Worms 2 team file

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Revision as of 16:16, 13 October 2012 by Muzer (Talk | contribs) (Gah, every time, why do I keep forgetting this?)

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{{ParentArticle|File Formats}

A Worms 2 team file stores the user's teams in Worms 2.

Each team appears to be 412 bytes long, and are concatenated together.

Offset Size Type Description
00 2 uint16 Two null bytes. Unknown purpose as of yet.
02 0x42 String Team name, null-terminated.
44 0x24 String Name of sound bank, null-terminated.
68 0x14 String Worm name, null-terminated.
7C 0x14 String Worm name, null-terminated.
90 0x14 String Worm name, null-terminated.
A4 0x14 String Worm name, null-terminated.
B8 0x14 String Worm name, null-terminated.
CC 0x14 String Worm name, null-terminated.
E0 0x14 String Worm name, null-terminated.
F4 0x14 String Worm name, null-terminated.
168 4 sint32 Number of games lost.
16C 4 sint32 Number of games won.
178 4 sint32 Number of kills.
17C 4 sint32 Number of worms killed on this team.
180 4 sint32 CPU skill, range 0x01 to 0x64. 0 for human teams.
190 4 sint32 Kills-killed.
194 4 sint32 Number of games played. If 0, none of the stats are displayed (always 0 for CPU teams).
198 4 sint32 Points.


Bytes not listed are of unknown use.

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