Weapon settings summary

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Revision as of 19:38, 16 September 2012 by LeTotalKiller (Talk | contribs) (Created this page.)

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This article's goal is to sum up the weapons settings.

Bases

  • Each weapon's settings are 4 bytes long. A byte can theorically store a value between '0' and '255'. Each byte correspond to a different setting:
    • Ammo
    • Power
    • Delay
    • Crate Probability
  • You can consider there are 2 main categories of weapon: regular ones and super ones.

Super Weapons

Ammo Setting

Power Setting

Delay Setting

Crate Probability Setting

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