered worms wave white flags and lose their name and team labels. | + | |Worms DC, Worms 2, W:A, WWP}} |
+ | Activating this weapon forfeits the player's control over the active team. Surrendered worms wave white flags and lose their name and team labels. | ||
A player's teams will automatically surrender in case of a network problem. | A player's teams will automatically surrender in case of a network problem. |
Revision as of 12:47, 24 November 2009
(Up to Weapons)
Surrender | |
---|---|
Type: | White Flag |
Keyboard selection: | F12 (x2) |
Standard effects: | Player's team gives up |
Present in: | Worms DC, Worms 2, W:A, WWP |
Activating this weapon forfeits the player's control over the active team. Surrendered worms wave white flags and lose their name and team labels.
A player's teams will automatically surrender in case of a network problem.
Tricks and glitches
- In some circumstances, the worm's idle animation may continue after the end of turn.