Difference between revisions of "Talk:Crate probability"

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--[[User:Melon|Melon]] 16:56, 3 May 2007 (EEST)
 
--[[User:Melon|Melon]] 16:56, 3 May 2007 (EEST)
 
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This needs to be cleaned up and added somehow (taken from my wahelp page):
 
 
Using an external scheme editor, the byte value for each weapon which controls crate probability can be changed to values other than 0 to 5. The byte values correspond to the following relative probabilities:
 
 
0 => 0.0
 
13 => 0.2
 
26 => 0.4
 
39 => 0.6
 
52 => 0.8
 
1 => 1.0
 
14 => 1.2
 
27 => 1.4
 
40 => 1.6
 
53 => 1.8
 
2 => 2.0
 
15 => 2.2
 
28 => 2.4
 
41 => 2.6
 
54 => 2.8
 
3 => 3.0
 
16 => 3.2
 
29 => 3.4
 
42 => 3.6
 
55 => 3.8
 
4 => 4.0
 
17 => 4.2
 
30 => 4.4
 
43 => 4.6
 
56 => 4.8
 
5 => 5.0
 
18 => 5.2
 
31 => 5.4
 
44 => 5.6
 
57 => 5.8
 
6 => 6.0
 
19 => 6.2
 
32 => 6.4
 
45 => 6.6
 
58 => 6.8
 
7 => 7.0
 
20 => 7.2
 
33 => 7.4
 
46 => 7.6
 
59 => 7.8
 
8 => 8.0
 
21 => 8.2
 
34 => 8.4
 
47 => 8.6
 
60 => 8.8
 
9 => 9.0
 
22 => 9.2
 
35 => 9.4
 
48 => 9.6
 
61 => 9.8
 
10 => 10.0
 
23 => 10.2
 
36 => 10.4
 
49 => 10.6
 
62 => 10.8
 
11 => 11.0
 
24 => 11.2
 
37 => 11.4
 
50 => 11.6
 
63 => 11.8
 
12 => 12.0
 
25 => 12.2
 
38 => 12.4
 
51 => 12.6
 
 
[[User:Run!|Run!]] 14:15, 10 February 2008 (MST)
 
Edit: well that didn't parse very nicely but it's all in a line in the edit screen. [[User:Run!|Run!]] 14:16, 10 February 2008 (MST)
 
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Latest revision as of 12:19, 1 June 2010

I've put in information regarding how you can change the probability of crate drops by externally editing the scheme files. I was unsure if this should go here, or should go inside the Game scheme file page, but I put it here because it seemed more relevant. When the scheme file page is a bit more complete, maybe the information could be moved if anybody thinks it's appropriate.

--Melon 16:56, 3 May 2007 (EEST)

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