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Game options Options Setting Hot-seat time 15 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Anti Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards Yes Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 250 Turn time 20 seconds Round time 120 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 255% Homing missile 0 ★★★ 0 turns 255% Grenade 0 ★★★ 0 turns 255% Cluster bomb 0 ★★★ 0 turns 255% Petrol bomb 0 ★★★ 0 turns 255% Shotgun 0 ★★★ 0 turns 255% Minigun 0 ★★★ 0 turns 255% Longbow 0 ★★★ 0 turns 255% Mine ∞ ★★★★★ 0 turns 255% Axe 0 ★★★ 0 turns 255% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 255% Sheep 0 ★★★ 0 turns 255% Baseball bat 0 ★★★ 0 turns 255% Flame thrower 0 ★★★ 0 turns 255% Homing pigeon 0 ★★★ 0 turns 255% Mad cow 0 ★ 0 turns 255% Holy hand-grenade 0 ★★★ 0 turns 255% Old woman 0 ★★★ 0 turns 255% Sheep launcher 0 ★★★ 0 turns 255% Super sheep 0 ★★★ 0 turns 255% Low gravity ∞ ★ 0 turns 0% Select worm ∞ ★ 0 turns 0% Mole squadron 0 ★ 0 turns 7% Sheep strike 0 ★ 0 turns 1% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Anti Worm select at turn start Unknown (2) Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards Yes Health crate probability 100% Health crate energy 15 Utility crate probability 0% Hazardous objects 8 × Unknown (8) Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 255 Turn time 40 seconds Round time 60 minutes Number of rounds 3 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 20% Homing missile 0 ★★★ 0 turns 20% Mortar 0 ★★★ 0 turns 20% Grenade 0 ★★★ 0 turns 20% Cluster bomb 0 ★★★ 0 turns 20% Skunk 0 ★★★ 0 turns 20% Petrol bomb 0 ★★★ 0 turns 20% Banana bomb 0 ★★★ 0 turns 20% Handgun 0 ★★★ 0 turns 20% Shotgun 0 ★★★ 0 turns 20% Uzi 0 ★★★ 0 turns 20% Minigun 0 ★★★ 0 turns 20% Longbow 0 ★★★ 0 turns 20% Airstrike 0 ★★★ 0 turns 20% Napalm strike 0 ★★★ 0 turns 20% Mine 0 ★★★ 0 turns 20% Fire punch 0 ★★★ 0 turns 20% Dragonball ∞ ★★ 0 turns 20% Kamikaze 0 ★★★ 0 turns 20% Prod 0 ★★★ 0 turns 20% Axe 0 ★★★ 0 turns 20% Blowtorch 0 ★★★ 0 turns 20% Drill ∞ ★★★ 0 turns 20% Girder 0 ★★★ 0 turns 20% Ninja rope 0 ★ 0 turns 20% Parachute ∞ ★★★ 0 turns 20% Bungee rope ∞ ★★★ 0 turns 0% Teleport 0 ★★★ 0 turns 20% Dynamite 0 ★★★ 0 turns 20% Sheep 0 ★★★ 0 turns 20% Baseball bat 0 ★★★ 0 turns 20% Flame thrower 0 ★★★ 0 turns 20% Homing pigeon 0 ★★★ 0 turns 20% Mad cow 0 ★★★ 0 turns 20% Holy hand-grenade 0 ★★★ 0 turns 20% Old woman 0 ★★★ 0 turns 20% Sheep launcher 0 ★★★ 0 turns 20% Super sheep 0 ★★★ 0 turns 20% Mole bomb 0 ★★★ 0 turns 20% Jet pack ∞ ★ × 11 0 turns 20% Low gravity 0 ★★★ 0 turns 20% Laser sight 0 ★★★ 0 turns 20% Fast walk 0 ★★★ 0 turns 20% Invisibility 0 ★★★ 0 turns 20% Mole squadron 0 ★★★ 0 turns 71% Mail strike 0 ★★★ 0 turns 2% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 181 Turn time 60 seconds Round time 20 minutes Number of rounds 2 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Girder ∞ ★ × 256 0 turns 0% Girder starter pack 1 ★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.
- Error creating thumbnail: Unrecognized scheme version.
- Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start Yes Round end style Nuclear strike Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 50% Health crate energy 50 Utility crate probability 0% Hazardous objects 4 × Oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 240 Turn time 45 seconds Round time 9 minutes Number of rounds 1 Blood enabled No Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 3 ★★★ 0 turns 246% Homing missile 0 ★★★ 0 turns 9% Grenade 2 ★★★ 0 turns 4% Banana bomb 0 ★ 0 turns 2% Mine 1 ★★★ 0 turns 10% Prod ∞ ★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 7% Sheep 0 ★★★ 0 turns 8% Homing pigeon 0 ★★★ 0 turns 5% Mad cow 0 ★ 0 turns 3% Holy hand-grenade 1 ★★★ 0 turns 4% Old woman 0 ★★★ 0 turns 6% Sheep launcher 0 ★★★ 0 turns 6% Super sheep 0 ★★★ 0 turns 6% Mole bomb 0 ★ × 15 0 turns 9% Jet pack ∞ ★ × 6 0 turns 0% Fast walk ∞ ★ 0 turns 0% Ming vase 1 ★★★ 4 turns 0% Magic bullet 0 ★ 0 turns 6% Indian nuclear test 0 ★ 0 turns 24% Select worm 2 ★ 0 turns 0% Mole squadron 0 ★ 0 turns 11% Mail strike 0 ★ 0 turns 136% Armageddon 0 ★ 0 turns 128% Game options Options Setting Hot-seat time 10 seconds Retreat time 8 seconds Rope retreat time 8 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 5 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 130 Turn time 1 second Round time 15 seconds Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Homing missile ∞ ★★★ 0 turns 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 0 turns 1% Petrol bomb ∞ ★★★ 0 turns 1% Banana bomb ∞ ★ × 11 0 turns 1% Minigun ∞ ★ × 11 0 turns 2% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★★★ 0 turns 1% Napalm strike 0 ★★★ 0 turns 1% Mine 0 ★★★ 0 turns 1% Dragonball ∞ ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Axe 0 ★★★ 0 turns 1% Blowtorch ∞ ★★★ 0 turns 1% Drill ∞ ★★★ 0 turns 1% Girder ∞ ★★★ 0 turns 1% Ninja rope 0 ★★★ 0 turns 1% Parachute 0 ★ 0 turns 1% Bungee rope 0 ★ 0 turns 1% Teleport ∞ ★ 0 turns 1% Dynamite 0 ★★★ 0 turns 1% Sheep 1 ★★★ 0 turns 1% Baseball bat ∞ ★★★ 0 turns 1% Flame thrower ∞ ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 1 ★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb ∞ ★★★★★ 0 turns 2% Jet pack ∞ ★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Invisibility 1 ★ 15 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 125 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 30% Health crate energy 250 Utility crate probability 70% Hazardous objects 8 × Oil drums Mine delay Random Dud mines No Manual worm placement No Initial worm energy 250 Turn time 20 seconds Round time 10 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Homing missile ∞ ★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Bungee rope ∞ ★★★ 0 turns 0% Homing pigeon ∞ ★★★ 1 turn 0% Super sheep ∞ ★★★ 3 turns 0% Jet pack 3 ★★★ 0 turns 0% Low gravity 3 ★★★ 0 turns 0% Fast walk 3 ★★★ 0 turns 0% Freeze 1 ★★★ 0 turns 0% Mine Strike 1 ★★★ 5 turns 0% Scales of justice 1 ★★★ 10 turns 0% Magic bullet ∞ ★★★ 5 turns 0% Indian nuclear test 3 ★★★★★ 15 turns 0% MB bomb 1 ★★★★★ 7 turns 0% Sheep strike 1 ★★★ 13 turns 0% Armageddon 1 ★★★★★ 20 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (244) Mine delay Random Dud mines Yes Manual worm placement Yes Initial worm energy 255 Turn time 30 seconds Round time 120 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Homing missile ∞ ★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Jet pack ∞ ★★★★★ 0 turns 0% Select worm ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (244) Mine delay 0 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 100 Turn time 10 seconds Round time 120 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Mine ∞ ★ × 255 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Mole squadron 0 ★ 0 turns 5% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays Yes Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 100% Hazardous objects 50 × Mines Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 10 seconds Round time 10 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Teleport ∞ ★★★ 0 turns 0% Jet pack ∞ ★ × 6 0 turns 0% Earthquake 0 ★ 0 turns 48% Magic bullet 0 ★ 0 turns 50% Mole squadron 0 ★ 0 turns 21% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 45 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 80 Turn time 1 second Round time 10 seconds Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 1 ★★★ 1 turn 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb 1 ★★★ 0 turns 0% Petrol bomb ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Uzi ∞ ★★★ 0 turns 0% Mine ∞ ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Drill ∞ ★★★ 0 turns 0% Girder ∞ ★★★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Flame thrower ∞ ★★★ 0 turns 0% Mad cow 1 ★★★ 2 turns 0% Jet pack ∞ ★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 45 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 80 Turn time 1 second Round time 10 seconds Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Petrol bomb ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Mine ∞ ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Teleport ∞ ★★★ 0 turns 0% Flame thrower ∞ ★★★ 0 turns 0% Mad cow 1 ★★★ 2 turns 0% Jet pack ∞ ★★★ 0 turns 0% Low gravity ∞ ★★★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Unknown (2) Round end style Nothing Sudden death water rise 45 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 80 Turn time 1 second Round time 10 seconds Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Petrol bomb ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Mine ∞ ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Teleport ∞ ★★★ 0 turns 0% Flame thrower ∞ ★★★ 0 turns 0% Mad cow 1 ★★★ 2 turns 0% Jet pack ∞ ★★★ 0 turns 0% Low gravity ∞ ★★★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (8) Mine delay 3 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 150 Turn time 20 seconds Round time 120 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Teleport ∞ ★ 0 turns 0% Sheep launcher ∞ ★★★★★ 0 turns 0% Select worm ∞ ★ 0 turns 0% Concrete donkey 0 ★ 0 turns 13% Mail strike 0 ★ 0 turns 127% Armageddon 0 ★ 0 turns 230% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays Yes Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 30 seconds Round time 0 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Mortar ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Petrol bomb ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Minigun ∞ ★★★ 0 turns 0% Sheep ∞ ★★★ 0 turns 0% Homing pigeon ∞ ★★★ 0 turns 0% Mad cow ∞ ★★★ 0 turns 0% Holy hand-grenade ∞ ★★★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Magic bullet ∞ ★ 0 turns 0% Select worm 0 ★ 0 turns 158% Mole squadron 0 ★ 0 turns 7% Sheep strike 0 ★ 0 turns 1% Mail strike 0 ★ 0 turns 115% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 10 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 250 Turn time 36 seconds Round time 12 minutes Number of rounds 2 Blood enabled No Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 2 ★★★ 0 turns 12% Homing missile 0 ★★★ 0 turns 9% Mortar 1 ★★★ 0 turns 0% Grenade 0 ★★★ 0 turns 4% Cluster bomb 1 ★★★ 0 turns 0% Petrol bomb 1 ★★★ 2 turns 0% Banana bomb 0 ★★★ 2 turns 1% Handgun 2 ★★★ 0 turns 0% Shotgun 0 ★★★ 0 turns 9% Uzi 0 ★★★ 0 turns 10% Minigun 0 ★★★ 0 turns 3% Longbow 1 ★★★ 1 turn 0% Fire punch 1 ★★★ 1 turn 0% Dragonball 1 ★★★ 1 turn 0% Prod ∞ ★ 0 turns 0% Axe 0 ★★★ 0 turns 2% Blowtorch 2 ★★★ 0 turns 0% Teleport 1 ★★★ 0 turns 0% Dynamite 0 ★★★ 0 turns 7% Sheep 0 ★★★ 0 turns 8% Baseball bat 1 ★★★ 2 turns 0% Flame thrower 0 ★★★ 0 turns 5% Homing pigeon 0 ★★★ 0 turns 5% Mad cow 0 ★★★ 1 turn 2% Holy hand-grenade 0 ★★★ 1 turn 4% Old woman 0 ★★★ 0 turns 6% Sheep launcher 0 ★★★ 0 turns 6% Super sheep 0 ★★★ 0 turns 6% Jet pack ∞ ★ × 6 0 turns 0% Low gravity 2 ★ 0 turns 0% Fast walk ∞ ★ 0 turns 0% Magic bullet 0 ★ 0 turns 5% Indian nuclear test 0 ★ 0 turns 5% Select worm 2 ★ 0 turns 0% Mole squadron 0 ★ 0 turns 3% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×87 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 13 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 100% Health crate energy 35 Utility crate probability 0% Hazardous objects 14 × Mines Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 155 Turn time 4 seconds Round time 80 seconds Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Mine 3 ★ × 14 0 turns 0% Teleport 3 ★ 0 turns 0% Dynamite ∞ ★ 0 turns 0% Mad cow ∞ ★ × 21 0 turns 0% Jet pack ∞ ★ 0 turns 0% Low gravity 1 ★ 0 turns 0% Ming vase 1 ★ 5 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 30 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 250 Turn time 40 seconds Round time 20 minutes Number of rounds 2 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 1% Homing missile 0 ★★★ 0 turns 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Mine 0 ★★★ 0 turns 1% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Bungee rope ∞ ★★★ 0 turns 0% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Homing pigeon 0 ★★★ 0 turns 1% Mad cow 0 ★★★ 0 turns 1% Holy hand-grenade 0 ★★★ 0 turns 1% Old woman 0 ★★★ 0 turns 1% Sheep launcher 0 ★★★ 0 turns 1% Super sheep 0 ★★★ 0 turns 1% Jet pack ∞ ★ × 6 0 turns 0% Low gravity ∞ ★ 0 turns 0% Freeze 1 ★ 0 turns 0% Magic bullet 0 ★ 0 turns 100% Indian nuclear test 0 ★ 0 turns 10% Mole squadron 0 ★ 0 turns 135% Sheep strike 0 ★ 0 turns 1% Game options Options Setting Hot-seat time 0 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 50% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (8) Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 150 Turn time 30 seconds Round time 10 minutes Number of rounds 2 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 1 turn 5% Grenade 0 ★ 0 turns 5% Cluster bomb 0 ★ 0 turns 5% Handgun 0 ★★★ 0 turns 5% Shotgun 0 ★★★ 0 turns 5% Uzi 0 ★★★ 0 turns 5% Minigun 0 ★★★ 0 turns 1% Airstrike 0 ★ 0 turns 3% Napalm strike 0 ★ 0 turns 2% Mine 0 ★ 0 turns 3% Fire punch 0 ★★★ 0 turns 5% Dragonball 0 ★ 0 turns 5% Prod ∞ ★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Drill ∞ ★★★ 0 turns 0% Dynamite 0 ★★★ 0 turns 2% Sheep 0 ★ 0 turns 2% Baseball bat 0 ★ 0 turns 3% Jet pack ∞ ★ × 56 0 turns 0% Game options Options Setting Hot-seat time 15 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 100% Health crate energy 15 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 169 Turn time 20 seconds Round time 99 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 0 ★★★ 1 turn 1% Mortar 0 ★★★ 0 turns 1% Grenade ∞ ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 2 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★★★ 5 turns 1% Napalm strike 0 ★★★ 7 turns 1% Mine 0 ★★★ 0 turns 1% Axe 0 ★★★ 0 turns 1% Blowtorch 3 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope 0 ★★★ 0 turns 1% Parachute 0 ★ 0 turns 1% Bungee rope 0 ★ 0 turns 1% Teleport 3 ★ 0 turns 1% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Jet pack ∞ ★ × 80 0 turns 0% Low gravity ∞ ★ × 80 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Anti Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 125% Donor cards Yes Health crate probability 50% Health crate energy 50 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 2 seconds Dud mines No Manual worm placement No Initial worm energy 200 Turn time 45 seconds Round time 8 minutes Number of rounds 3 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 1 turn 30% Homing missile 0 ★★★ 1 turn 55% Grenade 0 ★★★ 1 turn 4% Cluster bomb 0 ★★★ 1 turn 17% Petrol bomb 0 ★★★ 1 turn 40% Banana bomb 0 ★★★ 2 turns 14% Shotgun 0 ★★★ 1 turn 55% Uzi 0 ★★★ 1 turn 4% Minigun 0 ★★★ 1 turn 40% Longbow 0 ★★★ 1 turn 54% Airstrike 0 ★★★ 1 turn 3% Napalm strike 0 ★★★ 1 turn 3% Mine 0 ★★★ 1 turn 4% Fire punch 0 ★★★ 1 turn 16% Dragonball 0 ★★★ 1 turn 16% Prod 2 ★★★ 2 turns 0% Axe 0 ★★★ 1 turn 53% Blowtorch 0 ★★★ 1 turn 15% Drill 0 ★★★ 1 turn 15% Girder 3 ★★★ 0 turns 14% Ninja rope 0 ★★★ 1 turn 1% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 15% Teleport ∞ ★ 0 turns 0% Dynamite 0 ★★★ 1 turn 15% Sheep 0 ★★★ 1 turn 28% Baseball bat 0 ★★★ 1 turn 15% Flame thrower 0 ★★★ 1 turn 53% Homing pigeon 0 ★★★ 1 turn 28% Mad cow 0 ★★★ 2 turns 14% Holy hand-grenade 0 ★★★ 1 turn 27% Old woman 0 ★★★ 1 turn 28% Sheep launcher 0 ★★★ 1 turn 41% Super sheep 0 ★★★ 1 turn 2% Mole bomb 0 ★★★ 1 turn 2% Jet pack 1 ★ 2 turns 0% Low gravity 1 ★ 1 turn 0% Laser sight ∞ ★ 100 turns 0% Fast walk ∞ ★ 0 turns 0% Invisibility 1 ★ 5 turns 0% Freeze 0 ★ 1 turn 1% Super banana bomb 0 ★ 1 turn 1% Scales of justice ∞ ★ 100 turns 0% Magic bullet 0 ★ 1 turn 5% Select worm 2 ★ 0 turns 0% Mole squadron 0 ★ 1 turn 85% MB bomb 0 ★ 1 turn 1% Concrete donkey ∞ ★ 100 turns 0% Game options Options Setting Hot-seat time 3 seconds Retreat time 5 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nuclear strike Sudden death water rise 45 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (12) Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 50 Turn time 20 seconds Round time 2 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Kamikaze ∞ ★★★★★ 0 turns 0% Girder 5 ★★★ 1 turn 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport 3 ★ 1 turn 0% Low gravity 5 ★ 1 turn 0% Select worm 3 ★ 1 turn 0% Game options Options Setting Hot-seat time 0 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 100% Health crate energy 200 Utility crate probability 100% Hazardous objects 8 × Unknown (40) Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 250 Turn time 60 seconds Round time 60 minutes Number of rounds 3 Blood enabled No Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 5% Homing missile 0 ★★★ 0 turns 5% Mortar 0 ★★★ 0 turns 5% Grenade 0 ★★★ 0 turns 5% Cluster bomb 0 ★★★ 0 turns 5% Skunk 0 ★★★ 0 turns 5% Petrol bomb 0 ★★★ 0 turns 5% Banana bomb 0 ★ 0 turns 5% Handgun 0 ★★★ 0 turns 5% Shotgun 0 ★★★ 0 turns 5% Uzi 0 ★★★ 0 turns 5% Minigun 0 ★★★ 0 turns 5% Longbow 0 ★★★ 0 turns 5% Airstrike 0 ★★★ 0 turns 5% Napalm strike 0 ★★★ 0 turns 5% Mine 0 ★★★ 0 turns 5% Fire punch 0 ★★★ 0 turns 5% Dragonball 0 ★★★ 0 turns 5% Kamikaze 0 ★★★ 0 turns 5% Prod 0 ★★★ 0 turns 5% Axe 0 ★★★ 0 turns 5% Blowtorch 0 ★★★ 0 turns 5% Drill 0 ★★★ 0 turns 5% Girder 0 ★★★ 0 turns 5% Ninja rope 0 ★ 0 turns 5% Parachute 0 ★★★ 0 turns 5% Bungee rope ∞ ★★★ 0 turns 0% Teleport 0 ★★★ 0 turns 5% Dynamite 0 ★★★ 0 turns 5% Sheep 0 ★★★ 0 turns 5% Baseball bat 0 ★★★ 0 turns 5% Flame thrower 0 ★★★ 0 turns 5% Homing pigeon 0 ★★★ 0 turns 5% Mad cow 0 ★★★ 0 turns 5% Holy hand-grenade 0 ★★★ 0 turns 5% Old woman 0 ★★★ 0 turns 5% Sheep launcher 0 ★★★ 0 turns 5% Super sheep 0 ★★★ 0 turns 5% Mole bomb 0 ★★★ 0 turns 5% Jet pack 0 ★★★ 0 turns 5% Low gravity 0 ★★★ 0 turns 5% Laser sight 0 ★★★ 0 turns 5% Fast walk 0 ★★★ 0 turns 5% Invisibility 0 ★★★ 0 turns 5% Freeze 0 ★★★ 0 turns 5% Girder starter pack 0 ★★★ 0 turns 5% Scales of justice 0 ★★★ 0 turns 5% Ming vase 0 ★ 0 turns 5% Mike's carpet bomb 0 ★ 0 turns 5% Magic bullet 0 ★★★ 0 turns 200% Indian nuclear test 0 ★★★ 0 turns 7% Mole squadron 0 ★ 0 turns 7% Game options Options Setting Hot-seat time 0 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 100% Health crate energy 200 Utility crate probability 100% Hazardous objects 8 × Unknown (20) Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 250 Turn time 60 seconds Round time 60 minutes Number of rounds 3 Blood enabled No Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 5% Homing missile 0 ★★★ 0 turns 5% Mortar 0 ★★★ 0 turns 5% Grenade 0 ★★★ 0 turns 5% Cluster bomb 0 ★★★ 0 turns 5% Skunk 0 ★★★ 0 turns 5% Petrol bomb 0 ★★★ 0 turns 5% Banana bomb 0 ★ 0 turns 5% Handgun 0 ★★★ 0 turns 5% Shotgun 0 ★★★ 0 turns 5% Uzi 0 ★★★ 0 turns 5% Minigun 0 ★★★ 0 turns 5% Longbow 0 ★★★ 0 turns 5% Airstrike 0 ★★★ 0 turns 5% Napalm strike 0 ★★★ 0 turns 5% Mine 0 ★★★ 0 turns 5% Fire punch 0 ★★★ 0 turns 5% Dragonball 0 ★★★ 0 turns 5% Kamikaze 0 ★★★ 0 turns 5% Prod 0 ★★★ 0 turns 5% Axe 0 ★★★ 0 turns 5% Blowtorch 0 ★★★ 0 turns 5% Drill 0 ★★★ 0 turns 5% Girder 0 ★★★ 0 turns 5% Ninja rope 0 ★ 0 turns 5% Parachute 0 ★★★ 0 turns 5% Bungee rope ∞ ★★★ 0 turns 0% Teleport 0 ★★★ 0 turns 5% Dynamite 0 ★★★ 0 turns 5% Sheep 0 ★★★ 0 turns 5% Baseball bat 0 ★★★ 0 turns 5% Flame thrower 0 ★★★ 0 turns 5% Homing pigeon 0 ★★★ 0 turns 5% Mad cow 0 ★★★ 0 turns 5% Holy hand-grenade 0 ★★★ 0 turns 5% Old woman 0 ★★★ 0 turns 5% Sheep launcher 0 ★★★ 0 turns 5% Super sheep 0 ★★★ 0 turns 5% Mole bomb 0 ★★★ 0 turns 5% Jet pack 0 ★★★ 0 turns 5% Low gravity 0 ★★★ 0 turns 5% Laser sight 0 ★★★ 0 turns 5% Fast walk 0 ★★★ 0 turns 5% Invisibility 0 ★★★ 0 turns 5% Earthquake 0 ★ 0 turns 144% Scales of justice 0 ★ 0 turns 15% Magic bullet 0 ★ 0 turns 100% Indian nuclear test 0 ★ 0 turns 10% Mole squadron 0 ★ 0 turns 7% Concrete donkey ∞ ★ 255 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 30 seconds Round time 120 minutes Number of rounds 3 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★ 0 turns 2% Grenade 0 ★★★ 0 turns 2% Cluster bomb 0 ★★★ 0 turns 2% Petrol bomb 0 ★★★ 0 turns 2% Banana bomb 0 ★★★ 0 turns 3% Shotgun 0 ★★★ 0 turns 1% Uzi 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 3% Airstrike 0 ★★★ 0 turns 1% Napalm strike 0 ★★★ 0 turns 1% Mine 0 ★★★★★ 0 turns 1% Axe 0 ★★★ 0 turns 2% Ninja rope ∞ ★ × 256 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Teleport ∞ ★★★ 0 turns 0% Dynamite 0 ★★★ 0 turns 3% Sheep 0 ★★★ 0 turns 3% Baseball bat 0 ★★★ 0 turns 2% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 3% Mad cow 0 ★★★ 0 turns 3% Holy hand-grenade 0 ★★★ 0 turns 4% Old woman 0 ★★★ 0 turns 3% Sheep launcher 0 ★★★ 0 turns 3% Super sheep 0 ★★★ 0 turns 3% Mole bomb 0 ★★★ 0 turns 1% Jet pack ∞ ★★★ 0 turns 0% Fast walk ∞ ★★★ 0 turns 0% Select worm ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 30 seconds Round time 99 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Teleport ∞ ★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 0 seconds Retreat time 8 seconds Rope retreat time 8 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nuclear strike Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Oil drums Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 45 seconds Round time 11 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow Yes Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 3% Homing missile 0 ★★★ 0 turns 3% Mortar 0 ★★★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 3% Cluster bomb 0 ★★★ 0 turns 3% Skunk 0 ★★★ 0 turns 3% Petrol bomb 0 ★★★ 0 turns 3% Banana bomb 0 ★★★ 0 turns 2% Handgun 0 ★★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 3% Uzi 0 ★★★ 0 turns 3% Minigun 0 ★★★ 0 turns 3% Longbow 0 ★★★★★ 0 turns 3% Airstrike 0 ★★★ 0 turns 2% Napalm strike 0 ★★★ 0 turns 2% Mine 0 ★★★ 0 turns 3% Fire punch 0 ★★★★★ 0 turns 2% Dragonball 0 ★★★★★ 0 turns 1% Kamikaze 1 ★★★ 0 turns 0% Axe 0 ★★★ 0 turns 3% Blowtorch ∞ ★★★ 0 turns 0% Drill ∞ ★★★ 0 turns 0% Girder 7 ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport 1 ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 3% Sheep 0 ★★★ 0 turns 3% Baseball bat 0 ★★★ 0 turns 3% Flame thrower 0 ★★★ 0 turns 3% Homing pigeon 0 ★★★ 0 turns 3% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 3% Old woman 0 ★★★ 0 turns 3% Sheep launcher 0 ★★★ 0 turns 3% Super sheep 0 ★★★ 0 turns 3% Mole bomb ∞ ★★★★★ 0 turns 0% Low gravity 2 ★ 0 turns 0% Fast walk 2 ★ 0 turns 0% Concrete donkey 255 ★ 255 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays Yes Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 5 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (244) Mine delay 0 seconds Dud mines Yes Manual worm placement No Initial worm energy 200 Turn time 20 seconds Round time 15 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Mine ∞ ★★★★★ 0 turns 0% Jet pack ∞ ★ × 6 0 turns 0% Low gravity 1 ★★★ 0 turns 0% Mine Strike ∞ ★★★★ 1 turn 0% Select worm 1 ★ 0 turns 0% Mole squadron 0 ★ 0 turns 7% Mail strike 0 ★ 0 turns 9% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 253 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 15 Turn time 20 seconds Round time 10 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Mine ∞ ★★★★★ 0 turns 0% Ninja rope ∞ ★ × 6 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Teleport ∞ ★★★ 0 turns 0% Select worm ∞ ★ 0 turns 0% Mole squadron 0 ★ 0 turns 8% Sheep strike 0 ★ 0 turns 1% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 250 × Mines Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 100 Turn time 25 seconds Round time 127 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Handgun ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Minigun 1 ★★★ 0 turns 0% Longbow ∞ ★★★ 0 turns 0% Kamikaze ∞ ★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Bungee rope ∞ ★★★ 0 turns 0% Teleport ∞ ★★★ 0 turns 0% Jet pack ∞ ★★★ 0 turns 0% Low gravity ∞ ★★★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 250 × Mines Mine delay 3 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 200 Turn time 128 seconds Round time 15 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★ 1 turn 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 2 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb ∞ ★★★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★★★ 5 turns 1% Napalm strike 0 ★★★ 7 turns 1% Mine 0 ★★★ 0 turns 1% Axe 0 ★★★ 0 turns 1% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope ∞ ★★★★★ 0 turns 1% Parachute ∞ ★ 0 turns 1% Bungee rope 0 ★ 0 turns 1% Teleport 0 ★ 0 turns 1% Dynamite 0 ★★★ 6 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Low gravity ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 15 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Anti Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 20 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 30 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★ 0 turns 1% Skunk 0 ★★★ 2 turns 1% Minigun 0 ★★★ 0 turns 1% Airstrike 0 ★★ 5 turns 1% Napalm strike 0 ★★ 7 turns 1% Ninja rope ∞ ★★★★★ 0 turns 1% Parachute ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 2 turns 1% Flame thrower 0 ★★★ 1 turn 2% Homing pigeon 0 ★★★ 1 turn 2% Mad cow 0 ★★★ 1 turn 2% Holy hand-grenade 0 ★★★ 1 turn 2% Old woman 0 ★★★ 1 turn 2% Sheep launcher 0 ★★★ 1 turn 2% Super sheep 0 ★★★ 1 turn 2% Mole bomb ∞ ★★★ 0 turns 2% Low gravity ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start No Round end style Nothing Sudden death water rise 45 pixels/turn Weapon crate probability 127% Donor cards Yes Health crate probability 15% Health crate energy 50 Utility crate probability 50% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 37 seconds Round time 30 minutes Number of rounds 2 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 5% Homing missile 0 ★★★ 0 turns 2% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 2% Cluster bomb 0 ★★★ 0 turns 2% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 2% Banana bomb 0 ★★★ 0 turns 1% Handgun 0 ★★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 4% Uzi 0 ★★★ 0 turns 4% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★★ 0 turns 3% Airstrike 0 ★★★ 0 turns 1% Napalm strike 0 ★★★ 0 turns 1% Mine 0 ★★★ 0 turns 3% Fire punch 0 ★★★★★ 0 turns 5% Dragonball 0 ★★★★★ 0 turns 5% Kamikaze 0 ★★★ 0 turns 1% Prod ∞ ★★★ 0 turns 0% Axe 0 ★★★ 0 turns 2% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope 0 ★ 0 turns 1% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 2% Sheep 0 ★★★ 0 turns 2% Baseball bat 0 ★★★ 0 turns 3% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb ∞ ★ 0 turns 0% Fast walk 1 ★ 0 turns 0% Mole squadron 0 ★ 0 turns 16% Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 65 Turn time 30 seconds Round time 0 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Ninja rope 1 ★★★ 2 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport 2 ★ 0 turns 0% Old woman ∞ ★★★ 0 turns 0% Low gravity 3 ★ 0 turns 0% Fast walk 1 ★ 0 turns 0% Girder starter pack ∞ ★★★★★ 0 turns 0% Select worm 1 ★★★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 10 × Mines & oil drums Mine delay Random Dud mines Yes Manual worm placement No Initial worm energy 200 Turn time 30 seconds Round time 60 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 0 ★★★ 0 turns 3% Mortar 0 ★★★★ 0 turns 2% Grenade 0 ★★★ 0 turns 4% Cluster bomb 0 ★★★★ 0 turns 4% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★★ 0 turns 3% Banana bomb 0 ★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 4% Minigun 0 ★★★ 0 turns 4% Longbow 0 ★★★ 0 turns 4% Mine 0 ★★★ 0 turns 4% Fire punch 0 ★★★ 0 turns 4% Dragonball 0 ★★★ 0 turns 4% Axe 0 ★★★ 0 turns 3% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Dynamite 0 ★★★ 0 turns 3% Sheep 0 ★★★ 0 turns 4% Baseball bat 0 ★★★★★ 0 turns 4% Flame thrower 0 ★★★ 0 turns 4% Homing pigeon 0 ★★★ 0 turns 3% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 3% Old woman 0 ★★★ 0 turns 3% Sheep launcher 0 ★★★ 0 turns 4% Super sheep 0 ★★★ 0 turns 3% Low gravity ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 2 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 40% Health crate energy 50 Utility crate probability 0% Hazardous objects 20 × Oil drums Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 200 Turn time 10 seconds Round time 60 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Mortar ∞ ★★★ 0 turns 0% Uzi 5 ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Drill 3 ★★★ 0 turns 0% Teleport 2 ★★★ 0 turns 0% Jet pack 3 ★★★ 0 turns 5% Low gravity ∞ ★★★ 0 turns 5% Laser sight 0 ★★★ 0 turns 5% Fast walk ∞ ★★★ 0 turns 5% Invisibility 0 ★★★ 0 turns 5% Freeze 0 ★★★ 0 turns 5% Super banana bomb 0 ★ 0 turns 5% Mine Strike 1 ★★★ 1 turn 0% Girder starter pack 0 ★★★ 0 turns 5% Scales of justice 1 ★★★ 1 turn 15% Ming vase 0 ★ 0 turns 5% Mike's carpet bomb 1 ★ 5 turns 5% Magic bullet 0 ★★★ 0 turns 200% Indian nuclear test 0 ★★★ 0 turns 7% Select worm 0 ★★★ 0 turns 164% Mole squadron 0 ★ 0 turns 7% MB bomb 0 ★ 0 turns 1% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Draw Sudden death water rise 20 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 100 Turn time 40 seconds Round time 120 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven Yes Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★ 1 turn 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 2 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★★★ 1 turn 1% Napalm strike 0 ★★★ 1 turn 1% Mine 0 ★★★ 0 turns 1% Axe 0 ★★★ 0 turns 1% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope ∞ ★★★★★ 0 turns 1% Parachute 0 ★ 0 turns 1% Bungee rope ∞ ★ 0 turns 1% Teleport ∞ ★ 0 turns 1% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep ∞ ★ × 255 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Select worm 0 ★ 0 turns 65% Mole squadron 0 ★ 0 turns 7% Armageddon 0 ★ 0 turns 200% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 253 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 250 × Mines Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 100 Turn time 45 seconds Round time 0 minutes Number of rounds 0 Blood enabled Yes Aqua sheep Yes Sheep heaven Yes Indestructable worms Yes Indestructable land No Upgraded grenade Yes Upgraded shotgun Yes Upgraded banana Yes Upgraded longbow Yes Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★ × 15 0 turns 0% Homing missile ∞ ★ × 15 0 turns 0% Mortar ∞ ★ × 15 0 turns 0% Grenade ∞ ★ × 15 0 turns 0% Cluster bomb ∞ ★ × 15 0 turns 0% Banana bomb ∞ ★ × 20 0 turns 0% Handgun ∞ ★ × 15 0 turns 0% Shotgun ∞ ★ × 15 0 turns 0% Uzi ∞ ★ × 15 0 turns 0% Minigun ∞ ★ × 15 0 turns 0% Longbow ∞ ★★★★★ 0 turns 0% Airstrike ∞ ★ × 15 0 turns 0% Mine ∞ ★ × 15 0 turns 0% Fire punch ∞ ★ × 15 0 turns 0% Dragonball ∞ ★ × 15 0 turns 0% Kamikaze ∞ ★ × 15 0 turns 0% Prod ∞ ★★★★★ 0 turns 0% Axe ∞ ★★★★★ 0 turns 0% Blowtorch ∞ ★ × 15 0 turns 0% Drill ∞ ★ × 15 0 turns 0% Girder ∞ ★ × 256 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★★★ 0 turns 0% Bungee rope ∞ ★★★★★ 0 turns 0% Teleport ∞ ★★★★★ 0 turns 0% Dynamite ∞ ★ × 15 0 turns 0% Baseball bat ∞ ★ × 15 0 turns 0% Homing pigeon ∞ ★ × 15 0 turns 0% Mad cow ∞ ★ × 15 0 turns 0% Holy hand-grenade ∞ ★ × 20 0 turns 0% Old woman ∞ ★ × 15 0 turns 0% Jet pack ∞ ★ × 6 0 turns 0% Low gravity ∞ ★★★★★ 0 turns 0% Laser sight ∞ ★★★★★ 0 turns 0% Fast walk ∞ ★★★★★ 0 turns 0% Damage x2 ∞ ★ 0 turns 0% Mine Strike ∞ ★★★★★ 0 turns 0% Girder starter pack ∞ ★ × 256 0 turns 0% Earthquake ∞ ★★★★★ 0 turns 0% Scales of justice ∞ ★★★★★ 0 turns 0% Ming vase ∞ ★★★★★ 0 turns 0% Mike's carpet bomb ∞ ★★★★★ 0 turns 0% Magic bullet ∞ ★★★★★ 0 turns 0% Indian nuclear test ∞ ★★★★★ 0 turns 0% Select worm ∞ ★★★★★ 0 turns 65% Mole squadron ∞ ★★★★★ 0 turns 15% MB bomb ∞ ★★★★★ 0 turns 0% Concrete donkey ∞ ★★★★★ 0 turns 0% Suicide bomber ∞ ★★★★★ 0 turns 0% Sheep strike 0 ★★★★★ 0 turns 1% Mail strike ∞ ★★★★★ 0 turns 0% Armageddon ∞ ★★★★★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start Yes Round end style Nuclear strike Sudden death water rise 13 pixels/turn Weapon crate probability 120% Donor cards No Health crate probability 90% Health crate energy 50 Utility crate probability 0% Hazardous objects 10 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 250 Turn time 40 seconds Round time 12 minutes Number of rounds 2 Blood enabled No Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 2 ★★★ 1 turn 51% Homing missile 1 ★★★ 1 turn 21% Mortar 2 ★★★ 0 turns 0% Grenade 2 ★ 1 turn 30% Cluster bomb 2 ★★★ 0 turns 0% Skunk 1 ★★★ 0 turns 0% Petrol bomb 1 ★★★ 2 turns 0% Banana bomb 0 ★ × 12 2 turns 16% Handgun 2 ★★★ 0 turns 0% Shotgun 1 ★★★ 1 turn 21% Uzi 0 ★★★ 1 turn 21% Minigun 0 ★★★ 2 turns 29% Longbow 1 ★★★ 1 turn 0% Airstrike 0 ★★★ 1 turn 44% Napalm strike 0 ★★★ 2 turns 30% Mine 1 ★★★ 0 turns 10% Fire punch 2 ★★★ 0 turns 0% Dragonball 2 ★★★ 0 turns 0% Kamikaze 1 ★ × 15 2 turns 0% Prod 3 ★★★ 0 turns 0% Axe 0 ★★★ 2 turns 54% Blowtorch 4 ★★★ 0 turns 0% Drill 1 ★★★ 2 turns 0% Girder 3 ★★★ 1 turn 15% Ninja rope 2 ★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport 1 ★ 0 turns 2% Dynamite 0 ★★★ 1 turn 6% Sheep 0 ★★★ 1 turn 58% Baseball bat 1 ★★★ 2 turns 0% Flame thrower 0 ★★★ 2 turns 16% Homing pigeon 0 ★★★ 1 turn 5% Mad cow 0 ★ × 12 2 turns 15% Holy hand-grenade 0 ★★★ 2 turns 54% Old woman 0 ★★★ 1 turn 57% Sheep launcher 0 ★★★ 1 turn 44% Super sheep 1 ★★★ 1 turn 17% Mole bomb 1 ★ × 15 0 turns 21% Jet pack 1 ★★★ 0 turns 0% Low gravity 2 ★ 0 turns 0% Fast walk ∞ ★ 0 turns 0% Magic bullet 0 ★ 0 turns 15% Indian nuclear test 0 ★ 0 turns 5% Select worm 3 ★ 0 turns 0% Mole squadron 0 ★ 0 turns 67% Sheep strike 0 ★ 0 turns 1% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards Yes Health crate probability 1% Health crate energy 91 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay Random Dud mines No Manual worm placement No Initial worm energy 111 Turn time 255 seconds Round time 37 minutes Number of rounds 4 Blood enabled Yes Aqua sheep Yes Sheep heaven Yes Indestructable worms No Indestructable land No Upgraded grenade Yes Upgraded shotgun Yes Upgraded banana No Upgraded longbow Yes Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 255 ★★★ 0 turns 0% Homing missile 255 ★★★ 0 turns 0% Mortar 255 ★★★ 0 turns 0% Grenade 255 ★★★ 0 turns 0% Cluster bomb 255 ★★★ 0 turns 0% Skunk 255 ★★★ 0 turns 0% Petrol bomb 255 ★★★ 0 turns 0% Banana bomb 255 ★★★ 0 turns 0% Handgun 255 ★★★ 0 turns 0% Shotgun 255 ★★★ 0 turns 0% Uzi 255 ★★★ 0 turns 0% Minigun 255 ★★★ 0 turns 0% Longbow 255 ★★★ 0 turns 0% Airstrike 255 ★★★ 0 turns 0% Napalm strike 255 ★★★ 0 turns 0% Mine 255 ★★★ 0 turns 0% Fire punch 255 ★★★ 0 turns 0% Dragonball 255 ★★★ 0 turns 0% Kamikaze 255 ★★★ 0 turns 0% Prod 255 ★★★ 0 turns 0% Axe 255 ★★★ 0 turns 0% Blowtorch 255 ★★★ 0 turns 0% Drill 255 ★★★ 0 turns 0% Girder 255 ★★★ 0 turns 0% Ninja rope 255 ★★★ 0 turns 0% Parachute 255 ★★★ 0 turns 0% Bungee rope 255 ★★★ 0 turns 0% Teleport 255 ★★★ 0 turns 0% Dynamite 255 ★★★ 0 turns 0% Sheep 255 ★★★ 0 turns 0% Baseball bat 255 ★★★ 0 turns 0% Flame thrower 255 ★★★ 0 turns 0% Homing pigeon 255 ★★★ 0 turns 0% Mad cow 255 ★★★ 0 turns 0% Holy hand-grenade 255 ★★★ 0 turns 0% Old woman 255 ★★★ 0 turns 0% Sheep launcher 255 ★★★ 0 turns 0% Super sheep 255 ★★★ 0 turns 0% Mole bomb 255 ★★★ 0 turns 0% Jet pack 255 ★★★ 0 turns 0% Low gravity 255 ★★★ 0 turns 0% Laser sight 255 ★★★ 0 turns 0% Fast walk 255 ★★★ 0 turns 0% Invisibility 255 ★★★ 0 turns 0% Freeze 255 ★★★ 0 turns 0% Super banana bomb 255 ★★★ 0 turns 0% Mine Strike 255 ★★★ 0 turns 0% Girder starter pack 255 ★★★ 0 turns 0% Earthquake 255 ★★★ 0 turns 0% Scales of justice 255 ★★★ 0 turns 0% Ming vase 255 ★★★ 0 turns 0% Mike's carpet bomb 255 ★★★ 0 turns 0% Magic bullet 255 ★★★ 0 turns 0% Indian nuclear test 255 ★★★ 0 turns 0% Select worm 255 ★★★ 0 turns 0% Salvation army 255 ★★★ 0 turns 0% Mole squadron 255 ★★★ 0 turns 0% MB bomb 255 ★★★ 0 turns 0% Concrete donkey 255 ★★★ 0 turns 0% Suicide bomber 255 ★★★ 0 turns 0% Sheep strike 255 ★★★ 0 turns 0% Mail strike 255 ★★★ 0 turns 0% Armageddon 255 ★★★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start No Round end style Nothing Sudden death water rise 45 pixels/turn Weapon crate probability 127% Donor cards Yes Health crate probability 20% Health crate energy 50 Utility crate probability 50% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 30 seconds Round time 25 minutes Number of rounds 2 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 5% Homing missile 0 ★★★ 0 turns 2% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 2% Cluster bomb 0 ★★★ 0 turns 2% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 2% Banana bomb 0 ★★★ 0 turns 1% Handgun 0 ★★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 4% Uzi 0 ★★★ 0 turns 4% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★★ 0 turns 3% Airstrike 0 ★★★ 0 turns 1% Napalm strike 0 ★★★ 0 turns 1% Mine 0 ★★★ 0 turns 3% Fire punch 0 ★★★★★ 0 turns 5% Dragonball 0 ★★★★★ 0 turns 5% Kamikaze 0 ★★★ 0 turns 1% Axe 0 ★★★ 0 turns 2% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope 0 ★ 0 turns 1% Teleport ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 2% Sheep 0 ★★★ 0 turns 2% Baseball bat 0 ★★★ 0 turns 3% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb ∞ ★ 0 turns 0% Mole squadron 0 ★ 0 turns 16% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 0 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 127 seconds Round time 127 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Petrol bomb ∞ ★ 0 turns 0% Teleport ∞ ★★★ 0 turns 0% Earthquake ∞ ★ 0 turns 8% Select worm ∞ ★ 0 turns 158% Mole squadron 0 ★ 0 turns 71% MB bomb 0 ★ 0 turns 1% Concrete donkey 0 ★ 0 turns 27% Mail strike 0 ★ 0 turns 140% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 5% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 2 seconds Dud mines No Manual worm placement No Initial worm energy 150 Turn time 5 seconds Round time 3 minutes Number of rounds 2 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb 2 ★ × 10 0 turns 0% Petrol bomb 5 ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Longbow ∞ ★★★ 0 turns 0% Mine 3 ★★★ 2 turns 0% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Blowtorch 3 ★★★ 0 turns 0% Drill 3 ★★★ 0 turns 0% Girder 5 ★★★ 0 turns 0% Ninja rope 5 ★★★★★ 0 turns 48% Parachute 3 ★★★ 0 turns 0% Bungee rope 3 ★★★ 0 turns 0% Teleport 2 ★★★ 0 turns 0% Dynamite 1 ★★★ 3 turns 0% Holy hand-grenade 1 ★ 10 turns 0% Mole bomb 3 ★ × 11 0 turns 0% Low gravity ∞ ★★★ 0 turns 0% Fast walk 5 ★★★ 0 turns 0% Freeze 1 ★ 0 turns 0% Select worm 2 ★ 0 turns 0% Game options Options Setting Hot-seat time 15 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 20 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 20 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 255% Grenade 0 ★★★ 0 turns 6% Ninja rope ∞ ★★★★★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Anti Worm select at turn start Yes Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 15 seconds Round time 120 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★ 2 turns 2% Grenade 15 ★★★★★ 0 turns 2% Petrol bomb 0 ★★★★ 0 turns 1% Banana bomb 0 ★★★ 3 turns 3% Shotgun 0 ★★ 0 turns 1% Minigun 0 ★★ 0 turns 3% Longbow 7 ★★★★ 0 turns 0% Mine 15 ★★★ 0 turns 2% Ninja rope ∞ ★★★★★ 0 turns 0% Bungee rope 15 ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Dynamite 0 ★★ 0 turns 3% Baseball bat 15 ★★★★★ 0 turns 1% Flame thrower 0 ★★★★ 1 turn 1% Homing pigeon 0 ★★★ 0 turns 3% Mad cow 0 ★★★ 1 turn 3% Holy hand-grenade 15 ★★★ 0 turns 3% Old woman 0 ★★ 1 turn 3% Sheep launcher 0 ★★★ 1 turn 1% Super sheep 15 ★★★ 0 turns 1% Jet pack 15 ★ × 256 0 turns 0% Low gravity 30 ★ 0 turns 0% Magic bullet 15 ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 10% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (8) Mine delay 3 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 100 Turn time 15 seconds Round time 25 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Grenade ∞ ★★★ 0 turns 0% Banana bomb 0 ★ 0 turns 5% Handgun ∞ ★ 0 turns 0% Longbow ∞ ★ 0 turns 0% Fire punch ∞ ★ 0 turns 0% Blowtorch ∞ ★ 0 turns 0% Drill ∞ ★ 0 turns 0% Girder ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 0 seconds Display total round time No Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 25 seconds Round time 25 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Grenade ∞ ★★★ 0 turns 0% Cluster bomb ∞ ★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Holy hand-grenade 3 ★★★ 0 turns 0% Select worm ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 8 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (24) Mine delay 2 seconds Dud mines No Manual worm placement No Initial worm energy 150 Turn time 30 seconds Round time 120 minutes Number of rounds 1 Blood enabled No Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun Yes Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 3 ★★★★★ 0 turns 1% Homing missile 0 ★★★★★ 0 turns 2% Grenade 0 ★★★ 0 turns 2% Petrol bomb 0 ★★★ 0 turns 2% Shotgun 0 ★★★ 0 turns 39% Minigun 0 ★★★ 0 turns 39% Mine 0 ★★★ 0 turns 3% Fire punch 1 ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 3% Sheep 0 ★★★ 0 turns 3% Baseball bat 0 ★★★ 0 turns 1% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★ 0 turns 1% Holy hand-grenade 0 ★ 0 turns 2% Old woman 0 ★ 0 turns 3% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Fast walk ∞ ★ 0 turns 0% Freeze 1 ★ 9 turns 0% Game options Options Setting Hot-seat time 0 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 18 × Mines Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 65 Turn time 0 seconds Round time 1 seconds Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Petrol bomb ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Mine ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Flame thrower ∞ ★★★ 0 turns 0% Mad cow 1 ★★★ 6 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards Yes Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (244) Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 25 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Mine ∞ ★ × 256 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Baseball bat ∞ ★★★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Freeze 0 ★ 0 turns 83% Mole squadron 0 ★ 0 turns 7% Sheep strike 0 ★ 0 turns 1% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 45 pixels/turn Weapon crate probability 76% Donor cards No Health crate probability 127% Health crate energy 5 Utility crate probability 0% Hazardous objects 15 × Mines Mine delay 2 seconds Dud mines No Manual worm placement No Initial worm energy 80 Turn time 2 seconds Round time 1 minute Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 4% Grenade 0 ★★★ 0 turns 4% Cluster bomb 0 ★★★ 0 turns 4% Skunk 0 ★★★ 0 turns 2% Petrol bomb ∞ ★★★★★ 0 turns 0% Banana bomb 0 ★ 0 turns 1% Airstrike 0 ★★★ 0 turns 3% Napalm strike 0 ★★ 0 turns 3% Mine 0 ★★★ 0 turns 4% Teleport ∞ ★★★ 0 turns 0% Dynamite 0 ★★ 0 turns 2% Sheep 0 ★★ 0 turns 2% Mad cow 0 ★★ 0 turns 1% Holy hand-grenade 0 ★ 0 turns 1% Old woman 0 ★★ 0 turns 2% Sheep launcher 0 ★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 3% Jet pack ∞ ★★★ 0 turns 0% Low gravity ∞ ★★★ 0 turns 0% Game options Options Setting Hot-seat time 0 seconds Retreat time 1 second Rope retreat time 1 second Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 1 second Dud mines No Manual worm placement Yes Initial worm energy 244 Turn time 15 seconds Round time 5 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★ × 10 0 turns 1% Homing missile 0 ★★★ 1 turn 1% Mortar 0 ★ × 15 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★ × 10 0 turns 1% Skunk 0 ★ × 10 2 turns 1% Petrol bomb 0 ★ × 14 0 turns 1% Banana bomb 0 ★ × 13 0 turns 1% Shotgun 0 ★★★ 0 turns 1% Uzi 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★ × 10 5 turns 1% Napalm strike 0 ★ × 10 7 turns 1% Mine 0 ★★★ 0 turns 1% Fire punch 0 ★ × 14 0 turns 1% Dragonball 0 ★ × 14 0 turns 1% Axe 0 ★★★ 0 turns 1% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★ × 15 0 turns 1% Flame thrower 0 ★ × 10 0 turns 1% Homing pigeon 0 ★★★ 0 turns 1% Mad cow 0 ★★★ 0 turns 1% Holy hand-grenade 0 ★★★ 0 turns 1% Old woman 0 ★★★ 0 turns 1% Sheep launcher 0 ★★★ 0 turns 1% Super sheep 0 ★★★ 0 turns 1% Super banana bomb ∞ ★ 0 turns 0% Earthquake 0 ★ 0 turns 5% Magic bullet 0 ★ 0 turns 1% Mail strike 0 ★ 0 turns 219% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Draw Sudden death water rise 20 pixels/turn Weapon crate probability 10% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 100 Turn time 45 seconds Round time 15 minutes Number of rounds 2 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade Yes Upgraded shotgun Yes Upgraded banana Yes Upgraded longbow Yes Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★★★ 0 turns 0% Homing missile ∞ ★★★★★ 1 turn 0% Mortar ∞ ★★★ 0 turns 0% Grenade ∞ ★★★★★ 0 turns 0% Cluster bomb ∞ ★★★ 0 turns 0% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb ∞ ★★★★★ 0 turns 0% Handgun ∞ ★★★★★ 0 turns 0% Shotgun ∞ ★★★★★ 0 turns 0% Uzi ∞ ★★★★★ 0 turns 0% Minigun ∞ ★★★★★ 0 turns 0% Longbow ∞ ★★★ 0 turns 0% Blowtorch 0 ★★★ 0 turns 1% Ninja rope 2 ★★★ 0 turns 0% Teleport 0 ★ 0 turns 1% Dynamite ∞ ★★★★★ 0 turns 0% Sheep ∞ ★★★★★ 0 turns 0% Baseball bat ∞ ★★★★★ 0 turns 0% Flame thrower ∞ ★★★ 0 turns 0% Homing pigeon ∞ ★★★★★ 0 turns 0% Mad cow ∞ ★★★★★ 0 turns 0% Holy hand-grenade ∞ ★★★★★ 0 turns 0% Old woman ∞ ★★★★ 0 turns 0% Sheep launcher ∞ ★★★★★ 0 turns 0% Super sheep ∞ ★★★★★ 0 turns 0% Low gravity 2 ★ 0 turns 0% Super banana bomb ∞ ★ 0 turns 0% Mine Strike ∞ ★ 0 turns 0% Ming vase ∞ ★ 0 turns 0% Magic bullet ∞ ★ 0 turns 0% Salvation army ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 5 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 8 Turn time 50 seconds Round time 25 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow Yes Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★ × 11 0 turns 0% Homing missile 5 ★★★ 0 turns 3% Mortar 5 ★★★★★ 0 turns 0% Grenade ∞ ★ × 11 0 turns 0% Cluster bomb 0 ★★★ 0 turns 3% Petrol bomb 5 ★★★★★ 2 turns 3% Handgun ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Uzi ∞ ★★★ 0 turns 0% Minigun ∞ ★★★★★ 0 turns 0% Longbow ∞ ★★★ 0 turns 0% Airstrike 1 ★★★ 5 turns 3% Napalm strike 1 ★★★ 7 turns 3% Mine 3 ★ 0 turns 3% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Drill ∞ ★★★ 0 turns 0% Girder 8 ★★★★★ 0 turns 3% Parachute ∞ ★★★ 0 turns 0% Bungee rope ∞ ★★★ 0 turns 0% Teleport 0 ★★★ 0 turns 3% Sheep 0 ★★★ 0 turns 3% Baseball bat ∞ ★ 0 turns 0% Flame thrower 5 ★★★ 0 turns 3% Homing pigeon 2 ★★★ 2 turns 3% Mad cow 0 ★★★ 0 turns 1% Old woman 0 ★★★ 0 turns 3% Sheep launcher 5 ★★★ 0 turns 3% Super sheep 0 ★★★ 0 turns 3% Mole bomb ∞ ★★★★★ 0 turns 0% Jet pack 2 ★ × 16 0 turns 0% Fast walk ∞ ★★★ 0 turns 0% Freeze 2 ★★★★★ 0 turns 0% Magic bullet 0 ★★★ 0 turns 10% Select worm ∞ ★★★★★ 0 turns 0% Salvation army 0 ★★★ 0 turns 1% Mole squadron 0 ★★★ 0 turns 87% Armageddon 0 ★★★ 0 turns 150% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 250 Turn time 5 seconds Round time 1 minute Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★★★ 0 turns 0% Mortar 1 ★★★ 0 turns 0% Grenade ∞ ★★★★★ 0 turns 0% Cluster bomb 3 ★ 0 turns 0% Petrol bomb 3 ★★★ 0 turns 0% Banana bomb 3 ★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Girder 5 ★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Teleport 1 ★★★ 0 turns 0% Low gravity ∞ ★★★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 150 Turn time 20 seconds Round time 120 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Sheep launcher ∞ ★★★★★ 0 turns 0% Select worm ∞ ★ 0 turns 0% Concrete donkey 0 ★ 0 turns 13% Mail strike 0 ★ 0 turns 127% Armageddon 0 ★ 0 turns 230% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Drop energy to 1 Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 100% Health crate energy 150 Utility crate probability 100% Hazardous objects None Mine delay Random Dud mines No Manual worm placement No Initial worm energy 5 Turn time 30 seconds Round time 120 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Handgun ∞ ★★★★★ 3 turns 0% Mine ∞ ★★★★★ 5 turns 0% Fire punch ∞ ★★★★★ 2 turns 0% Dragonball ∞ ★★★★★ 2 turns 0% Prod ∞ ★★★★★ 0 turns 0% Blowtorch ∞ ★★★★★ 2 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Holy hand-grenade ∞ ★★★★★ 7 turns 0% Low gravity 5 ★★★★★ 1 turn 0% Fast walk 7 ★ 0 turns 0% Magic bullet 0 ★ 0 turns 200% Indian nuclear test 0 ★ 0 turns 5% Select worm ∞ ★ 0 turns 0% Mole squadron 0 ★ 0 turns 5% Mail strike 0 ★ 0 turns 2% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 33 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start Yes Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (32) Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 50 seconds Round time 7 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Blowtorch ∞ ★ × 21 1 turn 0% Girder 0 ★ 0 turns 1% Ninja rope ∞ ★★★★★ 1 turn 0% Teleport 1 ★ 1 turn 0% Mole bomb ∞ ★ × 21 1 turn 0% Jet pack ∞ ★ × 6 1 turn 0% Freeze ∞ ★★★ 0 turns 0% Girder starter pack 1 ★★★ 0 turns 0% Earthquake 0 ★★★ 0 turns 8% Magic bullet 0 ★★★ 0 turns 1% Indian nuclear test 0 ★★★ 0 turns 1% Select worm ∞ ★★★ 255 turns 164% Mole squadron 0 ★★★ 0 turns 77% Concrete donkey 0 ★★★ 0 turns 71% Mail strike 0 ★★★ 0 turns 19% Armageddon ∞ ★★★ 1 turn 1% Game options Options Setting Hot-seat time 7 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 127% Donor cards No Health crate probability 0% Health crate energy 30 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 255 Turn time 50 seconds Round time 127 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 5% Homing missile 0 ★★★ 0 turns 2% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★ × 12 0 turns 2% Shotgun 0 ★★ 0 turns 2% Minigun 0 ★★★ 0 turns 1% Axe 0 ★★★ 0 turns 1% Ninja rope 1 ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport 2 ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 3% Sheep 0 ★★★ 0 turns 2% Flame thrower 0 ★★★ 0 turns 1% Homing pigeon 0 ★★★ 0 turns 1% Mad cow 0 ★★★ 0 turns 1% Sheep launcher ∞ ★ × 21 0 turns 0% Super sheep 1 ★★★ 0 turns 0% Mole bomb 0 ★ × 15 0 turns 2% Fast walk ∞ ★ 0 turns 0% Magic bullet 0 ★ 0 turns 10% Indian nuclear test 0 ★ 0 turns 10% Select worm ∞ ★ 0 turns 65% Mole squadron 0 ★ 0 turns 239% Sheep strike 0 ★ 0 turns 1% Mail strike 0 ★ 0 turns 127% Armageddon 0 ★ 0 turns 5% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Anti Worm select at turn start No Round end style Nuclear strike Sudden death water rise 20 pixels/turn Weapon crate probability 20% Donor cards No Health crate probability 10% Health crate energy 25 Utility crate probability 10% Hazardous objects 8 × Mines & oil drums Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 30 seconds Round time 10 minutes Number of rounds 2 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled Yes Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 1 ★★★ 2 turns 1% Mortar 5 ★★★ 0 turns 0% Grenade ∞ ★★★★ 0 turns 0% Cluster bomb 3 ★★★ 0 turns 0% Skunk 1 ★★★ 2 turns 1% Petrol bomb 2 ★★★★ 0 turns 0% Banana bomb 1 ★★ 3 turns 0% Handgun ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Uzi ∞ ★★★ 0 turns 0% Minigun 0 ★★★ 0 turns 1% Longbow 2 ★★★ 0 turns 0% Airstrike 1 ★★ 5 turns 1% Napalm strike 1 ★★ 7 turns 1% Mine 2 ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Kamikaze 1 ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Axe 1 ★★★ 0 turns 0% Blowtorch 3 ★★★ 0 turns 0% Drill 3 ★★★ 0 turns 0% Girder 3 ★★★ 0 turns 0% Ninja rope 3 ★★ 0 turns 1% Parachute 2 ★ 0 turns 0% Bungee rope 2 ★ 0 turns 0% Teleport 2 ★ 0 turns 0% Dynamite 1 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 1 ★★★ 2 turns 1% Flame thrower 0 ★★★ 1 turn 2% Homing pigeon 0 ★★★ 1 turn 2% Mad cow 0 ★★★ 1 turn 2% Holy hand-grenade 0 ★★★ 1 turn 2% Old woman 0 ★★★ 1 turn 2% Sheep launcher 0 ★★★ 1 turn 2% Super sheep 0 ★★★ 1 turn 2% Mole bomb 0 ★★★ 1 turn 2% Fast walk 1 ★ 0 turns 0% Freeze 1 ★ 0 turns 0% Suicide bomber 1 ★ 0 turns 0% Game options Options Setting Hot-seat time 8 seconds Retreat time 3 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Draw Sudden death water rise 253 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 100% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay Random Dud mines No Manual worm placement No Initial worm energy 150 Turn time 30 seconds Round time 127 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Old woman ∞ ★ × 12 0 turns 0% Sheep launcher ∞ ★ × 12 0 turns 0% Mole bomb ∞ ★ × 14 0 turns 0% Game options Options Setting Hot-seat time 8 seconds Retreat time 3 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Draw Sudden death water rise 253 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 100% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay Random Dud mines No Manual worm placement No Initial worm energy 150 Turn time 30 seconds Round time 127 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Old woman ∞ ★ × 12 0 turns 0% Sheep launcher ∞ ★ × 12 0 turns 0% Mole bomb ∞ ★ × 14 0 turns 0% Low gravity ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 0 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (12) Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 255 Turn time 15 seconds Round time 40 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Drill 255 ★ 0 turns 0% Ninja rope 255 ★ × 256 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 6 seconds Rope retreat time 6 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 15 × Mines & oil drums Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 55 Turn time 10 seconds Round time 3 minutes Number of rounds 2 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Homing missile 1 ★★★ 5 turns 1% Mortar 0 ★★★ 0 turns 1% Grenade 1 ★★★ 5 turns 1% Cluster bomb 0 ★ 0 turns 1% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Handgun ∞ ★★★ 1 turn 0% Shotgun ∞ ★★★ 1 turn 0% Uzi ∞ ★★★ 1 turn 0% Minigun 0 ★★★ 0 turns 2% Longbow ∞ ★★★ 1 turn 1% Airstrike 0 ★★★ 0 turns 1% Napalm strike 0 ★★★ 0 turns 1% Mine 1 ★★★ 5 turns 1% Fire punch 1 ★★★ 1 turn 0% Dragonball 1 ★★★ 1 turn 0% Prod 1 ★★★ 1 turn 0% Axe 1 ★★★ 1 turn 1% Blowtorch 1 ★★★ 1 turn 1% Drill 1 ★★★ 1 turn 1% Girder 3 ★★★★★ 0 turns 1% Ninja rope ∞ ★★★★★ 0 turns 1% Parachute ∞ ★ 0 turns 1% Bungee rope 0 ★ 0 turns 1% Teleport 3 ★ 0 turns 1% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 1 ★★★ 1 turn 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 1 ★★★ 1 turn 2% Jet pack 1 ★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Fast walk ∞ ★ 0 turns 0% Freeze 1 ★ 0 turns 0% Girder starter pack 1 ★★★★★ 5 turns 0% Select worm 3 ★ 0 turns 0% Game options Options Setting Hot-seat time 0 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays Yes Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (12) Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 17 seconds Round time 10 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Grenade ∞ ★ × 256 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start Yes Round end style Nuclear strike Sudden death water rise 5 pixels/turn Weapon crate probability 125% Donor cards Yes Health crate probability 110% Health crate energy 200 Utility crate probability 65% Hazardous objects 5 × Mines Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 250 Turn time 50 seconds Round time 20 minutes Number of rounds 2 Blood enabled No Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 5% Homing missile 0 ★★★ 0 turns 5% Grenade 0 ★★★ 0 turns 5% Cluster bomb 0 ★★★ 0 turns 5% Petrol bomb 0 ★★★ 0 turns 5% Banana bomb 0 ★ 0 turns 5% Shotgun 0 ★★★ 0 turns 5% Uzi 0 ★★★ 0 turns 5% Minigun 0 ★★★ 0 turns 5% Longbow 0 ★★★ 0 turns 5% Airstrike 0 ★★★ 0 turns 5% Napalm strike 0 ★★★ 0 turns 5% Mine 0 ★★★ 0 turns 5% Fire punch 0 ★★★ 0 turns 5% Dragonball 0 ★★★ 0 turns 5% Kamikaze 0 ★★★ 0 turns 5% Prod 2 ★★★ 0 turns 0% Axe 0 ★★★ 0 turns 5% Blowtorch 2 ★★★ 0 turns 5% Drill 2 ★★★ 0 turns 5% Girder 2 ★★★ 0 turns 5% Ninja rope 1 ★ 0 turns 5% Parachute 2 ★★★ 0 turns 5% Bungee rope ∞ ★★★ 0 turns 0% Teleport 0 ★★★ 0 turns 5% Dynamite 0 ★★★ 0 turns 5% Sheep 0 ★★★ 0 turns 5% Baseball bat 0 ★★★ 0 turns 5% Flame thrower 0 ★★★ 0 turns 5% Homing pigeon 0 ★★★ 0 turns 5% Mad cow 0 ★★★ 0 turns 5% Holy hand-grenade 0 ★★★ 0 turns 5% Old woman 0 ★★★ 0 turns 5% Sheep launcher 0 ★★★ 0 turns 5% Super sheep 0 ★★★ 0 turns 5% Mole bomb 0 ★★★ 0 turns 5% Jet pack 0 ★★★ 0 turns 5% Low gravity 1 ★★★ 0 turns 5% Laser sight ∞ ★★★ 100 turns 5% Fast walk ∞ ★★★ 0 turns 5% Invisibility ∞ ★★★ 100 turns 5% Freeze 0 ★★★ 0 turns 5% Super banana bomb 0 ★ 0 turns 5% Mine Strike 0 ★★★ 0 turns 5% Girder starter pack 0 ★★★ 0 turns 5% Scales of justice ∞ ★★★ 100 turns 5% Ming vase 0 ★ 0 turns 5% Mike's carpet bomb 0 ★ 0 turns 5% Magic bullet 0 ★★★ 0 turns 200% Indian nuclear test 0 ★★★ 0 turns 8% Mole squadron 0 ★ 0 turns 7% Concrete donkey ∞ ★★★ 100 turns 0% Armageddon ∞ ★★★ 100 turns 0% Game options Options Setting Hot-seat time 8 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (88) Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 255 Turn time 35 seconds Round time 127 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade Yes Upgraded shotgun Yes Upgraded banana Yes Upgraded longbow Yes Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★ × 14 0 turns 5% Homing missile 0 ★ × 14 0 turns 5% Mortar 0 ★ × 15 0 turns 5% Grenade 0 ★ × 10 0 turns 5% Cluster bomb 0 ★ × 15 0 turns 5% Skunk 0 ★ × 10 0 turns 5% Petrol bomb 0 ★ × 15 0 turns 5% Banana bomb 0 ★ × 14 0 turns 3% Handgun 0 ★ × 14 0 turns 5% Shotgun 0 ★ × 14 0 turns 5% Uzi 0 ★ × 14 0 turns 5% Minigun 0 ★ × 14 0 turns 5% Longbow 0 ★ × 14 0 turns 5% Airstrike 0 ★ × 10 0 turns 5% Napalm strike 0 ★ × 10 0 turns 5% Mine 0 ★ × 14 0 turns 5% Fire punch 0 ★ × 14 0 turns 5% Dragonball 0 ★ × 14 0 turns 5% Prod ∞ ★ × 15 0 turns 0% Axe 0 ★★★★ 0 turns 5% Blowtorch ∞ ★ × 14 0 turns 0% Drill ∞ ★ × 14 0 turns 0% Girder 5 ★ × 256 0 turns 5% Ninja rope 2 ★★★★★ 0 turns 1% Parachute ∞ ★★★ 0 turns 0% Bungee rope ∞ ★★★ 0 turns 0% Teleport 1 ★★★ 0 turns 3% Dynamite 0 ★ × 14 0 turns 5% Sheep 0 ★ × 14 0 turns 5% Baseball bat 0 ★ × 14 0 turns 5% Flame thrower 0 ★ × 15 0 turns 5% Homing pigeon 0 ★ × 14 0 turns 5% Mad cow 0 ★ × 14 0 turns 5% Old woman 0 ★ × 14 0 turns 5% Sheep launcher 0 ★ × 14 0 turns 5% Super sheep 0 ★ × 14 0 turns 5% Mole bomb ∞ ★ × 14 0 turns 0% Jet pack 2 ★ × 6 0 turns 0% Low gravity 5 ★★★ 0 turns 0% Freeze 1 ★★★ 0 turns 0% Earthquake 1 ★★★ 0 turns 0% Magic bullet 0 ★★★ 0 turns 24% Indian nuclear test 0 ★★★ 0 turns 4% Salvation army 0 ★★★ 0 turns 99% Mole squadron 0 ★★★ 0 turns 5% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Draw Sudden death water rise 20 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 150 Turn time 30 seconds Round time 120 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★ 1 turn 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 2 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★★★ 5 turns 1% Napalm strike 0 ★★★ 7 turns 1% Mine 0 ★★★ 0 turns 1% Axe 0 ★★★ 0 turns 1% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 1% Bungee rope 0 ★ 0 turns 1% Teleport 0 ★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade ∞ ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 100% Hazardous objects 4 × Mines Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 150 Turn time 30 seconds Round time 10 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 5 ★★★ 0 turns 0% Homing missile 0 ★★★ 1 turn 1% Mortar ∞ ★★★ 0 turns 1% Grenade 5 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 2 turns 1% Petrol bomb ∞ ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Handgun ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Uzi ∞ ★★★ 0 turns 0% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★★★ 5 turns 1% Napalm strike 0 ★★★ 7 turns 1% Mine 0 ★★★ 0 turns 1% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Kamikaze 2 ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Axe 0 ★★★ 0 turns 1% Blowtorch ∞ ★★★ 0 turns 1% Drill ∞ ★★★ 0 turns 1% Girder 4 ★★★ 0 turns 1% Ninja rope 0 ★★★ 0 turns 1% Parachute ∞ ★ 0 turns 1% Bungee rope ∞ ★ 0 turns 1% Teleport ∞ ★ 0 turns 1% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 9 seconds Retreat time 6 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Unknown (2) Round end style Nuclear strike Sudden death water rise 5 pixels/turn Weapon crate probability 127% Donor cards Yes Health crate probability 72% Health crate energy 12 Utility crate probability 0% Hazardous objects 10 × Mines Mine delay 0 seconds Dud mines Yes Manual worm placement No Initial worm energy 51 Turn time 27 seconds Round time 9 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★ × 15 0 turns 12% Homing missile 0 ★ × 15 0 turns 6% Grenade 2 ★ × 14 0 turns 2% Petrol bomb 1 ★★★★★ 0 turns 1% Handgun 7 ★ × 15 0 turns 0% Shotgun 0 ★ × 15 0 turns 5% Uzi 4 ★ × 15 1 turn 1% Minigun 0 ★ × 15 0 turns 7% Longbow 3 ★★★★ 0 turns 0% Airstrike 1 ★ × 15 8 turns 1% Napalm strike 1 ★ × 15 6 turns 1% Mine 1 ★★ 1 turn 1% Prod ∞ ★★ 0 turns 0% Axe 0 ★★★★★ 0 turns 1% Blowtorch 1 ★ 0 turns 0% Girder 0 ★ 0 turns 3% Ninja rope ∞ ★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Bungee rope ∞ ★★ 0 turns 0% Dynamite 1 ★ × 14 1 turn 3% Flame thrower 0 ★ × 15 0 turns 5% Holy hand-grenade 0 ★ × 19 0 turns 1% Laser sight ∞ ★★★★ 0 turns 0% Magic bullet 1 ★★★ 7 turns 0% Select worm 1 ★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (72) Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 250 Turn time 30 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile ∞ ★★★ 0 turns 0% Mortar ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb ∞ ★★★ 0 turns 0% Skunk ∞ ★★★ 0 turns 0% Petrol bomb ∞ ★★★ 0 turns 0% Banana bomb ∞ ★★★★★ 0 turns 0% Airstrike 3 ★★★ 0 turns 0% Napalm strike 3 ★★★ 0 turns 0% Mine ∞ ★★★ 0 turns 0% Drill ∞ ★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Teleport ∞ ★★★ 0 turns 0% Dynamite ∞ ★★★ 0 turns 0% Sheep ∞ ★★★ 0 turns 0% Homing pigeon ∞ ★★★ 0 turns 0% Mad cow ∞ ★★★ 0 turns 0% Holy hand-grenade ∞ ★★★ 0 turns 0% Old woman ∞ ★★★ 0 turns 0% Sheep launcher ∞ ★★★ 0 turns 0% Super sheep ∞ ★★★ 0 turns 0% Mole bomb ∞ ★★★ 0 turns 0% Low gravity ∞ ★★★ 0 turns 0% Freeze ∞ ★★★ 0 turns 0% Super banana bomb ∞ ★★★ 0 turns 0% Mine Strike 3 ★ 0 turns 0% Earthquake ∞ ★★★ 0 turns 0% Ming vase ∞ ★★★ 0 turns 0% Mike's carpet bomb ∞ ★★★★★ 0 turns 0% Magic bullet ∞ ★★★ 0 turns 0% Indian nuclear test ∞ ★ 0 turns 0% Select worm ∞ ★★★ 0 turns 0% Salvation army ∞ ★★★ 0 turns 0% Mole squadron 3 ★ 0 turns 0% MB bomb ∞ ★★★ 0 turns 0% Sheep strike ∞ ★★★ 0 turns 0% Mail strike 3 ★ 0 turns 0% Armageddon ∞ ★★★ 0 turns 0% Game options Options Setting Hot-seat time 15 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 200 Turn time 25 seconds Round time 15 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb ∞ ★★★ 0 turns 0% Petrol bomb ∞ ★★★ 0 turns 0% Banana bomb ∞ ★★ 0 turns 0% Minigun ∞ ★★★ 0 turns 0% Mine ∞ ★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Dynamite ∞ ★★★ 0 turns 0% Sheep ∞ ★★★ 0 turns 0% Flame thrower ∞ ★★★ 0 turns 0% Homing pigeon ∞ ★★★ 0 turns 0% Mad cow ∞ ★★ 0 turns 0% Holy hand-grenade ∞ ★★★ 0 turns 0% Old woman ∞ ★★★ 0 turns 0% Sheep launcher ∞ ★★★ 0 turns 0% Super sheep ∞ ★★★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.