Difference between revisions of "Concrete Donkey"
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||Huge gap created in landscape, Lots of damage to struck worms | ||Huge gap created in landscape, Lots of damage to struck worms | ||
|Worms DC, Worms 2, W:A, WWP|w2key=F11 (x4)|wakey=F11 (x3)}} | |Worms DC, Worms 2, W:A, WWP|w2key=F11 (x4)|wakey=F11 (x3)}} | ||
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{{Power-super|crater=199|injury=?}} | {{Power-super|crater=199|injury=?}} | ||
+ | When a target is selected, Concrete Donkey causes massive damage in a large, isolated area. | ||
The Donkey will destroy all land beneath it, and all worms caught under it will likely fall into the water or sustain a lot of damage. | The Donkey will destroy all land beneath it, and all worms caught under it will likely fall into the water or sustain a lot of damage. |
Revision as of 12:43, 4 August 2009
(Up to Weapons)
Concrete Donkey | |
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Type: | Concrete Statue |
Keyboard selection: | F11 (x4) F11 (x3) |
Standard effects: | Huge gap created in landscape, Lots of damage to struck worms |
Present in: | Worms DC, Worms 2, W:A, WWP |
Power settings |
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When a target is selected, Concrete Donkey causes massive damage in a large, isolated area.
The Donkey will destroy all land beneath it, and all worms caught under it will likely fall into the water or sustain a lot of damage.
Tricks and glitches
- A Concrete Donkey may be fired without aiming.
- It's possible to preselect the Concrete Donkey target in mid-jump.