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- ...and thus would result in a desync if anti-sink was actively used during an instant replay.7 KB (1,149 words) - 12:04, 24 October 2023
- ...t does happen, worms will instantly stay with 1HP. [[Mine|Land mines]] are instant. Turn length is 33 seconds. Retreat time is 6 seconds.1 KB (241 words) - 01:42, 4 December 2023
- ...only possible since v3.8 -a nuke with high hp loss every turn insetead of instant 1hp. The skills and tactics involved in this scheme are very similar to int5 KB (802 words) - 17:41, 17 January 2024