Difference between revisions of "Wind"

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m (someone ought to get the exact equation on here, that'd be interesting)
 
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{{ParentArticle|[[Game logic]]}}
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The wind on any given turn is partially determined by the position of the active worm at the start of that turn. A worm which begins its turn on the far right of the map will more likely have a wind biased in the leftward direction, and vice versa.
 
The wind on any given turn is partially determined by the position of the active worm at the start of that turn. A worm which begins its turn on the far right of the map will more likely have a wind biased in the leftward direction, and vice versa.

Revision as of 21:17, 10 February 2008

(Up to Game logic)

The wind on any given turn is partially determined by the position of the active worm at the start of that turn. A worm which begins its turn on the far right of the map will more likely have a wind biased in the leftward direction, and vice versa.

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