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  • ...time suits (shown in the utility panel at the top of the weapon panel) and instant utilities, which come into effect as soon as you collect the crate.
    2 KB (254 words) - 12:28, 27 August 2010
  • ===Instant effect utilities===
    3 KB (448 words) - 13:45, 27 August 2010
  • ...line help system. Simply move the cursor over any icon, text or dialog for instant help which appears at the bottom of the screen.
    2 KB (271 words) - 13:45, 27 August 2010
  • * Instant coloring: you can choose a color for the user you are chatting with, so you
    8 KB (1,394 words) - 00:43, 8 February 2016
  • * 250 instant mines are placed
    2 KB (381 words) - 15:18, 13 January 2022
  • ...e been enabled and disabled at the time of saving. Some cheats do not take instant effect despite being enabled by selecting the option set, which can lead to
    731 bytes (116 words) - 23:20, 24 August 2023
  • ...djust or provide a way to disable the televisor brackets while watching an instant replay.
    6 KB (876 words) - 13:06, 28 December 2021
  • ...olely of a random arrangement of specks or small objects, covered with 250 instant mines. Worms are typically killed by drowning, as there is little to stop t
    3 KB (526 words) - 05:05, 26 December 2022
  • * Les vers peuvent désormais changer de direction et sauter dans le même instant. Quand le temps restant est critique, et lorsque le ver est limité à un m
    12 KB (2,031 words) - 08:51, 9 July 2013
  • ...eal with the [[Instant self-bounce/hit of a Ninja Rope weapon drop|Instant self-bounce/hit of a Jet Pack weapon drop]] phenomenon.
    3 KB (462 words) - 09:36, 21 November 2023
  • ! colspan="2" | Доп. элементы управления во время Instant Replays (просмотр всего повтора)
    8 KB (301 words) - 15:30, 5 August 2011
  • ==Instant utilities stocking and multiplication== ..."multi" mode. In this case, every time you collect a crate of the selected instant utility, its effect is strengthened somehow.
    6 KB (906 words) - 13:57, 5 October 2011
  • ...cheme: Oil drums can lock up small passages, worms may be pushed to other (instant) mines or water. * Instant mine fuse
    2 KB (388 words) - 13:43, 13 January 2022
  • * There are some instant mines around the map.
    3 KB (412 words) - 19:43, 9 September 2022
  • ...intersecting with solid terrain no longer freefall in it. Misc changes to instant-effect utility behavior. Various logic fixes.
    36 KB (3,347 words) - 16:10, 23 December 2020
  • ...nstant Replays enabled, it was possible to crash the game by triggering an instant replay while Longbow arrows were in the air.<br /> ...pt">[DC]</span> If the Bungee was triggered on the same frame (at the same instant) as damage to other worm(s) began to be displayed, the Bungee would instant
    5 KB (848 words) - 21:06, 25 August 2020
  • ...ront end would instantly propagate to all windows, usually resulting in an instant exit.<br />
    37 KB (6,238 words) - 21:07, 25 August 2020
  • ...ountdown timer, displayed in the upper-left corner of the screen during an instant replay in a mock-digital-watch font, incorrectly displayed the hundredths o ...Bug in a feature introduced in v3.6.19.17: Pressing '''Space''' to skip an instant replay did not work while in single-step mode.<br />
    22 KB (3,676 words) - 21:08, 25 August 2020
  • ...Beta 1, qui permettait de changer de direction et de sauter dans le même instant.) Du coup par exemple, dans une Battle Race, vous pouvez désormais atterri
    6 KB (1,007 words) - 03:13, 12 July 2013
  • ..., elle n’était visible que lorsque le jeu était quitté — pendant un instant, la bordure était visible sur un fond noir, après que le menu principal a
    38 KB (6,597 words) - 00:27, 12 July 2013
  • ...en the player has to execute the moves carefully and fast, since there are instant mines and a simple fall may cause 5 or more of damage which means that the ...launch worms to the water (either plop holes or out of the map), into the instant mines, knock worms and be used behind a wall.
    10 KB (1,672 words) - 17:36, 12 January 2024
  • * Use Dragon Ball on the instant mines to knock them onto the enemies
    5 KB (910 words) - 18:08, 16 May 2022
  • ...orms (allied): worms + weapons (impossible to happen the glitch "[[Instant self-bounce/hit of a Ninja Rope weapon drop]]")
    8 KB (1,348 words) - 15:18, 17 October 2022
  • ...weapons dealing realistic damage, stronger realistic gravity and friction, instant detonation mines, random worm order, worms being able to keep moving after ...ny, you should use it for locomotion being careful not to take damage from instant mines (however sometimes it worths self-damaging at them, to get access of
    7 KB (1,096 words) - 16:47, 3 December 2023
  • ...tions can definitely benefit play and can make duel wielding not seem like instant death. But the first option should definitely make it clear what guns can b
    2 KB (447 words) - 15:13, 16 November 2021
  • ...h worm they will control at the beginning of each turn. [[Mine|Mines]] are instant and can be dud. The [[Sudden Death]] is pratically inexistent (especially i
    5 KB (700 words) - 05:56, 7 August 2023
  • ...and thus would result in a desync if anti-sink was actively used during an instant replay.
    7 KB (1,149 words) - 12:04, 24 October 2023
  • ...t does happen, worms will instantly stay with 1HP. [[Mine|Land mines]] are instant. Turn length is 33 seconds. Retreat time is 6 seconds.
    1 KB (241 words) - 01:42, 4 December 2023
  • ...only possible since v3.8 -a nuke with high hp loss every turn insetead of instant 1hp. The skills and tactics involved in this scheme are very similar to int
    5 KB (802 words) - 17:41, 17 January 2024

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