Difference between revisions of "The Wheat Snooper"

From Worms Knowledge Base

Jump to: navigation, search
m (we're not in 2010 yet)
Line 35: Line 35:
 
*Ability to choose your own port for hosting
 
*Ability to choose your own port for hosting
 
*Supports emoticons and you can make your own smiley themes (sharing them with others is supported)
 
*Supports emoticons and you can make your own smiley themes (sharing them with others is supported)
 +
*Plays a sound when a costumized word appears in the chat. (For example, to be noticed when someone writes tus.)
  
 
==Skins==
 
==Skins==

Revision as of 07:59, 29 April 2010

(Up to Software)
icon The Wheat Snooper
The Wheat Snooper screenshot
Developer: Lookias
Latest version: v1.8 / 25 December 2009
Supported games: W:A
Platform(s): Windows, Linux, Mac
Language: C++/Qt
License: GPL v2
Website: lookias.inventforum.com
Download: The Wheat Snooper

The Wheat Snooper is a chat client for the Worms Armageddon WormNET, usually called Snooper.

Details

This program takes advantage of the Qt framework, it runs natively on Linux, Windows and Mac. Binaries are available for Linux and Windows. It is very fast, as expected from C++ programs. And it provides a great set of features.

Features

Some of the features from The Wheat Snooper:

  • Chat logs
  • Querylist (also logged)
  • Comfortable buddylist
  • Hosting and joining normal channelgames and also custom channelscheme-games
  • Several skins
  • Several layouts
  • Several sounds for different events
  • Highly customisable
  • The ability to share files with each other, over a 3rd party server
  • Contains a pictured tutorial in pdf format
  • Translations so far to German, English, Spanish, Romanian and Portuguese
  • Customizable CTCP commands (to provide: your individual user information, a share of files by using the fileupload functionality of the snooper and so on)
  • It imports ProSnooper's buddylist
  • Ability to choose your own port for hosting
  • Supports emoticons and you can make your own smiley themes (sharing them with others is supported)
  • Plays a sound when a costumized word appears in the chat. (For example, to be noticed when someone writes tus.)

Skins

The Wheat Snooper is skinnable. Screenshots of some of the default skins:

Quake4 skin
Fractal skin
Worms World Party skin
Black skin

Sound notifications

Every sound can be activiated and deactivated and you can choose your own soundfile for each event. Also, the program includes default soundfiles in mp3 format.

The Wheat Snooper plays different sounds when:

  • A buddy arrives to WormNet
  • A buddy leaves WormNet
  • A buddy sends a message
  • A chat window opens
  • A normal user sends a message
  • You are highlighted (when someone writes your name into the chat)
  • A buddy hosts a game
  • A customized word appears in the chat.

Furthermore, it plays a sound on startup.

Control panel alerts

Control panel alerts are blinking items in the control panel. You can activate and deactivate these.

The Wheat Snooper alerts you when:

  • Someone writes you a notice
  • Someone writes you a private message
  • You are highlighted (when someone writes your name into the chat)

Balloon messages

Balloon messages are little messages that appear over the tray icon. These messages can be activated or deactivated and you can set the number of messages inside a balloon (it remembers the history of the balloon messages and displays them).

The Wheat Snooper pops up a balloon when:

  • A buddy arrives to WormNet
  • A buddy leaves WormNet
  • When someone writes you a private message (the message will also be displayed in the balloon) - this will only happen when there is no chat window open for the messaging user
  • when a buddy hosts a game

Away and back notifications

These notifications can be activated and deactivated.

It sends your away message to a user that wrotes a private message, and it sends a ctcp command to the user (\001away 'awaymessage'\001). The snooper will then display it in the statusbar of your chat window and the user icon inside the channel windows will change to an away icon.

It sets you automatically to away when you are in a game.

It sends a notice to all users that wrote you a message when you was away, it also sends a CTCP command (\001back\001).

The chat windows have a status button, which you can use to ask for a user's status (\001status\001). In case he has The Wheat Snooper, he will then response with his status (\001away 'awaymessage'\001 or \001back\001).

The CTCP commands are only written to users with another clan name than Username (case-insensitive).

Sending several kinds of IRC messages

You can send notices, actions in notices, (private messages, normal messages), actions, CTCP commands and raw server commands.

Sending these messages can be done by prefixing a short string before the message. This string must be the very first string of the message.

  • A notice can be send with >>, for example >>hello
  • An action inside a notice can be send with >>>, for example >>>is happy
  • An action can be send with >, for example >is happy
  • A ctcp command can be send with >!, for example >!default
  • Raw server commands can be send with /, for example /WHOWAS lookias

The snooper lets you set CTCP commands that others can send you to receive an automatic message. This automatic message is also settable.

For example, you setup the CTCP command 'default' and the message 'this is my default message'. Another user can now send you the CTCP command default (with >!default) and he will receive 'this is my default message' from you.

This is a poor example, but imagine you can also response with messages that include download locations, pictures, website addresses, and everything else that fits into a message.

Ok, lets go on with the message prefixes. Assuming you want to send a notice to a user, you would send it inside a chat window. If you send it into a channel it will be a notice that arrives to the channel. IRC clients normally send notices like this:

/notice user msg

This notice can of course be send in every chatline. To overcome this difference you can use the raw server command prefix. It will then be the same message:

/notice user msg, also: /privmsg user msg

It can be sent from every chatline. This trick with the raw server command prefix doesn't work for actions and ctcp commands, because these messages need to be bound with ASCII 1 signs and you cannot type them manually into the chat.

External links

Personal tools