Difference between revisions of "Worms 2 team file"

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(Fixed the remaining layout)
m (Stupid german translation, "hits" are actually worm kills.)
 
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| 4
 
| 4
 
| sint32
 
| sint32
| Number of hits on other teams.
+
| Number of opponent team worms killed.
 
|-
 
|-
 
| 380
 
| 380
 
| 4
 
| 4
 
| sint32
 
| sint32
| Number of hits from other teams.
+
| Number of worms lost in this team.
 
|-
 
|-
 
| 384
 
| 384

Latest revision as of 15:22, 23 April 2017

(Up to File formats)

A Worms 2 team file stores the user's teams including names and statistics.

File Format

Each team appears to be 412 bytes long, and are concatenated together, read until the file ends.

Strings are stored in fixed-size blocks, but encoded like any other 0-terminated string.

Offset Size Type Description
0 2 uint16 Two null bytes. Unknown purpose.
2 66 String Team name.
68 36 String Name of sound bank.
104 20 String Name of worm 1.
124 20 String Name of worm 2.
144 20 String Name of worm 3.
164 20 String Name of worm 4.
184 20 String Name of worm 5.
204 20 String Name of worm 6.
224 20 String Name of worm 7.
244 20 String Name of worm 8.
264 4 * 24 sint32[24] Unknown values.
360 4 sint32 Number of games lost.
364 4 sint32 Number of games won.
368 4 sint32 Unknown value.
372 4 sint32 Unknown value.
376 4 sint32 Number of opponent team worms killed.
380 4 sint32 Number of worms lost in this team.
384 4 sint32 CPU skill, ranges from 0 to 100, where 0 is used for human controlled teams.
388 4 sint32 Unknown value.
392 4 sint32 Unknown value.
396 4 sint32 Unknown value.
400 4 sint32 "Difference" statistics value.
404 4 sint32 Number of games played.
408 4 sint32 "Points" statistics value.
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