File:WeirdShopper.wsc

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WeirdShopper.wsc(file size: 297 bytes, MIME type: application/x-wa-scheme)

WeirdShopper scheme file

File history

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Date/TimeThumbnailDimensionsUserComment
current17:53, 5 August 2012
Game options
OptionsSetting
Hot-seat time11 seconds
Retreat time0 seconds
Rope retreat time9 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×87
Artillery modeNo
Stockpiling modeEnabled
Worm select at turn startUnknown (2)
Round end styleNuclear strike
Sudden death water rise20 pixels/turn
Weapon crate probability127%
Donor cardsYes
Health crate probability63%
Health crate energy255
Utility crate probability0%
Hazardous objects250 × Mines & oil drums
Mine delay8 seconds
Dud minesYes
Manual worm placementNo
Initial worm energy255
Turn time27 seconds
Round time3 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeYes
Upgraded shotgunYes
Upgraded bananaYes
Upgraded longbowYes
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★ × 110 turns0%
Homing missile0★★★★0 turns2%
Mortar0★★★★0 turns1%
Grenade1★ × 153 turns1%
Cluster bomb1★ × 154 turns1%
Petrol bomb0★★★★0 turns2%
Banana bomb1★ × 155 turns1%
Shotgun0★★★★0 turns1%
Mine0★★★★0 turns3%
Axe0★★★★0 turns1%
Drill★ × 150 turns0%
Ninja rope★★★★★0 turns0%
Parachute5★★★0 turns0%
Dynamite0★★★★0 turns4%
Sheep0★★★0 turns3%
Homing pigeon0★★★★0 turns4%
Mad cow0★★★0 turns4%
Holy hand-grenade0★ × 2560 turns3%
Old woman0★★★0 turns4%
Sheep launcher0★★★0 turns4%
Super sheep0★★★0 turns4%
Damage x210 turns0%
Freeze10 turns0%
Girder starter pack255 turns0%
(297 bytes)Pac-Man (Talk | contribs)WeirdShopper scheme file
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