User:CyberShadow/Worms Armageddon ReadMe (English)/v126.96.36.199 Beta Update
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Revision as of 06:30, 20 March 2011 by ReadmeBot (Automatic Readme conversion (2011-03-20 08:29:34.531000))
v188.8.131.52 Beta Update (2004.03.21)
- The following v184.108.40.206 fix was incomplete and is now fixed as intended: "If you pressed Space to shoot the Ninja Rope while your Worm was preparing for a jump, and your Worm became airborne before you released Space, then a second pressing of Space would be ignored; an extra press would be required to detach the initial rope (or if the rope catch was denied quickly, the rope would fire again spuriously the moment your Worm became airborne)."
- For some people, PNG maps were saved without a header. At first this merely caused the terrain type (soil background) to be reset each time, but starting after v220.127.116.11 the bug prevented PNG maps from being hostable at all; after loading them and exiting from the map editor a random map would be generated.
- Certain games with CPU players (e.g. the mission Water Surprise) would crash right after the piechart loading stage. (Bug introduced in v18.104.22.168)