Difference between revisions of "Concrete Donkey"
From Worms Knowledge Base
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|Worms DC, Worms 2, W:A, WWP|w2key=F11 (x4)|wakey=F11 (x3)}} | |Worms DC, Worms 2, W:A, WWP|w2key=F11 (x4)|wakey=F11 (x3)}} | ||
{{Power-super|crater=199|injury=?}} | {{Power-super|crater=199|injury=?}} | ||
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When a target is selected, Concrete Donkey causes massive damage in a large, isolated area. | When a target is selected, Concrete Donkey causes massive damage in a large, isolated area. | ||
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== Tricks and glitches == | == Tricks and glitches == | ||
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* A Concrete Donkey may be [[Firing targeted weapons without aiming|fired without aiming]]. | * A Concrete Donkey may be [[Firing targeted weapons without aiming|fired without aiming]]. | ||
− | * It's possible to [[Preselecting target in mid-air|preselect the | + | * It's possible to [[Preselecting target in mid-air|preselect the Concrete Donkey target in mid-jump]]. |
== External links == | == External links == | ||
{{Wormopedia}} | {{Wormopedia}} | ||
{{Wormopedia|The_Real_Concrete_Donkey|The Real Concrete Donkey}} | {{Wormopedia|The_Real_Concrete_Donkey|The Real Concrete Donkey}} |
Revision as of 13:09, 25 August 2009
(Up to Weapons)
Concrete Donkey | |
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Type: | Concrete Statue |
Keyboard selection: | F11 (x4) F11 (x3) |
Standard effects: | Huge gap created in landscape, Lots of damage to struck worms |
Present in: | Worms DC, Worms 2, W:A, WWP |
Power settings |
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When a target is selected, Concrete Donkey causes massive damage in a large, isolated area.
The Donkey will destroy all land beneath it, and all worms caught under it will likely fall into the water or sustain a lot of damage.
Tricks and glitches
- A Concrete Donkey may be fired without aiming.
- It's possible to preselect the Concrete Donkey target in mid-jump.