Wind

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Revision as of 12:23, 9 February 2008 by Run! (Talk | contribs) (someone ought to get the exact equation on here, that'd be interesting)

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The wind on any given turn is partially determined by the position of the active worm at the start of that turn. A worm which begins its turn on the far right of the map will more likely have a wind biased in the leftward direction, and vice versa.

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