Difference between revisions of "WkPrivateCfg"

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(Practical aspect)
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{{lowercase title}}{{ParentArticle|[[WormKit]]}}
 
{{lowercase title}}{{ParentArticle|[[WormKit]]}}
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{{WkIncompatible|versioncheck=1}}
 
{{Software_infobox
 
{{Software_infobox
 
| name = wkPrivateCfg
 
| name = wkPrivateCfg
 
| developer = [[People/Kawoosh|Kawoosh]]
 
| developer = [[People/Kawoosh|Kawoosh]]
| version = 1.0 / 25 July 2011
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| version = 0.0.1.1 / 14 January 2013
 
| games = [[Worms Armageddon|W:A]]
 
| games = [[Worms Armageddon|W:A]]
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| waver = 3.7.0.0, 3.6.31.0
 
| language = C++
 
| language = C++
 
| license = Open-source (on-demand)
 
| license = Open-source (on-demand)
| download = [http://myfiles.my1.ru/wa/wk/wkPrivateCfg.dll wkPrivateCfg.dll (43KB)]
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| download = [http://myfiles.my1.ru/wa/wk/wkPrivateCfg.zip 3.7.0.0 version]<br>
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[http://myfiles.my1.ru/wa/wk/old/31/wkPrivateCfg.dll 3.6.31.0 version]
 
}}
 
}}
  
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== How to use it ==
 
== How to use it ==
First of all, you must have [[WormKit]] or [[WormKitDS]] installed. Copy the module into your W:A folder and run the game.
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First of all, you must enable ''Load WormKit modules'' in the Advanced settings screen.
  
 
'''Warning:''' your current settings will be reset. You have to set them up again. After this is done, you should find a file named "WA.ini" in your W:A folder.
 
'''Warning:''' your current settings will be reset. You have to set them up again. After this is done, you should find a file named "WA.ini" in your W:A folder.
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This module is useful, for example, if you are holding multiple different installation directories of W:A and don't want to share the same settings between them. Or, for example, if you switch from computer to computer.
 
This module is useful, for example, if you are holding multiple different installation directories of W:A and don't want to share the same settings between them. Or, for example, if you switch from computer to computer.
  
Also, this module is the best solution if you want to specify a custom resolution for [[Project X]] windowed mode in the easiest way. And, of coure, all settings are closer to the user and are in usual decimal format.
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Also, this module is the best solution if you want to specify a custom resolution for [[Project X]] windowed mode in the easiest way. And, of course, all settings are closer to the user and are in usual decimal format.
  
 
{{OSS}}
 
{{OSS}}

Latest revision as of 14:44, 16 March 2013

(Up to WormKit)
This WormKit module is not compatible with the latest W:A update (3.8.1).
wkPrivateCfg
Developer: Kawoosh
Latest version: 0.0.1.1 / 14 January 2013
Supported games: W:A
Supported W:A version: 3.7.0.0, 3.6.31.0
Language: C++
License: Open-source (on-demand)
Download: 3.7.0.0 version
3.6.31.0 version

This WormKit module allows you to store your W:A settings (i.e. Language settings, Advanced settings, NetSettings, nickname, resolution, etc.) without touching the registry. An INI file (WA.ini) is used instead.

How to use it

First of all, you must enable Load WormKit modules in the Advanced settings screen.

Warning: your current settings will be reset. You have to set them up again. After this is done, you should find a file named "WA.ini" in your W:A folder.

Practical aspect

This module is useful, for example, if you are holding multiple different installation directories of W:A and don't want to share the same settings between them. Or, for example, if you switch from computer to computer.

Also, this module is the best solution if you want to specify a custom resolution for Project X windowed mode in the easiest way. And, of course, all settings are closer to the user and are in usual decimal format.

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