Difference between revisions of "Zook Training"

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(Zook Training now has information.)
 
(avoid LG, SD, or other specific terms; also mention the 'zook' word)
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'''Zook Training''' is the scheme version of the bazooka trainings. The map has several targets that need to be exploded by the players.
 
'''Zook Training''' is the scheme version of the bazooka trainings. The map has several targets that need to be exploded by the players.
 +
 +
('Zook' means Bazooka in worms terminology)
  
 
== Rules ==
 
== Rules ==
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* Start in the middle
 
* Start in the middle
 
* Each player must zook only all the targets of one side (left or right)
 
* Each player must zook only all the targets of one side (left or right)
* Use LG if you want to
+
* Use Low Gravity if you want to
 
* You don't need to re-aim (because wind changes all the time)
 
* You don't need to re-aim (because wind changes all the time)
 
* If you zook the other worm, or a target on the opposite side, you lose
 
* If you zook the other worm, or a target on the opposite side, you lose
* When SD comes, the player who destroyed more targets wins; if you are on a draw, keep playing till someone gets the advantage.
+
* When Sudden Death comes, the player who destroyed more targets wins; if you are on a draw, keep playing till someone gets the advantage.
 
* Always remember that the one who started later has one more turn.
 
* Always remember that the one who started later has one more turn.
  

Revision as of 08:50, 10 April 2011

(Up to Scheme ideas)
Click to watch (W:A + Beta Update required) W:A replay: An example of a Zook Training game with
Random00 and Casso; taken from Worm Olympics
Download · Info
Game setup
Scheme
Zook Training:
Download
View scheme settings
Map
Specially designed map (examples).
Worms
One

Zook Training is the scheme version of the bazooka trainings. The map has several targets that need to be exploded by the players.

('Zook' means Bazooka in worms terminology)

Rules

  • Start in the middle
  • Each player must zook only all the targets of one side (left or right)
  • Use Low Gravity if you want to
  • You don't need to re-aim (because wind changes all the time)
  • If you zook the other worm, or a target on the opposite side, you lose
  • When Sudden Death comes, the player who destroyed more targets wins; if you are on a draw, keep playing till someone gets the advantage.
  • Always remember that the one who started later has one more turn.

Author: Felo


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