SpriteEddy

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Revision as of 19:54, 11 June 2010 by Etho (Talk | contribs) (SpriteEddy information added)

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(Up to Software)
icon SpriteEddy
SpriteEddy screenshot
Developer: Etho
Latest version: v1.01 / 11 June, 2010
Supported games: W2 W:A WWP
Language: C# Express 2008 (.NET v3.5)
License: Open Source
Download: SpriteEddy.exe (172 kb)

SpriteEddy is a directory decoder, very similar to Fudge Boy's WA_directory_editor, which allows the extraction and conversion of the graphical images used by various Worms games.

Main Features

  • it is able decode almost all Graphics directory file types, including Image files, Sprite files, Font files, and Sprite bank files
  • it supports all the gfx.dir, water.dir, and level.dir files used by Worms 2, Worms Armageddon, Worms World Party, Online Worms, and Worms World Party Aqua with almost 100% success
  • individual frame and sprite sheet displays are viewable in the program, and there is a palette display option
  • users are able to save individual frames or entire sprite sheet images as *.png, *.bmp, *.gif, *.jpeg, and *.tiff files, or even as their original file format
  • information about each sprite is displayed; such as its width and height properties, cropping information, frame counts, frame rates, description, etc.
  • it is able to automatically crop sprite sheets and individual frames to remove all useless image data
  • batch operations for extracting all files, saving all sprite sheets, and saving all individual frames are available
  • the back color of a sprite can be changed

Main Missing Features

  • the ability to encode *.dir files
  • sprites are displayed as still frames and sprite sheets, but it would be very nice to have an animated display as well... like the Sprite Editor does
  • it would be nice to be able to save sprites as animated *.gif and APNG files
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