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Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 45 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 80 Turn time 1 second Round time 10 seconds Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 1 ★★★ 1 turn 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb 1 ★★★ 0 turns 0% Petrol bomb ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Uzi ∞ ★★★ 0 turns 0% Mine ∞ ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Drill ∞ ★★★ 0 turns 0% Girder ∞ ★★★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Flame thrower ∞ ★★★ 0 turns 0% Mad cow 1 ★★★ 2 turns 0% Jet pack ∞ ★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 45 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 1 Turn time 1 second Round time 10 seconds Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★ × 11 0 turns 0% Grenade ∞ ★ × 11 0 turns 0% Petrol bomb ∞ ★ 0 turns 0% Shotgun ∞ ★ × 11 0 turns 0% Mine ∞ ★ × 11 0 turns 0% Fire punch ∞ ★ × 11 0 turns 0% Blowtorch ∞ ★ × 11 0 turns 0% Teleport ∞ ★ 0 turns 0% Flame thrower ∞ ★ × 11 0 turns 0% Mad cow 1 ★ × 11 0 turns 0% Jet pack ∞ ★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards Yes Health crate probability 1% Health crate energy 91 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay Random Dud mines No Manual worm placement No Initial worm energy 111 Turn time 255 seconds Round time 37 minutes Number of rounds 4 Blood enabled Yes Aqua sheep Yes Sheep heaven Yes Indestructable worms No Indestructable land No Upgraded grenade Yes Upgraded shotgun Yes Upgraded banana No Upgraded longbow Yes Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 255 ★★★ 0 turns 0% Homing missile 255 ★★★ 0 turns 0% Mortar 255 ★★★ 0 turns 0% Grenade 255 ★★★ 0 turns 0% Cluster bomb 255 ★★★ 0 turns 0% Skunk 255 ★★★ 0 turns 0% Petrol bomb 255 ★★★ 0 turns 0% Banana bomb 255 ★★★ 0 turns 0% Handgun 255 ★★★ 0 turns 0% Shotgun 255 ★★★ 0 turns 0% Uzi 255 ★★★ 0 turns 0% Minigun 255 ★★★ 0 turns 0% Longbow 255 ★★★ 0 turns 0% Airstrike 255 ★★★ 0 turns 0% Napalm strike 255 ★★★ 0 turns 0% Mine 255 ★★★ 0 turns 0% Fire punch 255 ★★★ 0 turns 0% Dragonball 255 ★★★ 0 turns 0% Kamikaze 255 ★★★ 0 turns 0% Prod 255 ★★★ 0 turns 0% Axe 255 ★★★ 0 turns 0% Blowtorch 255 ★★★ 0 turns 0% Drill 255 ★★★ 0 turns 0% Girder 255 ★★★ 0 turns 0% Ninja rope 255 ★★★ 0 turns 0% Parachute 255 ★★★ 0 turns 0% Bungee rope 255 ★★★ 0 turns 0% Teleport 255 ★★★ 0 turns 0% Dynamite 255 ★★★ 0 turns 0% Sheep 255 ★★★ 0 turns 0% Baseball bat 255 ★★★ 0 turns 0% Flame thrower 255 ★★★ 0 turns 0% Homing pigeon 255 ★★★ 0 turns 0% Mad cow 255 ★★★ 0 turns 0% Holy hand-grenade 255 ★★★ 0 turns 0% Old woman 255 ★★★ 0 turns 0% Sheep launcher 255 ★★★ 0 turns 0% Super sheep 255 ★★★ 0 turns 0% Mole bomb 255 ★★★ 0 turns 0% Jet pack 255 ★★★ 0 turns 0% Low gravity 255 ★★★ 0 turns 0% Laser sight 255 ★★★ 0 turns 0% Fast walk 255 ★★★ 0 turns 0% Invisibility 255 ★★★ 0 turns 0% Freeze 255 ★★★ 0 turns 0% Super banana bomb 255 ★★★ 0 turns 0% Mine Strike 255 ★★★ 0 turns 0% Girder starter pack 255 ★★★ 0 turns 0% Earthquake 255 ★★★ 0 turns 0% Scales of justice 255 ★★★ 0 turns 0% Ming vase 255 ★★★ 0 turns 0% Mike's carpet bomb 255 ★★★ 0 turns 0% Magic bullet 255 ★★★ 0 turns 0% Indian nuclear test 255 ★★★ 0 turns 0% Select worm 255 ★★★ 0 turns 0% Salvation army 255 ★★★ 0 turns 0% Mole squadron 255 ★★★ 0 turns 0% MB bomb 255 ★★★ 0 turns 0% Concrete donkey 255 ★★★ 0 turns 0% Suicide bomber 255 ★★★ 0 turns 0% Sheep strike 255 ★★★ 0 turns 0% Mail strike 255 ★★★ 0 turns 0% Armageddon 255 ★★★ 0 turns 0% Game options Options Setting Hot-seat time 0 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 5 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 27 × Mines Mine delay Random Dud mines Yes Manual worm placement No Initial worm energy 150 Turn time 45 seconds Round time 20 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★ 0 turns 1% Homing missile 0 ★ 0 turns 1% Mortar 0 ★ 0 turns 1% Grenade 0 ★ 0 turns 1% Cluster bomb 0 ★ 0 turns 1% Skunk 1 ★ 0 turns 7% Petrol bomb 0 ★ 0 turns 1% Handgun 0 ★ 0 turns 1% Shotgun 0 ★ 0 turns 1% Uzi 0 ★ 0 turns 1% Minigun 0 ★ 0 turns 1% Longbow 0 ★ 0 turns 1% Airstrike 0 ★ 0 turns 1% Napalm strike 0 ★ 0 turns 1% Mine 0 ★ 0 turns 1% Fire punch ∞ ★ 0 turns 1% Dragonball ∞ ★ 0 turns 1% Kamikaze ∞ ★ 0 turns 1% Prod ∞ ★ 0 turns 0% Axe 0 ★ 0 turns 1% Blowtorch ∞ ★ 0 turns 0% Drill ∞ ★ 0 turns 0% Girder 2 ★ × 7 0 turns 1% Ninja rope 1 ★ × 256 0 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Baseball bat 0 ★ 0 turns 1% Flame thrower 0 ★ 0 turns 1% Old woman 0 ★ 0 turns 1% Mole bomb 0 ★ 0 turns 1% Low gravity 1 ★ 0 turns 0% Fast walk 1 ★ 0 turns 0% Invisibility 1 ★ 3 turns 0% Freeze 1 ★ 0 turns 1% Mine Strike 1 ★ 3 turns 1% Girder starter pack 2 ★ × 7 0 turns 1% Earthquake 1 ★ 3 turns 1% Scales of justice 0 ★ 0 turns 1% Indian nuclear test 0 ★ 0 turns 1% Mole squadron 1 ★ 3 turns 1% MB bomb 0 ★ 0 turns 1% Suicide bomber ∞ ★ 0 turns 1% Mail strike 0 ★ 0 turns 1% Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Anti Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards Yes Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay Random Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 15 seconds Round time 0 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Grenade ∞ ★ × 256 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Jet pack ∞ ★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 1 second Retreat time 0 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 180 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (12) Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 33 seconds Round time 2 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Homing missile 1 ★ 2 turns 0% Grenade 3 ★ 4 turns 0% Mine 3 ★ 4 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★★★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start No Round end style Nothing Sudden death water rise 45 pixels/turn Weapon crate probability 127% Donor cards Yes Health crate probability 20% Health crate energy 50 Utility crate probability 50% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 30 seconds Round time 25 minutes Number of rounds 2 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 5% Homing missile 0 ★★★ 0 turns 2% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 2% Cluster bomb 0 ★★★ 0 turns 2% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 2% Banana bomb 0 ★★★ 0 turns 1% Handgun 0 ★★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 4% Uzi 0 ★★★ 0 turns 4% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★★ 0 turns 3% Airstrike 0 ★★★ 0 turns 1% Napalm strike 0 ★★★ 0 turns 1% Mine 0 ★★★ 0 turns 3% Fire punch 0 ★★★★★ 0 turns 5% Dragonball 0 ★★★★★ 0 turns 5% Kamikaze 0 ★★★ 0 turns 1% Axe 0 ★★★ 0 turns 2% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope 0 ★ 0 turns 1% Teleport ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 2% Sheep 0 ★★★ 0 turns 2% Baseball bat 0 ★★★ 0 turns 3% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb ∞ ★ 0 turns 0% Mole squadron 0 ★ 0 turns 16% Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start No Round end style Nothing Sudden death water rise 45 pixels/turn Weapon crate probability 127% Donor cards Yes Health crate probability 15% Health crate energy 50 Utility crate probability 50% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 37 seconds Round time 30 minutes Number of rounds 2 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 5% Homing missile 0 ★★★ 0 turns 2% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 2% Cluster bomb 0 ★★★ 0 turns 2% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 2% Banana bomb 0 ★★★ 0 turns 1% Handgun 0 ★★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 4% Uzi 0 ★★★ 0 turns 4% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★★ 0 turns 3% Airstrike 0 ★★★ 0 turns 1% Napalm strike 0 ★★★ 0 turns 1% Mine 0 ★★★ 0 turns 3% Fire punch 0 ★★★★★ 0 turns 5% Dragonball 0 ★★★★★ 0 turns 5% Kamikaze 0 ★★★ 0 turns 1% Prod ∞ ★★★ 0 turns 0% Axe 0 ★★★ 0 turns 2% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope 0 ★ 0 turns 1% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 2% Sheep 0 ★★★ 0 turns 2% Baseball bat 0 ★★★ 0 turns 3% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb ∞ ★ 0 turns 0% Fast walk 1 ★ 0 turns 0% Mole squadron 0 ★ 0 turns 16% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 200 Turn time 20 seconds Round time 15 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 0 ★★★ 1 turn 2% Grenade 0 ★★★ 1 turn 2% Skunk 0 ★★★ 1 turn 1% Petrol bomb 0 ★★★ 1 turn 2% Banana bomb 0 ★ 1 turn 1% Minigun 0 ★★★ 0 turns 2% Mine 0 ★★★ 1 turn 2% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Dynamite 0 ★★★ 1 turn 2% Sheep 0 ★★★ 1 turn 2% Baseball bat 0 ★★★ 0 turns 2% Flame thrower 0 ★★★ 0 turns 1% Homing pigeon 0 ★★★ 1 turn 2% Mad cow 0 ★★★ 1 turn 1% Holy hand-grenade 0 ★★★ 1 turn 2% Old woman 0 ★★★ 1 turn 2% Sheep launcher 0 ★★★ 1 turn 2% Super sheep 0 ★★★ 1 turn 2% Mole bomb 0 ★★★ 0 turns 1% Mole squadron 0 ★ 0 turns 16% Game options Options Setting Hot-seat time 5 seconds Retreat time 7 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 20 pixels/turn Weapon crate probability 35% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 23 seconds Round time 0 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 1 ★★★ 0 turns 2% Mortar 1 ★★★ 0 turns 1% Grenade 2 ★★★ 0 turns 0% Cluster bomb 2 ★★★ 0 turns 0% Petrol bomb 2 ★★★ 0 turns 0% Handgun ∞ ★★★ 0 turns 0% Shotgun 2 ★★★ 0 turns 2% Uzi 1 ★★★ 0 turns 1% Longbow 1 ★★★ 0 turns 1% Mine 0 ★★★ 0 turns 1% Fire punch ∞ ★★★ 0 turns 0% Kamikaze 1 ★★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Drill ∞ ★★★ 0 turns 0% Girder ∞ ★★★ 0 turns 0% Ninja rope 1 ★★★ 2 turns 0% Parachute 1 ★ 0 turns 1% Bungee rope 1 ★ 0 turns 0% Teleport 1 ★ 0 turns 2% Flame thrower 1 ★★★ 0 turns 1% Mole bomb 1 ★★★ 0 turns 1% Jet pack 1 ★ 0 turns 0% Low gravity 1 ★ 0 turns 0% Fast walk 1 ★ 0 turns 0% Freeze 1 ★ 0 turns 0% Girder starter pack 1 ★ 0 turns 0% Select worm 1 ★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 5 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 100 Turn time 30 seconds Round time 20 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Drill ∞ ★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Super sheep ∞ ★ × 10 0 turns 0% Low gravity ∞ ★★★ 0 turns 0% Mole squadron 0 ★ 0 turns 5% Armageddon 0 ★ 0 turns 124% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Draw Sudden death water rise 20 pixels/turn Weapon crate probability 10% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 100 Turn time 45 seconds Round time 15 minutes Number of rounds 2 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade Yes Upgraded shotgun Yes Upgraded banana Yes Upgraded longbow Yes Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★★★ 0 turns 0% Homing missile ∞ ★★★★★ 1 turn 0% Mortar ∞ ★★★ 0 turns 0% Grenade ∞ ★★★★★ 0 turns 0% Cluster bomb ∞ ★★★ 0 turns 0% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb ∞ ★★★★★ 0 turns 0% Handgun ∞ ★★★★★ 0 turns 0% Shotgun ∞ ★★★★★ 0 turns 0% Uzi ∞ ★★★★★ 0 turns 0% Minigun ∞ ★★★★★ 0 turns 0% Longbow ∞ ★★★ 0 turns 0% Blowtorch 0 ★★★ 0 turns 1% Ninja rope 2 ★★★ 0 turns 0% Teleport 0 ★ 0 turns 1% Dynamite ∞ ★★★★★ 0 turns 0% Sheep ∞ ★★★★★ 0 turns 0% Baseball bat ∞ ★★★★★ 0 turns 0% Flame thrower ∞ ★★★ 0 turns 0% Homing pigeon ∞ ★★★★★ 0 turns 0% Mad cow ∞ ★★★★★ 0 turns 0% Holy hand-grenade ∞ ★★★★★ 0 turns 0% Old woman ∞ ★★★★ 0 turns 0% Sheep launcher ∞ ★★★★★ 0 turns 0% Super sheep ∞ ★★★★★ 0 turns 0% Low gravity 2 ★ 0 turns 0% Super banana bomb ∞ ★ 0 turns 0% Mine Strike ∞ ★ 0 turns 0% Ming vase ∞ ★ 0 turns 0% Magic bullet ∞ ★ 0 turns 0% Salvation army ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 0 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 100 Utility crate probability 100% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 200 Turn time 45 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun Yes Upgraded banana No Upgraded longbow Yes Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Girder ∞ ★ × 15 0 turns 0% Parachute ∞ ★ × 15 0 turns 0% Bungee rope ∞ ★ × 15 0 turns 0% Teleport ∞ ★ × 15 0 turns 0% Holy hand-grenade ∞ ★★★★★ 1 turn 0% Girder starter pack ∞ ★ × 15 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (72) Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 15 seconds Round time 0 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Mortar ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb 5 ★★★ 0 turns 0% Low gravity ∞ ★★★ 0 turns 0% Game options Options Setting Hot-seat time 15 seconds Retreat time 0 seconds Rope retreat time 30 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 128 seconds Round time 99 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Grenade ∞ ★ × 255 0 turns 0% Teleport ∞ ★★★ 0 turns 0% Jet pack ∞ ★ × 186 0 turns 0% Select worm ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 10 × Mines & oil drums Mine delay Random Dud mines Yes Manual worm placement No Initial worm energy 200 Turn time 30 seconds Round time 60 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 0 ★★★ 0 turns 3% Mortar 0 ★★★★ 0 turns 2% Grenade 0 ★★★ 0 turns 4% Cluster bomb 0 ★★★★ 0 turns 4% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★★ 0 turns 3% Banana bomb 0 ★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 4% Minigun 0 ★★★ 0 turns 4% Longbow 0 ★★★ 0 turns 4% Mine 0 ★★★ 0 turns 4% Fire punch 0 ★★★ 0 turns 4% Dragonball 0 ★★★ 0 turns 4% Axe 0 ★★★ 0 turns 3% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Dynamite 0 ★★★ 0 turns 3% Sheep 0 ★★★ 0 turns 4% Baseball bat 0 ★★★★★ 0 turns 4% Flame thrower 0 ★★★ 0 turns 4% Homing pigeon 0 ★★★ 0 turns 3% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 3% Old woman 0 ★★★ 0 turns 3% Sheep launcher 0 ★★★ 0 turns 4% Super sheep 0 ★★★ 0 turns 3% Low gravity 1 ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 127% Donor cards No Health crate probability 73% Health crate energy 50 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 255 Turn time 25 seconds Round time 15 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 1% Homing missile 0 ★★★ 1 turn 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 2 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Handgun 0 ★★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 1% Uzi 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 1% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★★★ 5 turns 1% Napalm strike 0 ★★★ 7 turns 1% Mine 0 ★★★ 0 turns 1% Fire punch 0 ★★★ 0 turns 1% Dragonball 0 ★★★ 0 turns 1% Kamikaze 0 ★★★ 0 turns 1% Prod 0 ★★★ 0 turns 1% Axe 0 ★★★ 0 turns 1% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Ninja rope ∞ ★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Bungee rope ∞ ★★★ 0 turns 0% Teleport ∞ ★★★ 0 turns 0% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 1% Homing pigeon 0 ★★★ 0 turns 1% Mad cow 0 ★★★ 0 turns 1% Holy hand-grenade 0 ★★★ 0 turns 1% Old woman 0 ★★★ 0 turns 1% Sheep launcher 0 ★★★ 0 turns 1% Super sheep ∞ ★ × 256 0 turns 0% Mole bomb 0 ★★★ 0 turns 1% Low gravity ∞ ★★★ 0 turns 0% Fast walk ∞ ★★★ 0 turns 0% Invisibility 0 ★★★ 0 turns 1% Freeze 0 ★★★ 0 turns 1% Super banana bomb 0 ★★★ 0 turns 1% Mine Strike 0 ★★★ 0 turns 1% Earthquake 0 ★★★ 0 turns 1% Scales of justice 0 ★★★ 0 turns 1% Ming vase 0 ★★★ 0 turns 1% Mike's carpet bomb 0 ★★★ 0 turns 1% Mole squadron 0 ★★★ 0 turns 21% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay Random Dud mines No Manual worm placement No Initial worm energy 200 Turn time 30 seconds Round time 0 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 1% Homing missile 0 ★★★ 0 turns 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Handgun 0 ★★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 1% Uzi 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 1% Longbow 0 ★★★ 0 turns 1% Mine 0 ★★★ 0 turns 1% Fire punch 0 ★★★ 0 turns 1% Dragonball 0 ★★★ 0 turns 1% Kamikaze 0 ★★★ 0 turns 1% Prod 0 ★★★ 0 turns 1% Axe 0 ★★★ 0 turns 1% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope 0 ★★★ 0 turns 1% Parachute 0 ★ 0 turns 1% Bungee rope 0 ★ 0 turns 1% Teleport ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 1% Homing pigeon 0 ★★★ 0 turns 1% Mad cow 0 ★★★ 0 turns 1% Holy hand-grenade 0 ★★★ 0 turns 1% Old woman 0 ★★★ 0 turns 1% Sheep launcher 0 ★★★ 0 turns 1% Super sheep 0 ★★★ 0 turns 1% Mole bomb 0 ★★★ 0 turns 1% Magic bullet 0 ★ 0 turns 6% Indian nuclear test 0 ★ 0 turns 1% Mole squadron 0 ★ 0 turns 16% Game options Options Setting Hot-seat time 0 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Anti Worm select at turn start Yes Round end style Nuclear strike Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 50 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 150 Turn time 45 seconds Round time 10 minutes Number of rounds 1 Blood enabled No Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow Yes Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 3% Homing missile 0 ★★★ 0 turns 3% Mortar 0 ★★★ 0 turns 3% Grenade 0 ★★★ 0 turns 3% Cluster bomb 0 ★ 0 turns 3% Skunk 0 ★★★ 0 turns 3% Petrol bomb 0 ★★★ 0 turns 3% Banana bomb 0 ★★★ 0 turns 3% Handgun 0 ★★★ 0 turns 3% Shotgun 0 ★★★ 0 turns 3% Uzi 0 ★★★ 0 turns 3% Minigun 0 ★★★ 0 turns 3% Longbow 0 ★★★ 0 turns 3% Airstrike 0 ★★★ 0 turns 3% Napalm strike 0 ★★★ 0 turns 3% Mine 0 ★★★ 0 turns 3% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Axe 0 ★★★ 0 turns 3% Blowtorch ∞ ★★★★★ 0 turns 0% Drill ∞ ★★★★★ 0 turns 0% Girder ∞ ★★★ 0 turns 0% Ninja rope 1 ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 3% Sheep 0 ★★★ 0 turns 3% Baseball bat 0 ★★★ 0 turns 3% Flame thrower 0 ★★★ 0 turns 3% Homing pigeon 0 ★★★ 0 turns 3% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 3% Old woman 0 ★★★ 0 turns 3% Sheep launcher 0 ★★★ 0 turns 3% Super sheep 0 ★★★ 0 turns 3% Mole bomb 0 ★★★ 0 turns 3% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 50 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 15 seconds Round time 30 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 70% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 200 Turn time 30 seconds Round time 15 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Prod 1 ★★★ 2 turns 5% Ninja rope ∞ ★★★★★ 2 turns 0% Parachute ∞ ★ 0 turns 0% Teleport 2 ★ 0 turns 2% Invisibility ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 8 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (88) Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 255 Turn time 35 seconds Round time 127 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade Yes Upgraded shotgun Yes Upgraded banana Yes Upgraded longbow Yes Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★ × 14 0 turns 5% Homing missile 0 ★ × 14 0 turns 5% Mortar 0 ★ × 15 0 turns 5% Grenade 0 ★ × 10 0 turns 5% Cluster bomb 0 ★ × 15 0 turns 5% Skunk 0 ★ × 10 0 turns 5% Petrol bomb 0 ★ × 15 0 turns 5% Banana bomb 0 ★ × 14 0 turns 3% Handgun 0 ★ × 14 0 turns 5% Shotgun 0 ★ × 14 0 turns 5% Uzi 0 ★ × 14 0 turns 5% Minigun 0 ★ × 14 0 turns 5% Longbow 0 ★ × 14 0 turns 5% Airstrike 0 ★ × 10 0 turns 5% Napalm strike 0 ★ × 10 0 turns 5% Mine 0 ★ × 14 0 turns 5% Fire punch 0 ★ × 14 0 turns 5% Dragonball 0 ★ × 14 0 turns 5% Prod ∞ ★ × 15 0 turns 0% Axe 0 ★★★★ 0 turns 5% Blowtorch ∞ ★ × 14 0 turns 0% Drill ∞ ★ × 14 0 turns 0% Girder 5 ★ × 256 0 turns 5% Ninja rope 2 ★★★★★ 0 turns 1% Parachute ∞ ★★★ 0 turns 0% Bungee rope ∞ ★★★ 0 turns 0% Teleport 1 ★★★ 0 turns 3% Dynamite 0 ★ × 14 0 turns 5% Sheep 0 ★ × 14 0 turns 5% Baseball bat 0 ★ × 14 0 turns 5% Flame thrower 0 ★ × 15 0 turns 5% Homing pigeon 0 ★ × 14 0 turns 5% Mad cow 0 ★ × 14 0 turns 5% Old woman 0 ★ × 14 0 turns 5% Sheep launcher 0 ★ × 14 0 turns 5% Super sheep 0 ★ × 14 0 turns 5% Mole bomb ∞ ★ × 14 0 turns 0% Jet pack 2 ★ × 6 0 turns 0% Low gravity 5 ★★★ 0 turns 0% Freeze 1 ★★★ 0 turns 0% Earthquake 1 ★★★ 0 turns 0% Magic bullet 0 ★★★ 0 turns 24% Indian nuclear test 0 ★★★ 0 turns 4% Salvation army 0 ★★★ 0 turns 99% Mole squadron 0 ★★★ 0 turns 5% Game options Options Setting Hot-seat time 8 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Unknown (2) Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 255 Turn time 35 seconds Round time 127 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade Yes Upgraded shotgun Yes Upgraded banana Yes Upgraded longbow Yes Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★ × 14 0 turns 5% Homing missile 0 ★ × 14 0 turns 2% Mortar 0 ★ × 15 0 turns 5% Grenade 0 ★ × 14 0 turns 5% Cluster bomb 0 ★ × 15 0 turns 5% Petrol bomb 0 ★ × 15 0 turns 5% Banana bomb 0 ★ × 14 0 turns 1% Shotgun 0 ★ × 14 0 turns 5% Minigun 0 ★ × 15 0 turns 5% Airstrike 0 ★ × 15 0 turns 3% Mine 0 ★ × 14 0 turns 5% Axe 0 ★★★★★ 0 turns 3% Blowtorch ∞ ★ × 14 0 turns 0% Drill ∞ ★ × 14 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Dynamite 0 ★ × 14 0 turns 5% Sheep 0 ★ × 14 0 turns 3% Flame thrower 0 ★ × 6 0 turns 5% Homing pigeon 0 ★ × 10 0 turns 2% Mad cow 0 ★ × 14 0 turns 2% Sheep launcher 0 ★ × 14 0 turns 2% Super sheep 0 ★ × 14 0 turns 2% Mole bomb ∞ ★ × 14 0 turns 0% Jet pack 3 ★ × 6 0 turns 0% Magic bullet 0 ★★★ 0 turns 250% Indian nuclear test 0 ★★★ 0 turns 3% Mole squadron 0 ★★★ 0 turns 5% Game options Options Setting Hot-seat time 15 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Anti Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 20 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 30 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★ 0 turns 1% Skunk 0 ★★★ 2 turns 1% Minigun 0 ★★★ 0 turns 1% Airstrike 0 ★★ 5 turns 1% Napalm strike 0 ★★ 7 turns 1% Ninja rope ∞ ★★★★★ 0 turns 1% Parachute ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 2 turns 1% Flame thrower 0 ★★★ 1 turn 2% Homing pigeon 0 ★★★ 1 turn 2% Mad cow 0 ★★★ 1 turn 2% Holy hand-grenade 0 ★★★ 1 turn 2% Old woman 0 ★★★ 1 turn 2% Sheep launcher 0 ★★★ 1 turn 2% Super sheep 0 ★★★ 1 turn 2% Mole bomb ∞ ★★★ 0 turns 2% Low gravity ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 10% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 3 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 150 Turn time 15 seconds Round time 30 minutes Number of rounds 1 Blood enabled No Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb ∞ ★★★ 0 turns 0% Skunk 1 ★★★ 0 turns 0% Petrol bomb 4 ★★★ 0 turns 3% Banana bomb 0 ★★★ 0 turns 1% Handgun ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Uzi ∞ ★★★ 0 turns 0% Minigun 0 ★★★ 0 turns 4% Longbow ∞ ★★★ 0 turns 0% Mine 2 ★★★ 0 turns 3% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Axe 0 ★★★ 0 turns 4% Blowtorch ∞ ★★★ 0 turns 0% Drill ∞ ★★★ 0 turns 0% Girder 3 ★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Bungee rope ∞ ★★★ 0 turns 0% Dynamite 1 ★★★ 0 turns 4% Sheep 0 ★★★ 0 turns 4% Baseball bat 1 ★★★ 0 turns 4% Flame thrower 0 ★★★ 0 turns 4% Mad cow 0 ★★★ 0 turns 4% Holy hand-grenade 0 ★★★ 0 turns 4% Old woman 0 ★★★ 0 turns 4% Sheep launcher 0 ★★★ 0 turns 4% Mole bomb ∞ ★★★ 0 turns 0% Low gravity 3 ★★★ 0 turns 0% Fast walk 3 ★★★ 0 turns 0% Game options Options Setting Hot-seat time 0 seconds Retreat time 3 seconds Rope retreat time 3 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 45 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 20 seconds Round time 7 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 1 ★★★ 1 turn 0% Mortar 5 ★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb 3 ★ 0 turns 0% Skunk 1 ★★★ 1 turn 0% Petrol bomb 3 ★★★ 0 turns 0% Handgun ∞ ★★★ 0 turns 0% Shotgun 3 ★★★ 0 turns 0% Uzi ∞ ★★★ 0 turns 0% Longbow 2 ★★★ 0 turns 0% Airstrike 1 ★★★ 5 turns 0% Napalm strike 1 ★★★ 7 turns 0% Mine 2 ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Kamikaze 1 ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Axe 2 ★★★ 0 turns 0% Blowtorch 3 ★★★ 0 turns 0% Drill ∞ ★★★ 0 turns 0% Girder 2 ★★★ 0 turns 0% Ninja rope 2 ★★★ 0 turns 0% Parachute 2 ★ 0 turns 0% Bungee rope 2 ★ 0 turns 0% Teleport 2 ★ 0 turns 0% Dynamite 1 ★★★ 0 turns 0% Sheep 1 ★★★ 2 turns 0% Baseball bat 1 ★★★ 2 turns 0% Old woman 0 ★★★ 3 turns 5% Super sheep 1 ★★★ 6 turns 0% Mole bomb ∞ ★★★ 0 turns 5% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 45 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 10% Health crate energy 10 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 150 Turn time 45 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Mortar 8 ★★★★★ 2 turns 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb 8 ★★★★★ 2 turns 1% Skunk 0 ★★★ 0 turns 2% Petrol bomb 8 ★★★★★ 2 turns 2% Banana bomb 0 ★★★ 0 turns 2% Handgun 0 ★★★ 0 turns 2% Shotgun ∞ ★★★ 0 turns 0% Uzi 0 ★★★ 0 turns 2% Minigun 3 ★★★★★ 0 turns 0% Longbow 5 ★ × 6 0 turns 0% Napalm strike 0 ★★★ 0 turns 1% Mine 0 ★★★ 0 turns 1% Fire punch 0 ★★★ 0 turns 1% Dragonball 0 ★★★ 0 turns 1% Blowtorch 5 ★★★ 0 turns 0% Drill 5 ★★★ 0 turns 0% Girder 8 ★ × 6 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Teleport 0 ★★★ 0 turns 2% Dynamite 0 ★★ 0 turns 2% Sheep 0 ★★ 0 turns 1% Baseball bat 2 ★ × 6 0 turns 1% Flame thrower 0 ★★★ 0 turns 1% Homing pigeon 0 ★★★ 0 turns 1% Mad cow 0 ★★★ 0 turns 1% Holy hand-grenade 2 ★★★ 0 turns 0% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 4 ★ × 6 0 turns 2% Low gravity 6 ★★★ 0 turns 0% Laser sight 6 ★★★ 0 turns 0% Fast walk ∞ ★★★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards Yes Health crate probability 0% Health crate energy 75 Utility crate probability 0% Hazardous objects None Mine delay Random Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 30 seconds Round time 15 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 1% Homing missile 0 ★★★ 1 turn 3% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 2% Mine 0 ★★★ 0 turns 2% Ninja rope 0 ★★★★★ 0 turns 1% Parachute ∞ ★ 0 turns 1% Bungee rope 0 ★ 0 turns 1% Teleport 0 ★ 0 turns 1% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Homing pigeon 0 ★★★ 0 turns 3% Mad cow 0 ★★★ 0 turns 3% Holy hand-grenade 0 ★★★ 0 turns 3% Old woman 0 ★★★ 0 turns 3% Sheep launcher 0 ★★★ 0 turns 3% Super sheep 0 ★★★ 0 turns 3% Mole bomb 0 ★★★ 0 turns 1% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 100% Health crate energy 20 Utility crate probability 0% Hazardous objects None Mine delay Random Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 15 seconds Round time 15 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 1 turn 0% Mine ∞ ★★★ 1 turn 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Enabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 100% Health crate energy 50 Utility crate probability 100% Hazardous objects 8 × Mines & oil drums Mine delay Random Dud mines Yes Manual worm placement No Initial worm energy 200 Turn time 45 seconds Round time 15 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 1% Homing missile 0 ★★★ 0 turns 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb ∞ ★★★ 0 turns 0% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Handgun 0 ★★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 1% Uzi 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 1% Longbow ∞ ★★★ 0 turns 0% Airstrike 0 ★★★ 0 turns 1% Napalm strike 0 ★★★ 0 turns 1% Mine 0 ★★★ 0 turns 1% Fire punch 0 ★★★ 0 turns 1% Dragonball 0 ★★★ 0 turns 1% Kamikaze 0 ★★★ 0 turns 1% Prod 0 ★★★ 0 turns 1% Axe 0 ★★★ 0 turns 1% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★★★ 0 turns 1% Ninja rope 1 ★ 0 turns 1% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport 0 ★ 0 turns 1% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 1% Homing pigeon 0 ★★★ 0 turns 1% Mad cow 0 ★★★ 0 turns 1% Holy hand-grenade 0 ★★★ 0 turns 1% Old woman 0 ★★★ 0 turns 1% Sheep launcher 0 ★★★ 0 turns 1% Super sheep 0 ★★★ 0 turns 1% Mole bomb 0 ★★★ 0 turns 1% Jet pack 0 ★ × 6 0 turns 1% Low gravity 0 ★ 0 turns 1% Laser sight ∞ ★ 0 turns 0% Fast walk ∞ ★ 0 turns 0% Freeze 0 ★ 0 turns 1% Super banana bomb 0 ★ 0 turns 1% Mine Strike 0 ★ 0 turns 1% Girder starter pack 0 ★★★ 0 turns 1% Earthquake 0 ★ 0 turns 1% Scales of justice 0 ★ 0 turns 1% Ming vase 0 ★ 0 turns 1% Mike's carpet bomb 0 ★ 0 turns 1% Mole squadron 0 ★ 0 turns 16% Game options Options Setting Hot-seat time 15 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Drop energy to 1 Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 65 Turn time 10 seconds Round time 10 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Homing missile ∞ ★★★★★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 15 seconds Round time 25 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile ∞ ★★★ 0 turns 0% Mortar 0 ★★★ 0 turns 1% Grenade ∞ ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 2 turns 1% Petrol bomb ∞ ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Shotgun ∞ ★★★ 0 turns 0% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★★★ 5 turns 1% Napalm strike 0 ★★★ 7 turns 1% Mine ∞ ★★★ 0 turns 1% Prod ∞ ★★★ 0 turns 0% Axe 0 ★★★ 0 turns 1% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope 0 ★★★ 0 turns 1% Parachute 0 ★ 0 turns 1% Bungee rope 0 ★ 0 turns 1% Teleport 0 ★ 0 turns 1% Dynamite ∞ ★★★ 0 turns 1% Sheep ∞ ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon ∞ ★★★ 0 turns 2% Mad cow ∞ ★★★ 0 turns 2% Holy hand-grenade ∞ ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Low gravity ∞ ★ 0 turns 0% Magic bullet ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 6 seconds Retreat time 6 seconds Rope retreat time 6 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Drop energy to 1 Sudden death water rise 13 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 100 Turn time 66 seconds Round time 6 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 6 ★★★ 0 turns 0% Homing missile 6 ★★★ 0 turns 1% Mortar 6 ★★★ 0 turns 1% Grenade 6 ★★★ 0 turns 1% Cluster bomb 6 ★★★ 0 turns 1% Skunk 0 ★★★ 0 turns 1% Petrol bomb 6 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Shotgun 6 ★★★ 0 turns 0% Minigun 6 ★★★ 0 turns 2% Longbow 6 ★★★ 0 turns 1% Airstrike 0 ★★★ 0 turns 1% Napalm strike 0 ★★★ 0 turns 1% Mine 6 ★★★ 0 turns 1% Fire punch 6 ★★★ 0 turns 0% Dragonball 6 ★★★ 0 turns 0% Prod 6 ★★★ 0 turns 0% Axe 0 ★★★ 0 turns 1% Blowtorch 6 ★★★ 0 turns 1% Drill 6 ★★★ 0 turns 1% Girder 6 ★★★ 0 turns 1% Ninja rope 0 ★★★ 0 turns 1% Parachute ∞ ★ 0 turns 1% Bungee rope ∞ ★ 0 turns 1% Teleport 0 ★ 0 turns 1% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 6 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 6 ★★★ 0 turns 2% Mole squadron 0 ★ 0 turns 5% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 60 seconds Round time 45 minutes Number of rounds 1 Blood enabled No Aqua sheep Yes Sheep heaven Yes Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile ∞ ★★★ 0 turns 0% Mortar ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb ∞ ★★★ 0 turns 0% Skunk ∞ ★★★ 0 turns 0% Petrol bomb ∞ ★★★ 0 turns 0% Banana bomb ∞ ★★★ 0 turns 0% Handgun ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Uzi ∞ ★★★ 0 turns 0% Minigun ∞ ★★★ 0 turns 0% Longbow ∞ ★★★ 0 turns 0% Airstrike ∞ ★★★ 0 turns 0% Napalm strike ∞ ★★★ 0 turns 0% Mine ∞ ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Kamikaze ∞ ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Axe ∞ ★★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Drill ∞ ★★★ 0 turns 0% Girder ∞ ★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Dynamite ∞ ★★★ 0 turns 0% Sheep ∞ ★★★ 0 turns 0% Baseball bat ∞ ★★★ 0 turns 0% Flame thrower ∞ ★★★ 0 turns 0% Homing pigeon ∞ ★★★ 0 turns 0% Mad cow ∞ ★★★ 0 turns 0% Holy hand-grenade ∞ ★★★ 0 turns 0% Old woman ∞ ★★★ 0 turns 0% Sheep launcher ∞ ★★★ 0 turns 0% Super sheep ∞ ★★★ 0 turns 0% Mole bomb ∞ ★★★ 0 turns 0% Jet pack ∞ ★ × 6 0 turns 0% Low gravity ∞ ★★★ 0 turns 0% Laser sight ∞ ★★★ 0 turns 0% Fast walk ∞ ★★★ 0 turns 0% Invisibility ∞ ★★★ 0 turns 0% Freeze ∞ ★★★ 0 turns 0% Super banana bomb ∞ ★★★ 0 turns 0% Mine Strike ∞ ★★★ 0 turns 0% Girder starter pack ∞ ★★★ 0 turns 0% Earthquake ∞ ★★★ 0 turns 0% Ming vase ∞ ★★★ 0 turns 0% Mike's carpet bomb ∞ ★★★ 0 turns 0% Magic bullet ∞ ★★★ 0 turns 0% Indian nuclear test ∞ ★★★ 0 turns 0% Select worm ∞ ★★★ 0 turns 0% Salvation army ∞ ★★★ 0 turns 0% Mole squadron ∞ ★★★ 0 turns 0% MB bomb ∞ ★★★ 0 turns 0% Concrete donkey ∞ ★★★ 0 turns 0% Suicide bomber ∞ ★★★ 0 turns 0% Sheep strike ∞ ★★★ 0 turns 0% Mail strike ∞ ★★★ 0 turns 0% Armageddon ∞ ★★★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 100% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 60 seconds Round time 45 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Mine ∞ ★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 60 seconds Round time 45 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Game options Options Setting Hot-seat time 0 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays Yes Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 200 Turn time 15 seconds Round time 15 minutes Number of rounds 2 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★ 1 turn 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 2 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★★★ 5 turns 1% Napalm strike 0 ★★★ 7 turns 1% Mine 0 ★★★ 0 turns 1% Axe 0 ★★★ 0 turns 1% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope 0 ★★★★★ 0 turns 1% Parachute 0 ★ 0 turns 1% Bungee rope 0 ★ 0 turns 1% Teleport 0 ★ 0 turns 1% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Low gravity ∞ ★ 0 turns 0% Armageddon ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 50 Utility crate probability 0% Hazardous objects None Mine delay Random Dud mines No Manual worm placement Yes Initial worm energy 250 Turn time 15 seconds Round time 120 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven Yes Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★ 0 turns 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 1 turn 1% Cluster bomb 0 ★★ 0 turns 1% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★★★ 0 turns 1% Napalm strike 0 ★★★ 0 turns 1% Mine 0 ★★★ 1 turn 1% Axe 0 ★★★ 0 turns 1% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope 0 ★★★★★ 0 turns 1% Parachute 0 ★ 0 turns 1% Bungee rope 0 ★ 0 turns 1% Teleport ∞ ★ 0 turns 1% Dynamite 0 ★★★ 3 turns 1% Sheep 0 ★ 1 turn 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep ∞ ★ 0 turns 0% Mole bomb 0 ★★★ 0 turns 2% Freeze 0 ★ 0 turns 83% Game options Options Setting Hot-seat time 0 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 45 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 50% Health crate energy 50 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 150 Turn time 20 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Teleport 4 ★ 0 turns 0% Sheep 0 ★★★ 0 turns 5% Super sheep ∞ ★★★ 0 turns 5% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 127% Donor cards Yes Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (72) Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 180 Turn time 45 seconds Round time 5 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Petrol bomb 8 ★ × 11 0 turns 0% Banana bomb 0 ★ × 11 0 turns 246% Handgun 0 ★ × 15 0 turns 246% Shotgun 0 ★★★★★ 0 turns 246% Uzi 0 ★ × 14 0 turns 246% Minigun 0 ★★★ 0 turns 246% Mine 8 ★ × 11 0 turns 0% Dragonball 0 ★ × 15 0 turns 246% Prod ∞ ★★★ 0 turns 0% Axe 0 ★★★ 0 turns 246% Dynamite 0 ★★★★ 0 turns 246% Sheep 0 ★★★★ 0 turns 246% Baseball bat 0 ★ × 15 0 turns 246% Flame thrower 0 ★★ 0 turns 246% Holy hand-grenade 0 ★★★ 0 turns 246% Old woman 0 ★★★★ 0 turns 246% Jet pack 2 ★★★ 0 turns 0% Fast walk 1 ★★★ 0 turns 0% Select worm 2 ★★★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Drop energy to 1 Sudden death water rise 20 pixels/turn Weapon crate probability 20% Donor cards No Health crate probability 10% Health crate energy 25 Utility crate probability 10% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 100 Turn time 45 seconds Round time 15 minutes Number of rounds 2 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled Yes Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 1 ★★★ 1 turn 1% Mortar 5 ★★★ 0 turns 1% Grenade ∞ ★★★ 0 turns 1% Cluster bomb 3 ★★★ 0 turns 1% Skunk 1 ★★★ 2 turns 1% Petrol bomb 2 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Handgun ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Uzi ∞ ★★★ 0 turns 0% Minigun 0 ★★★ 0 turns 2% Longbow 2 ★★★ 0 turns 1% Airstrike 1 ★★★ 5 turns 1% Napalm strike 1 ★★★ 7 turns 1% Mine 2 ★★★ 0 turns 1% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Kamikaze 1 ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Axe 2 ★★★ 0 turns 1% Blowtorch 3 ★★★ 0 turns 1% Drill 3 ★★★ 0 turns 1% Girder 3 ★★★ 0 turns 1% Ninja rope 5 ★★★ 0 turns 1% Parachute 2 ★ 0 turns 1% Bungee rope 2 ★ 0 turns 1% Teleport 2 ★ 0 turns 1% Dynamite 1 ★★★ 0 turns 1% Sheep 1 ★★★ 0 turns 1% Baseball bat 1 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 20 seconds Round time 25 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile ∞ ★★★ 0 turns 0% Mortar ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb ∞ ★★★ 0 turns 0% Skunk ∞ ★★★ 0 turns 0% Petrol bomb ∞ ★★★ 0 turns 0% Handgun ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Uzi ∞ ★★★ 0 turns 0% Mine ∞ ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Kamikaze ∞ ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Drill ∞ ★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Dynamite ∞ ★★★ 0 turns 0% Sheep ∞ ★★★ 0 turns 0% Flame thrower ∞ ★★★ 0 turns 0% Old woman ∞ ★★★ 0 turns 0% Mole bomb ∞ ★★★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Fast walk ∞ ★ 0 turns 0% Freeze ∞ ★ 0 turns 0% Select worm ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 0 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 150 Turn time 45 seconds Round time 5 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade Yes Upgraded shotgun Yes Upgraded banana Yes Upgraded longbow Yes Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★ × 10 0 turns 1% Homing missile 0 ★★★ 1 turn 1% Mortar 0 ★ × 15 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★ × 10 0 turns 1% Skunk 0 ★ × 10 2 turns 1% Petrol bomb 0 ★ × 14 0 turns 1% Banana bomb 0 ★ × 13 0 turns 1% Shotgun 0 ★★★ 0 turns 1% Uzi 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★ × 10 5 turns 1% Napalm strike 0 ★ × 10 7 turns 1% Mine 0 ★★★ 0 turns 1% Fire punch 0 ★ × 14 0 turns 1% Dragonball 0 ★ × 14 0 turns 1% Kamikaze 1 ★★★ 0 turns 0% Axe 0 ★★★ 0 turns 1% Blowtorch ∞ ★ × 15 0 turns 0% Drill ∞ ★ × 15 0 turns 0% Girder ∞ ★ × 14 0 turns 0% Parachute ∞ ★ × 13 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport 1 ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★ × 15 0 turns 1% Flame thrower 0 ★ × 10 0 turns 1% Homing pigeon 0 ★★★ 0 turns 1% Mad cow 0 ★★★ 0 turns 1% Holy hand-grenade 0 ★★★ 0 turns 1% Old woman 0 ★★★ 0 turns 1% Sheep launcher 0 ★★★ 0 turns 1% Super sheep 0 ★★★ 0 turns 1% Mole bomb ∞ ★ × 14 0 turns 0% Low gravity 1 ★ × 13 0 turns 0% Fast walk 1 ★ 0 turns 0% Game options Options Setting Hot-seat time 15 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 200 Turn time 30 seconds Round time 15 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★ 1 turn 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 2 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★★★ 5 turns 1% Napalm strike 0 ★★★ 7 turns 1% Mine 0 ★★★ 0 turns 1% Axe 0 ★★★ 0 turns 1% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope ∞ ★★★★★ 0 turns 1% Parachute ∞ ★ 0 turns 1% Bungee rope 0 ★ 0 turns 1% Teleport 0 ★ 0 turns 1% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Game options Options Setting Hot-seat time 5 seconds Retreat time 7 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 45 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 70% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Oil drums Mine delay 3 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 200 Turn time 20 seconds Round time 15 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Petrol bomb ∞ ★★★ 0 turns 0% Teleport 1 ★ 0 turns 0% Freeze 0 ★ 0 turns 83% Game options Options Setting Hot-seat time 15 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 30 seconds Round time 45 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★ 1 turn 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 2 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★★★ 5 turns 1% Napalm strike 0 ★★★ 7 turns 1% Mine ∞ ★★★ 0 turns 1% Axe 0 ★★★ 0 turns 1% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope 0 ★★★★★ 0 turns 1% Parachute 0 ★ 0 turns 1% Bungee rope ∞ ★ 0 turns 1% Teleport 0 ★ 0 turns 1% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Fast walk ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 15 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 200 Turn time 30 seconds Round time 15 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 0 ★★★ 1 turn 1% Mortar 0 ★★★ 0 turns 1% Grenade ∞ ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 2 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★★★ 5 turns 1% Napalm strike 0 ★★★ 7 turns 1% Mine 0 ★★★ 0 turns 1% Fire punch ∞ ★★★ 0 turns 0% Axe 0 ★★★ 0 turns 1% Blowtorch 4 ★★★ 0 turns 1% Drill 4 ★★★ 0 turns 1% Girder 4 ★★★ 0 turns 1% Ninja rope 0 ★★★★★ 0 turns 1% Parachute 0 ★ 0 turns 1% Bungee rope 0 ★ 0 turns 1% Teleport 4 ★ 0 turns 1% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Low gravity ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 14 seconds Retreat time 4 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 45 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 0% Health crate energy 50 Utility crate probability 0% Hazardous objects 250 × Mines Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 100 Turn time 24 seconds Round time 5 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Longbow ∞ ★ × 6 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Teleport 0 ★★★ 0 turns 5% Low gravity ∞ ★★★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 3 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Anti Worm select at turn start No Round end style Nothing Sudden death water rise 5 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay Random Dud mines Yes Manual worm placement No Initial worm energy 100 Turn time 30 seconds Round time 10 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 0 ★★★ 1 turn 3% Mortar 0 ★★★ 0 turns 1% Grenade ∞ ★★★ 0 turns 0% Cluster bomb 0 ★★★ 0 turns 2% Skunk 0 ★★★ 2 turns 2% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Handgun 0 ★★★ 0 turns 1% Shotgun ∞ ★★★ 0 turns 0% Uzi 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 3% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★★★ 5 turns 2% Napalm strike 0 ★★★ 7 turns 2% Mine 0 ★★★ 0 turns 1% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Kamikaze ∞ ★★★ 0 turns 0% Prod ∞ ★★★★★ 0 turns 0% Axe 0 ★★★ 0 turns 1% Blowtorch 2 ★★★ 0 turns 2% Girder 3 ★★★ 0 turns 3% Ninja rope 5 ★★★★ 0 turns 4% Parachute 1 ★ 0 turns 0% Bungee rope 1 ★ 0 turns 0% Teleport 2 ★ 0 turns 3% Dynamite 0 ★★★ 0 turns 4% Sheep 1 ★★★ 0 turns 2% Baseball bat 0 ★★★ 0 turns 2% Flame thrower 0 ★★★ 0 turns 4% Homing pigeon 0 ★★★ 0 turns 4% Mad cow 0 ★★★ 0 turns 4% Holy hand-grenade 0 ★★★ 0 turns 4% Old woman 0 ★★★ 0 turns 4% Sheep launcher 0 ★★★ 0 turns 4% Super sheep 0 ★★★ 0 turns 4% Mole bomb 0 ★★★ 0 turns 1% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 45 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 80 Turn time 1 second Round time 10 seconds Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Petrol bomb ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Mine ∞ ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Teleport ∞ ★★★ 0 turns 0% Flame thrower ∞ ★★★ 0 turns 0% Mad cow 1 ★★★ 2 turns 0% Jet pack ∞ ★★★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Anti Worm select at turn start Yes Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 100 Turn time 30 seconds Round time 5 minutes Number of rounds 3 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 1 ★★★ 0 turns 0% Homing missile 1 ★★★ 0 turns 0% Mortar 1 ★★★ 0 turns 0% Grenade 1 ★★★ 0 turns 0% Cluster bomb 1 ★★★ 0 turns 0% Skunk 1 ★★★ 0 turns 0% Petrol bomb 1 ★★★ 0 turns 0% Banana bomb 1 ★★★ 0 turns 0% Handgun 1 ★★★ 0 turns 0% Shotgun 1 ★★★ 0 turns 0% Uzi 1 ★★★ 0 turns 0% Minigun 1 ★★★ 0 turns 0% Longbow 1 ★★★ 0 turns 0% Airstrike 1 ★★★ 2 turns 0% Napalm strike 1 ★★★ 2 turns 0% Mine 1 ★★★ 0 turns 0% Fire punch 1 ★★★ 0 turns 0% Dragonball 1 ★★★ 0 turns 0% Kamikaze 1 ★★★ 0 turns 0% Prod 1 ★★★ 0 turns 0% Axe 1 ★★★ 0 turns 0% Blowtorch 1 ★★★ 0 turns 0% Drill 1 ★★★ 0 turns 0% Girder 1 ★★★★★ 0 turns 0% Ninja rope 1 ★★★★★ 0 turns 0% Parachute 1 ★ 0 turns 0% Bungee rope 1 ★ 0 turns 0% Teleport 1 ★ 0 turns 0% Dynamite 1 ★★★ 0 turns 0% Sheep 1 ★★★ 0 turns 0% Baseball bat 1 ★★★ 0 turns 0% Flame thrower 1 ★★★ 0 turns 0% Homing pigeon 1 ★★★ 0 turns 0% Mad cow 1 ★★★ 0 turns 0% Holy hand-grenade 1 ★★★ 0 turns 0% Old woman 1 ★★★ 0 turns 0% Sheep launcher 1 ★★★ 0 turns 0% Super sheep 1 ★★★ 0 turns 0% Mole bomb 1 ★★★ 0 turns 0% Jet pack 1 ★ 0 turns 0% Low gravity 1 ★ 0 turns 0% Laser sight 1 ★ 0 turns 0% Fast walk 1 ★ 0 turns 0% Invisibility 1 ★ 0 turns 0% Freeze 1 ★ 0 turns 0% Super banana bomb 1 ★ 0 turns 0% Mine Strike 1 ★ 2 turns 0% Girder starter pack 1 ★ 0 turns 0% Earthquake 1 ★ 4 turns 0% Scales of justice 1 ★ 0 turns 0% Ming vase 1 ★ 0 turns 0% Mike's carpet bomb 1 ★ 2 turns 0% Magic bullet 1 ★ 0 turns 0% Indian nuclear test 1 ★ 8 turns 0% Select worm 1 ★ 0 turns 0% Salvation army 1 ★ 0 turns 0% Mole squadron 1 ★ 2 turns 0% MB bomb 1 ★ 0 turns 0% Concrete donkey 1 ★ 6 turns 0% Suicide bomber 1 ★ 0 turns 0% Sheep strike 1 ★ 2 turns 0% Mail strike 1 ★ 2 turns 0% Armageddon 1 ★ 6 turns 0% - Error creating thumbnail: Unrecognized scheme version.
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