Difference between revisions of "The Architect"

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{{ParentArticle|[[Worms Armageddon]] or [[Worms World Party]]}}
 
{{ParentArticle|[[Worms Armageddon]] or [[Worms World Party]]}}
 
{| class="infobox" cellspacing="2" style="width: 21em; font-size: 90%; text-align: left;"
 
{| class="infobox" cellspacing="2" style="width: 21em; font-size: 90%; text-align: left;"
! colspan="2" style="font-size: larger; text-align: center" | The Architect
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! colspan="2" style="font-size: larger; text-align: center" | [[Image:The_Architect_icon.png]] The Architect
 
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|colspan="2" style="text-align: center;"|[[Image:The_Architect_v1.7.2.png|250px|Screenshot of The Architect]]
 
|colspan="2" style="text-align: center;"|[[Image:The_Architect_v1.7.2.png|250px|Screenshot of The Architect]]

Revision as of 15:15, 21 October 2006

The Architect icon.png The Architect
Screenshot of The Architect
Developer: Jehuty
Latest version: 1.7.5 / 13 August, 2005
Supported games: W:A, WWP
Language: Visual Basic
Licence: Closed source
Website: Homebrew Worm
Download: TheArchitect.zip (3.5MB, tile sets included)

The Architect is a program which allows you to create colour maps for Worms by placing tiles selected from tile sets. The Architect saves maps as 1920x696 .bmp images, which can then be imported into W:A or WWP. Each tile is 48x48 pixels. The Architect allows tiles to be manipulated in a number of ways, including flipping and rotating, combining tiles by pasting on top of one another, and the application of various filters.

Tile Sets

Users can make their own tile sets to be used with The Architect. A tile set is a 606x606 .bmp image consisting of 144 tiles, a 4px outer border, and 2px gaps between tiles.

Bugs

  • Any unexpected files in any of The Architect's folders can cause the program to crash when attempting to load. This includes the hidden file Thumbs.db which is created if you view a folder by thumbnails in Windows Explorer.
  • Opaque is spelled incorrectly.
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