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Date Name Thumbnail Size Description Versions
06:46, 27 January 2022 Banana Show.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time7 seconds
Rope retreat time7 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeEnabled
Worm select at turn startNo
Round end styleDrop energy to 1
Sudden death water rise20 pixels/turn
Weapon crate probability100%
Donor cardsYes
Health crate probability100%
Health crate energy255
Utility crate probability100%
Hazardous objects8 × Mines & oil drums
Mine delay3 seconds
Dud minesYes
Manual worm placementNo
Initial worm energy255
Turn time13 seconds
Round time5 minutes
Number of rounds3
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile0★★★★★0 turns1%
Banana bomb★★★★★0 turns0%
Airstrike0★★★★★0 turns1%
Napalm strike0★★★★★0 turns1%
Ninja rope★★★★★0 turns0%
Teleport0 turns0%
Homing pigeon0★★★★★0 turns1%
Super sheep0★★★★★0 turns1%
Jet pack25 turns0%
Fast walk0 turns0%
221 bytes Scheme taken from TUS (Gelio's upload - cup version) 1
06:33, 16 July 2023 Artillery.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeYes
Stockpiling modeEnabled
Worm select at turn startYes
Round end styleNuclear strike
Sudden death water rise5 pixels/turn
Weapon crate probability20%
Donor cardsNo
Health crate probability10%
Health crate energy50
Utility crate probability20%
Hazardous objects8 × Mines
Mine delay0 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy100
Turn time30 seconds
Round time15 minutes
Number of rounds2
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile2★★★1 turn1%
Mortar★★★0 turns0%
Grenade★★★0 turns0%
Cluster bomb5★★★0 turns0%
Petrol bomb2★★★0 turns1%
Banana bomb1★★5 turns0%
Handgun★★★0 turns0%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Kamikaze1★★★0 turns0%
Prod★★★0 turns0%
Blowtorch3★★★0 turns1%
Drill3★★★0 turns0%
Girder0★★★0 turns1%
Ninja rope3★★★0 turns1%
Teleport20 turns1%
Sheep0★★★0 turns1%
221 bytes Artillery scheme (intrinsic), taken from [http://proxy.worms2d.info/data/schemes/schemes.xml HostingBuddy schemes] (number 6). 1
02:33, 31 August 2021 Runaway.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise20 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy100
Turn time6 seconds
Round time5 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Grenade20 turns0%
Petrol bomb10 turns0%
Axe★★★★★0 turns0%
Ninja rope★★★★★0 turns0%
Baseball bat★★★★★0 turns0%
221 bytes Scheme taken from [http://worms.org.ua/forum/viewtopic.php?t=2323 a russian website]: WoRmS.oRg.Ua. Upload and post made by Maxxis in 2008. This new version was uploaded to fix the previous one which was not working well. 2
06:42, 16 July 2023 Zwitter's Artillery.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeYes
Stockpiling modeEnabled
Worm select at turn startYes
Round end styleNuclear strike
Sudden death water rise5 pixels/turn
Weapon crate probability20%
Donor cardsNo
Health crate probability10%
Health crate energy50
Utility crate probability20%
Hazardous objects8 × Mines
Mine delay0 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy100
Turn time15 seconds
Round time15 minutes
Number of rounds2
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile2★★★1 turn1%
Mortar★★★0 turns0%
Grenade★★★0 turns0%
Cluster bomb5★★★0 turns0%
Petrol bomb2★★★0 turns1%
Banana bomb1★★5 turns0%
Handgun★★★0 turns0%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Kamikaze1★★★0 turns0%
Prod★★★0 turns0%
Blowtorch3★★★0 turns1%
Drill3★★★0 turns0%
Girder0★★★0 turns1%
Ninja rope0★★★0 turns1%
Teleport20 turns1%
Sheep0★★★0 turns1%
221 bytes Zwitter's Artillery WO tournament scheme variation, taken from [http://2014w.wormolympics.com/tournaments/show/1604 this page]. 1
00:50, 4 January 2011 Worms Basketball.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time30 seconds
Round time15 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile0★★★1 turn1%
Mortar0★★★0 turns1%
Grenade0★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★2 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb0★★★0 turns1%
Minigun0★★★0 turns2%
Longbow0★★★0 turns1%
Airstrike0★★★5 turns1%
Napalm strike0★★★7 turns1%
Mine0★★★0 turns1%
Axe0★★★0 turns1%
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope★★★★★0 turns1%
Parachute00 turns1%
Bungee rope00 turns1%
Teleport00 turns1%
Dynamite0★★★6 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
221 bytes Worms Basketball scheme. 1
18:20, 9 April 2011 Professional WxW.wsc (file)
Game options
OptionsSetting
Hot-seat time8 seconds
Retreat time3 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDraw
Sudden death water rise253 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability100%
Health crate energy0
Utility crate probability0%
Hazardous objectsNone
Mine delayRandom
Dud minesNo
Manual worm placementNo
Initial worm energy150
Turn time30 seconds
Round time127 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Grenade★★★0 turns0%
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Old woman★ × 120 turns0%
Sheep launcher★ × 120 turns0%
Mole bomb★ × 140 turns0%
221 bytes Sudden death now ends the game, because the health crates would disappear. 2
03:52, 10 September 2020 BWFWHRR.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time15 seconds
Rope retreat time15 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleDraw
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy1
Turn time1 second
Round time120 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeYes
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★★★0 turns0%
Grenade★★★★★0 turns0%
Petrol bomb★★★★★0 turns0%
Shotgun★★★★★0 turns0%
Mine★★★★★0 turns0%
Fire punch★★★★★0 turns0%
Ninja rope★★★★★0 turns0%
Baseball bat★★★★★0 turns0%
Mad cow★★★★★0 turns0%
Holy hand-grenade★★★★★0 turns0%
Low gravity★★★0 turns0%
221 bytes   1
17:44, 17 December 2023 Jetpack Blitz.wsc (file)
Game options
OptionsSetting
Hot-seat time0 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise20 pixels/turn
Weapon crate probability100%
Donor cardsNo
Health crate probability50%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (8)
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy150
Turn time30 seconds
Round time10 minutes
Number of rounds2
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★★1 turn5%
Grenade00 turns5%
Cluster bomb00 turns5%
Handgun0★★★0 turns5%
Shotgun0★★★0 turns5%
Uzi0★★★0 turns5%
Minigun0★★★0 turns1%
Airstrike00 turns3%
Napalm strike00 turns2%
Mine00 turns3%
Fire punch0★★★0 turns5%
Dragonball00 turns5%
Prod0 turns0%
Blowtorch★★★0 turns0%
Drill★★★0 turns0%
Dynamite0★★★0 turns2%
Sheep00 turns2%
Baseball bat00 turns3%
Jet pack★ × 560 turns0%
221 bytes Jetpack Blitz scheme, taken from its TUS [https://www.tus-wa.com/schemes/scheme-2296/ scheme page]. 1
07:20, 23 April 2021 Worms 2 BnG.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy50
Utility crate probability0%
Hazardous objects8 × Unknown (20)
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time15 seconds
Round time30 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Grenade★★★0 turns0%
Shotgun★★★0 turns0%
Fire punch★★★0 turns0%
Blowtorch3★★★0 turns0%
Drill3★★★0 turns0%
Girder1★★★0 turns0%
Teleport0 turns0%
Low gravity0 turns0%
221 bytes   1
07:27, 25 April 2022 Rfw original 1st gen.wsc (file)
Game options
OptionsSetting
Hot-seat time15 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (40)
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy200
Turn time25 seconds
Round time15 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile★★★0 turns0%
Grenade★★★0 turns0%
Cluster bomb★★★0 turns0%
Petrol bomb★★★0 turns0%
Banana bomb★★0 turns0%
Minigun★★★0 turns0%
Mine★★★0 turns0%
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Dynamite★★★0 turns0%
Sheep★★★0 turns0%
Flame thrower★★★0 turns0%
Homing pigeon★★★0 turns0%
Mad cow★★0 turns0%
Holy hand-grenade★★★0 turns0%
Old woman★★★0 turns0%
Sheep launcher★★★0 turns0%
Super sheep★★★0 turns0%
221 bytes Scheme extracted from the replay taken from Deadcode's WO backup. The replay is from [https://web.archive.org/web/20131103203647/http://2008.wormolympics.com/tournaments/show/283#results this 2008 tournament]. 1
19:28, 9 December 2023 Parachute Game.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability10%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (8)
Mine delay3 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy100
Turn time15 seconds
Round time25 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Grenade★★★0 turns0%
Banana bomb00 turns5%
Handgun0 turns0%
Longbow0 turns0%
Fire punch0 turns0%
Blowtorch0 turns0%
Drill0 turns0%
Girder★★★★★0 turns0%
Parachute0 turns0%
Teleport0 turns0%
221 bytes Parachute Game scheme taken from [https://www.tus-wa.com/schemes/scheme-5368/ this] TUS scheme page. The upload on the page was made thanks to Albino. 1
07:36, 2 June 2021 Plopper.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise20 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy250
Turn time5 seconds
Round time1 minute
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★★★0 turns0%
Mortar1★★★0 turns0%
Grenade★★★★★0 turns0%
Cluster bomb30 turns0%
Petrol bomb3★★★0 turns0%
Banana bomb3★★0 turns0%
Blowtorch★★★0 turns0%
Girder5★★★0 turns0%
Parachute★★★0 turns0%
Teleport1★★★0 turns0%
Low gravity★★★0 turns0%
221 bytes   1
23:40, 3 May 2022 Bungee Plop.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (24)
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy100
Turn time30 seconds
Round time30 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Grenade0★★★0 turns4%
Cluster bomb0★★★0 turns1%
Petrol bomb0★★★0 turns1%
Shotgun0★★★0 turns246%
Uzi0★★★0 turns1%
Mine★★★0 turns4%
Fire punch0★★★0 turns1%
Axe0★★★0 turns1%
Drill★★★0 turns0%
Bungee rope0 turns0%
Dynamite0★★0 turns3%
Sheep0★★0 turns3%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns1%
Homing pigeon0★★0 turns3%
Mad cow0★★0 turns2%
Holy hand-grenade0★★★0 turns1%
Old woman0★★0 turns3%
Sheep launcher0★★0 turns3%
Super sheep0★★★0 turns1%
Jet pack0 turns0%
Invisibility00 turns1%
221 bytes Bungee Plop by wormystormy scheme, taken from [https://www.tus-wa.com/schemes/scheme-1161/ this] TUS page. 1
01:42, 5 January 2022 Sheep Wars.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeYes
Stockpiling modeEnabled
Worm select at turn startNo
Round end styleNuclear strike
Sudden death water rise5 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability60%
Health crate energy25
Utility crate probability40%
Hazardous objects8 × Oil drums
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time45 seconds
Round time10 minutes
Number of rounds1
Blood enabledNo
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Ninja rope0★★★0 turns1%
Teleport0 turns0%
Super sheep★★★0 turns0%
Jet pack1★★★★★0 turns0%
Invisibility0 turns0%
221 bytes Sheep Wars scheme (precursor of Supersheeper) 1
04:07, 31 July 2023 Race Around a Man.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleDraw
Sudden death water rise20 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy150
Turn time30 seconds
Round time120 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile0★★★1 turn1%
Mortar0★★★0 turns1%
Grenade0★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★2 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb0★★★0 turns1%
Minigun0★★★0 turns2%
Longbow0★★★0 turns1%
Airstrike0★★★5 turns1%
Napalm strike0★★★7 turns1%
Mine0★★★0 turns1%
Axe0★★★0 turns1%
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope★★★★★0 turns0%
Parachute0 turns1%
Bungee rope00 turns1%
Teleport00 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
221 bytes Race Around a Man scheme, taken from the [https://www.wmdb.org/14344 original map] on WMDB. 1
19:19, 25 July 2010 The One.wsc (file)
Game options
OptionsSetting
Hot-seat time0 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise20 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Mines & oil drums
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time15 seconds
Round time10 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile1★★★6 turns0%
Mortar★★0 turns0%
Grenade★★★0 turns0%
Cluster bomb3★★0 turns0%
Skunk1★★★0 turns0%
Petrol bomb2★★★2 turns0%
Longbow1★★★0 turns0%
Mine2★★★0 turns0%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Axe1★★★0 turns0%
Blowtorch★★★0 turns0%
Drill★★★0 turns0%
Girder5★★★0 turns0%
Parachute54 turns0%
Bungee rope0 turns0%
Teleport10 turns0%
Baseball bat1★★★0 turns0%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
Fast walk10 turns0%
221 bytes The One scheme taken from the 2010 Worm Olympics tournament. 1
20:54, 18 January 2011 Jetpack BnG.wsc (file)
Game options
OptionsSetting
Hot-seat time15 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability100%
Health crate energy15
Utility crate probability0%
Hazardous objectsNone
Mine delay0 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy169
Turn time20 seconds
Round time99 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile0★★★1 turn1%
Mortar0★★★0 turns1%
Grenade★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★2 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb0★★★0 turns1%
Minigun0★★★0 turns2%
Longbow0★★★0 turns1%
Airstrike0★★★5 turns1%
Napalm strike0★★★7 turns1%
Mine0★★★0 turns1%
Axe0★★★0 turns1%
Blowtorch3★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope0★★★0 turns1%
Parachute00 turns1%
Bungee rope00 turns1%
Teleport30 turns1%
Dynamite0★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
Jet pack★ × 800 turns0%
Low gravity★ × 800 turns0%
221 bytes Jetpack BnG scheme file. 1
04:56, 12 June 2010 Trick Race.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time35 seconds
Round time40 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Ninja rope★ × 60 turns0%
Parachute★★★0 turns0%
221 bytes A Trick Race scheme 1
22:47, 20 August 2022 Inverted Boom Race.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×0
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNuclear strike
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objectsNone
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy1
Turn time30 seconds
Round time0 minutes
Number of rounds2
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Mortar★★★0 turns0%
Grenade★★★0 turns0%
Petrol bomb★★★0 turns0%
Shotgun★★★0 turns0%
Minigun★★★0 turns0%
Sheep★★★0 turns0%
Homing pigeon★★★0 turns0%
Mad cow★★★0 turns0%
Holy hand-grenade★★★0 turns0%
Low gravity0 turns0%
Magic bullet0 turns0%
Select worm00 turns158%
Mole squadron00 turns7%
Sheep strike00 turns1%
Mail strike00 turns115%
297 bytes Inverted Boom Race scheme by sbs, taken from [https://www.wmdb.org/31081 this] WMDB map. 1
09:07, 30 January 2021 Knock Race (series).wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objectsNone
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy1
Turn time30 seconds
Round time120 minutes
Number of rounds3
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile0★★★0 turns2%
Grenade0★★★0 turns2%
Cluster bomb0★★★0 turns2%
Petrol bomb0★★★0 turns2%
Banana bomb0★★★0 turns3%
Shotgun0★★★0 turns1%
Uzi0★★★0 turns1%
Minigun0★★★0 turns3%
Airstrike0★★★0 turns1%
Napalm strike0★★★0 turns1%
Mine0★★★★★0 turns1%
Axe0★★★0 turns2%
Ninja rope★ × 2560 turns0%
Parachute★★★0 turns0%
Teleport★★★0 turns0%
Dynamite0★★★0 turns3%
Sheep0★★★0 turns3%
Baseball bat0★★★0 turns2%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns3%
Mad cow0★★★0 turns3%
Holy hand-grenade0★★★0 turns4%
Old woman0★★★0 turns3%
Sheep launcher0★★★0 turns3%
Super sheep0★★★0 turns3%
Mole bomb0★★★0 turns1%
Jet pack★★★0 turns0%
Fast walk★★★0 turns0%
Select worm0 turns0%
297 bytes   1
08:06, 3 December 2020 Triple Shopper.wsc (file)
Game options
OptionsSetting
Hot-seat time8 seconds
Retreat time0 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeEnabled
Worm select at turn startNo
Round end styleNuclear strike
Sudden death water rise0 pixels/turn
Weapon crate probability100%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Mines & oil drums
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy250
Turn time40 seconds
Round time20 minutes
Number of rounds2
Blood enabledNo
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka3★★★0 turns51%
Homing missile0★★★0 turns60%
Grenade00 turns17%
Airstrike0★★★0 turns41%
Mine0★★★0 turns10%
Drill3★★★0 turns0%
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Dynamite00 turns57%
Sheep00 turns58%
Homing pigeon00 turns5%
Mad cow0★ × 110 turns40%
Holy hand-grenade00 turns41%
Old woman00 turns16%
Sheep launcher00 turns6%
Super sheep00 turns5%
Mole bomb0★ × 150 turns8%
Magic bullet00 turns3%
Indian nuclear test00 turns3%
Select worm100 turns0%
Mole squadron00 turns7%
297 bytes   1
04:03, 20 May 2022 Primitive Flat Earth Apocalypse.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time33 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×0
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleDraw
Sudden death water rise0 pixels/turn
Weapon crate probability100%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Unknown (32)
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy1
Turn time50 seconds
Round time7 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Blowtorch★ × 211 turn0%
Girder00 turns1%
Ninja rope★★★★★1 turn0%
Teleport11 turn0%
Mole bomb★ × 211 turn0%
Jet pack★ × 61 turn0%
Freeze★★★0 turns0%
Girder starter pack1★★★0 turns0%
Earthquake0★★★0 turns8%
Magic bullet0★★★0 turns1%
Indian nuclear test0★★★0 turns1%
Select worm★★★255 turns164%
Mole squadron0★★★0 turns77%
Concrete donkey0★★★0 turns71%
Mail strike0★★★0 turns19%
Armageddon★★★1 turn1%
297 bytes Scheme extracted from a this replay file. It was never published until today. It served as inspiration for the scheme Flat Earth Apocalypse. 1
22:10, 8 January 2021 Teleporting.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise20 pixels/turn
Weapon crate probability100%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Mines & oil drums
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy150
Turn time10 seconds
Round time5 minutes
Number of rounds2
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunYes
Upgraded bananaNo
Upgraded longbowYes
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★★0 turns1%
Homing missile0★★★0 turns1%
Mortar0★★★0 turns1%
Grenade0★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★0 turns1%
Petrol bomb0★★★0 turns1%
Shotgun0★★★0 turns1%
Minigun0★★★0 turns1%
Longbow0★★★0 turns1%
Airstrike0★★★0 turns1%
Napalm strike0★★★0 turns1%
Mine0★★★0 turns1%
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Girder0★ × 100 turns1%
Teleport★★★0 turns0%
Dynamite0★★★0 turns1%
Sheep0★★★0 turns1%
Flame thrower0★★★0 turns1%
Homing pigeon0★★★0 turns1%
Mad cow0★★★0 turns1%
Holy hand-grenade0★★★0 turns1%
Old woman0★★★0 turns1%
Sheep launcher0★★★0 turns1%
Super sheep0★★★0 turns1%
Mole bomb0★★★0 turns1%
Earthquake00 turns8%
Magic bullet00 turns3%
Indian nuclear test00 turns3%
Mole squadron00 turns3%
297 bytes   1
23:25, 10 October 2020 Mortal.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time2 seconds
Rope retreat time0 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability40%
Health crate energy50
Utility crate probability0%
Hazardous objects20 × Oil drums
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy200
Turn time10 seconds
Round time60 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Mortar★★★0 turns0%
Uzi5★★★0 turns0%
Prod★★★0 turns0%
Blowtorch★★★0 turns0%
Drill3★★★0 turns0%
Teleport2★★★0 turns0%
Jet pack3★★★0 turns5%
Low gravity★★★0 turns5%
Laser sight0★★★0 turns5%
Fast walk★★★0 turns5%
Invisibility0★★★0 turns5%
Freeze0★★★0 turns5%
Super banana bomb00 turns5%
Mine Strike1★★★1 turn0%
Girder starter pack0★★★0 turns5%
Scales of justice1★★★1 turn15%
Ming vase00 turns5%
Mike's carpet bomb15 turns5%
Magic bullet0★★★0 turns200%
Indian nuclear test0★★★0 turns7%
Select worm0★★★0 turns164%
Mole squadron00 turns7%
MB bomb00 turns1%
297 bytes   1
06:59, 24 December 2021 Worm-Hole Mission.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeEnabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability100%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (24)
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy250
Turn time60 seconds
Round time60 minutes
Number of rounds1
Blood enabledNo
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★★0 turns4%
Homing missile0★★★0 turns2%
Mortar0★★★0 turns4%
Grenade0★★★0 turns3%
Cluster bomb0★★★0 turns4%
Banana bomb0★★★0 turns1%
Shotgun0★★★0 turns2%
Minigun0★★★0 turns2%
Airstrike0★★★0 turns1%
Mine0★★★0 turns2%
Fire punch0★★★0 turns1%
Prod★★★0 turns0%
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Dynamite0★★★0 turns1%
Sheep0★★★0 turns5%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Old woman0★★★0 turns5%
Sheep launcher0★★★0 turns5%
Super sheep0★★★0 turns1%
Mole bomb0★★★0 turns1%
Jet pack★ × 60 turns0%
Low gravity0 turns0%
Magic bullet00 turns6%
Indian nuclear test00 turns24%
Select worm20 turns0%
Mole squadron00 turns11%
Mail strike00 turns136%
Armageddon00 turns128%
297 bytes Scheme taken from [https://www.wmdb.org/24200 this] WMDB map by sbs. 1
07:47, 8 September 2021 MineBomber.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×0
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise5 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Unknown (244)
Mine delay0 seconds
Dud minesYes
Manual worm placementNo
Initial worm energy200
Turn time20 seconds
Round time15 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Mine★★★★★0 turns0%
Jet pack★ × 60 turns0%
Low gravity1★★★0 turns0%
Mine Strike★★★★1 turn0%
Select worm10 turns0%
Mole squadron00 turns7%
Mail strike00 turns9%
297 bytes Scheme file taken from the attachment of the [https://www.wmdb.org/10157 original MineBomber map] uploaded to WMDB. 1
21:22, 29 May 2011 Professional WxW with LG.wsc (file)
Game options
OptionsSetting
Hot-seat time8 seconds
Retreat time3 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDraw
Sudden death water rise253 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability100%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Unknown (40)
Mine delayRandom
Dud minesNo
Manual worm placementNo
Initial worm energy150
Turn time30 seconds
Round time127 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Grenade★★★0 turns0%
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Old woman★ × 120 turns0%
Sheep launcher★ × 120 turns0%
Mole bomb★ × 140 turns0%
Low gravity0 turns0%
297 bytes A variation of Professional WxW. (With LG) 1
05:03, 20 August 2020 First Beef Race.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleDrop energy to 1
Sudden death water rise20 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy100
Utility crate probability0%
Hazardous objects8 × Unknown (40)
Mine delayRandom
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time45 seconds
Round time60 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeYes
Upgraded shotgunYes
Upgraded bananaNo
Upgraded longbowYes
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Teleport★★★★★0 turns0%
Mad cow★★★0 turns0%
Jet pack0 turns0%
Select worm★★★0 turns0%
297 bytes   1
21:01, 13 November 2023 Burning Girders vs Holy War.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsYes
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objectsNone
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy200
Turn time20 seconds
Round time20 minutes
Number of rounds2
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Petrol bomb★★★0 turns0%
Girder★ × 120 turns0%
Parachute★★★0 turns0%
Bungee rope★★★0 turns0%
Teleport3★★★0 turns0%
Holy hand-grenade★★★★★1 turn0%
Low gravity★★★0 turns0%
Girder starter pack★★★0 turns0%
297 bytes Burning Girders vs. Holy War scheme taken from [https://www.wmdb.org/30539 this map]. It is a scheme of the Duel of Schemes (series). 1
04:05, 3 December 2013 Mine Runner.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects250 × Mines
Mine delay3 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy200
Turn time128 seconds
Round time15 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile0★★★1 turn1%
Mortar0★★★0 turns1%
Grenade0★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★2 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb★★★★★0 turns1%
Minigun0★★★0 turns2%
Longbow0★★★0 turns1%
Airstrike0★★★5 turns1%
Napalm strike0★★★7 turns1%
Mine0★★★0 turns1%
Axe0★★★0 turns1%
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope★★★★★0 turns1%
Parachute0 turns1%
Bungee rope00 turns1%
Teleport00 turns1%
Dynamite0★★★6 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
Low gravity0 turns0%
297 bytes Mine Runner scheme, obtained from Blame The Pixel. 1
12:55, 19 November 2023 PlanetBanana.wsc (file)
Game options
OptionsSetting
Hot-seat time0 seconds
Retreat time1 second
Rope retreat time1 second
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeEnabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise20 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay1 second
Dud minesNo
Manual worm placementYes
Initial worm energy244
Turn time15 seconds
Round time5 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★ × 100 turns1%
Homing missile0★★★1 turn1%
Mortar0★ × 150 turns1%
Grenade0★★★0 turns1%
Cluster bomb0★ × 100 turns1%
Skunk0★ × 102 turns1%
Petrol bomb0★ × 140 turns1%
Banana bomb0★ × 130 turns1%
Shotgun0★★★0 turns1%
Uzi0★★★0 turns1%
Minigun0★★★0 turns2%
Longbow0★★★0 turns1%
Airstrike0★ × 105 turns1%
Napalm strike0★ × 107 turns1%
Mine0★★★0 turns1%
Fire punch0★ × 140 turns1%
Dragonball0★ × 140 turns1%
Axe0★★★0 turns1%
Dynamite0★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat0★ × 150 turns1%
Flame thrower0★ × 100 turns1%
Homing pigeon0★★★0 turns1%
Mad cow0★★★0 turns1%
Holy hand-grenade0★★★0 turns1%
Old woman0★★★0 turns1%
Sheep launcher0★★★0 turns1%
Super sheep0★★★0 turns1%
Super banana bomb0 turns0%
Earthquake00 turns5%
Magic bullet00 turns1%
Mail strike00 turns219%
297 bytes Original PlanetBanana scheme, taken from the [https://www.wmdb.org/28743 original map] by flapjack. 1
15:33, 3 December 2023 The Calling.wsc (file)
Game options
OptionsSetting
Hot-seat time0 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×2
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDrop energy to 1
Sudden death water rise20 pixels/turn
Weapon crate probability100%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Mines & oil drums
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy222
Turn time11 seconds
Round time99 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenYes
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile0★★★1 turn1%
Mortar0★★★0 turns1%
Grenade0★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★2 turns1%
Petrol bomb0★★★1 turn1%
Banana bomb0★★★7 turns1%
Minigun00 turns2%
Longbow00 turns1%
Airstrike1★★★0 turns1%
Napalm strike07 turns1%
Mine0★★★0 turns1%
Axe0★★★0 turns1%
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope0★★★0 turns1%
Parachute00 turns1%
Bungee rope00 turns1%
Teleport00 turns1%
Dynamite0★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★9 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
Mine Strike0 turns0%
Earthquake1★★★★★20 turns0%
Mike's carpet bomb125 turns0%
Mole squadron1★★★★★15 turns0%
297 bytes Original The Calling scheme file, taken from its [https://www.wmdb.org/14983 original map page] on WMDB. 1
20:27, 29 April 2011 LG Battle Race without weapons.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (40)
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time30 seconds
Round time99 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Teleport0 turns0%
Low gravity0 turns0%
297 bytes A Battle Race variation with LG and without weapons. The scheme was taken from Worm Olympics. 1
01:44, 4 December 2023 Bat Festival.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time6 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDrop energy to 1
Sudden death water rise0 pixels/turn
Weapon crate probability10%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects10 × Mines
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy250
Turn time33 seconds
Round time120 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Longbow1★★★0 turns1%
Prod★★★★★0 turns0%
Parachute0 turns0%
Bungee rope0 turns0%
Baseball bat★★★★★0 turns0%
Low gravity0 turns0%
Laser sight0 turns0%
Fast walk0 turns0%
297 bytes Bat Festival scheme, taken from the [https://www.wmdb.org/21911 original map], released by emteka on WMDB. 1
20:48, 19 January 2023 Building Convention.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability100%
Health crate energy20
Utility crate probability0%
Hazardous objects16 × Mines & oil drums
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy210
Turn time30 seconds
Round time30 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★2 turns0%
Grenade★★★2 turns0%
Mine★★★2 turns0%
Girder★ × 2552 turns0%
Ninja rope★★★★★2 turns0%
Parachute2 turns0%
Teleport11 turn0%
Girder starter pack10 turns0%
297 bytes Building Convention (BuildConv) scheme, taken from its TUS [https://www.tus-wa.com/schemes/scheme-2137/ scheme page]. 1
04:06, 12 June 2023 Rumble and Ramble.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time3 seconds
Rope retreat time6 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise20 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy20
Utility crate probability0%
Hazardous objects8 × Mines & oil drums
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time6 seconds
Round time4 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Mortar1★ × 150 turns4%
Grenade★★★0 turns0%
Cluster bomb2★★★0 turns3%
Skunk1★★★4 turns2%
Petrol bomb4★★★0 turns4%
Banana bomb0★ × 128 turns1%
Handgun★★★0 turns0%
Shotgun★★★0 turns0%
Uzi★★★0 turns0%
Minigun0★★★0 turns3%
Longbow★★★0 turns0%
Mine★★★0 turns0%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Prod★★★0 turns0%
Axe1★★★★★0 turns3%
Blowtorch3★★★0 turns0%
Drill3★★★0 turns0%
Girder3★★★0 turns0%
Ninja rope★★0 turns0%
Parachute★★★0 turns0%
Bungee rope★★★0 turns0%
Teleport1★★★0 turns0%
Dynamite1★★★0 turns2%
Sheep0★★★4 turns2%
Baseball bat1★★★2 turns0%
Flame thrower1★★★0 turns4%
Mad cow0★ × 128 turns2%
Holy hand-grenade18 turns1%
Old woman0★★★8 turns2%
Sheep launcher08 turns1%
Mole bomb2★★★0 turns3%
Low gravity★★★0 turns0%
Fast walk4★★★0 turns0%
297 bytes Rumble and Ramble scheme, taken from its TUS [https://www.tus-wa.com/schemes/scheme-1017/ scheme page]. 1
03:50, 28 February 2023 Rubber Baseball.wsc (file)
Game options
OptionsSetting
Hot-seat time15 seconds
Retreat time4 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (40)
Mine delayRandom
Dud minesYes
Manual worm placementNo
Initial worm energy200
Turn time120 seconds
Round time99 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Longbow0 turns0%
Ninja rope★★★★★0 turns0%
Parachute★★★★★0 turns0%
Teleport0 turns0%
Baseball bat★ × 150 turns0%
Select worm0 turns0%
Mole squadron00 turns7%
Sheep strike00 turns1%
297 bytes Rubber Baseball scheme file (created by Ponty). 1
02:45, 5 August 2022 Fly The Mine.wsc (file)
Game options
OptionsSetting
Hot-seat time15 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeAnti
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsYes
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy250
Turn time20 seconds
Round time120 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★★0 turns255%
Homing missile0★★★0 turns255%
Grenade0★★★0 turns255%
Cluster bomb0★★★0 turns255%
Petrol bomb0★★★0 turns255%
Shotgun0★★★0 turns255%
Minigun0★★★0 turns255%
Longbow0★★★0 turns255%
Mine★★★★★0 turns255%
Axe0★★★0 turns255%
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Teleport0 turns0%
Dynamite0★★★0 turns255%
Sheep0★★★0 turns255%
Baseball bat0★★★0 turns255%
Flame thrower0★★★0 turns255%
Homing pigeon0★★★0 turns255%
Mad cow00 turns255%
Holy hand-grenade0★★★0 turns255%
Old woman0★★★0 turns255%
Sheep launcher0★★★0 turns255%
Super sheep0★★★0 turns255%
Low gravity0 turns0%
Select worm0 turns0%
Mole squadron00 turns7%
Sheep strike00 turns1%
297 bytes Fly The Mine scheme, taken from [https://www.wmdb.org/10221 this page]. 1
23:39, 22 May 2022 Sheep Fort.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time3 seconds
Rope retreat time3 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability20%
Health crate energy30
Utility crate probability0%
Hazardous objects8 × Unknown (16)
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy153
Turn time15 seconds
Round time127 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Ninja rope0 turns0%
Teleport0 turns0%
Super sheep★★★0 turns0%
Jet pack0 turns0%
Fast walk0 turns0%
Select worm0 turns0%
Suicide bomber0 turns0%
297 bytes Sheep Fort scheme taken from HostingBuddy's [http://proxy.worms2d.info/data/schemes/schemes.xml list of schemes]. 1
09:29, 25 February 2021 Chute Madness.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time45 seconds
Rope retreat time45 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy100
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time20 seconds
Round time10 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Parachute★★★0 turns0%
Teleport★★★0 turns0%
Jet pack★★★0 turns0%
Low gravity★★★0 turns0%
Invisibility★★★0 turns0%
Select worm★★★0 turns0%
Armageddon★★★0 turns0%
297 bytes   1
07:03, 24 December 2021 Black Hole Shopper by DassFass.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time5 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability200%
Donor cardsYes
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects10 × Mines
Mine delayRandom
Dud minesNo
Manual worm placementNo
Initial worm energy250
Turn time30 seconds
Round time60 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka100★ × 110 turns0%
Homing missile0★★★0 turns5%
Mortar0★★★0 turns7%
Grenade0★★★0 turns7%
Cluster bomb0★★★0 turns6%
Skunk0★★★0 turns5%
Petrol bomb0★★★0 turns5%
Minigun0★★★0 turns5%
Mine0★★★0 turns7%
Drill★★★0 turns0%
Ninja rope★★★★★0 turns0%
Parachute★★★0 turns0%
Teleport4★★★0 turns1%
Dynamite0★★★0 turns6%
Sheep0★★★0 turns5%
Baseball bat0★★★0 turns5%
Flame thrower0★★★0 turns5%
Homing pigeon0★★★0 turns5%
Mad cow0★★★0 turns5%
Holy hand-grenade0★★★0 turns5%
Old woman0★★★0 turns5%
Sheep launcher0★★★0 turns5%
Super sheep0★★★0 turns5%
Low gravity0 turns0%
Freeze10 turns0%
Earthquake0128 turns3%
Ming vase00 turns1%
Magic bullet00 turns5%
Indian nuclear test0128 turns5%
Select worm10 turns164%
Mole squadron0128 turns1%
Mail strike0128 turns131%
297 bytes Scheme taken from [https://www.wmdb.org/35000 this] WMDB map by DassFass. 1
13:09, 3 September 2020 Quickdraw.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time6 seconds
Rope retreat time6 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise20 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects15 × Mines & oil drums
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy55
Turn time10 seconds
Round time3 minutes
Number of rounds2
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile1★★★5 turns1%
Mortar0★★★0 turns1%
Grenade1★★★5 turns1%
Cluster bomb00 turns1%
Skunk0★★★0 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb0★★★0 turns1%
Handgun★★★1 turn0%
Shotgun★★★1 turn0%
Uzi★★★1 turn0%
Minigun0★★★0 turns2%
Longbow★★★1 turn1%
Airstrike0★★★0 turns1%
Napalm strike0★★★0 turns1%
Mine1★★★5 turns1%
Fire punch1★★★1 turn0%
Dragonball1★★★1 turn0%
Prod1★★★1 turn0%
Axe1★★★1 turn1%
Blowtorch1★★★1 turn1%
Drill1★★★1 turn1%
Girder3★★★★★0 turns1%
Ninja rope★★★★★0 turns1%
Parachute0 turns1%
Bungee rope00 turns1%
Teleport30 turns1%
Dynamite0★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat1★★★1 turn1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb1★★★1 turn2%
Jet pack10 turns0%
Low gravity0 turns0%
Fast walk0 turns0%
Freeze10 turns0%
Girder starter pack1★★★★★5 turns0%
Select worm30 turns0%
297 bytes   1
04:59, 4 January 2022 Worm Ball Race.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time0 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time20 seconds
Round time60 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile0★★★1 turn1%
Mortar0★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★2 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb0★★★0 turns1%
Minigun0★★★0 turns2%
Longbow0★★★0 turns1%
Airstrike0★★★5 turns1%
Napalm strike0★★★7 turns1%
Fire punch★★★★★0 turns0%
Dragonball0 turns0%
Prod★★★★0 turns0%
Axe0★★★0 turns1%
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Bungee rope00 turns1%
Teleport0 turns1%
Dynamite0★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
Fast walk0 turns0%
Select worm★★★0 turns0%
297 bytes Worm Ball Race scheme by Red Wraith. 1
09:23, 26 August 2020 Hoops.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Unknown (244)
Mine delay0 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy100
Turn time10 seconds
Round time120 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Mine★ × 2550 turns0%
Dragonball★★★0 turns0%
Low gravity0 turns0%
Mole squadron00 turns5%
297 bytes   1
17:48, 20 September 2020 Surf Race.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time3 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleDraw
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (244)
Mine delayRandom
Dud minesYes
Manual worm placementYes
Initial worm energy255
Turn time40 seconds
Round time120 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Teleport0 turns0%
Low gravity0 turns0%
Select worm0 turns0%
297 bytes   1
02:00, 24 March 2022 Shotgun Race.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise20 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time20 seconds
Round time3 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Shotgun★★★0 turns0%
Parachute00 turns5%
Bungee rope00 turns5%
297 bytes Shotgun Race scheme obtained via Bloopy. 1
05:55, 24 December 2021 BlackHole FD.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeEnabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise45 pixels/turn
Weapon crate probability100%
Donor cardsYes
Health crate probability40%
Health crate energy25
Utility crate probability40%
Hazardous objects5 × Mines & oil drums
Mine delayRandom
Dud minesYes
Manual worm placementNo
Initial worm energy200
Turn time30 seconds
Round time6 minutes
Number of rounds2
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka9★★★0 turns0%
Homing missile0★★★0 turns2%
Grenade0★★★0 turns5%
Cluster bomb0★★★0 turns1%
Skunk0★★★★★0 turns2%
Petrol bomb0★★★0 turns1%
Banana bomb00 turns1%
Airstrike0★★★★★0 turns1%
Napalm strike0★★★★★0 turns1%
Mine0★★★0 turns5%
Fire punch0★ × 150 turns1%
Kamikaze2★★★★★0 turns0%
Prod2★★★★★0 turns0%
Axe0★★★0 turns1%
Blowtorch0★ × 150 turns1%
Drill★ × 140 turns0%
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Dynamite0★★★0 turns4%
Sheep0★★★0 turns2%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns1%
Homing pigeon0★★★0 turns1%
Mad cow00 turns1%
Holy hand-grenade0★★★0 turns3%
Old woman0★★★0 turns3%
Sheep launcher0★★★0 turns3%
Super sheep00 turns1%
Mole bomb0★ × 150 turns5%
Jet pack30 turns0%
Fast walk40 turns0%
Indian nuclear test00 turns4%
Mole squadron0★★★★★0 turns14%
Concrete donkey00 turns9%
Suicide bomber2★★★★★0 turns55%
Sheep strike00 turns1%
Mail strike00 turns136%
Armageddon00 turns113%
297 bytes Black Hole Shopper variation scheme by DENnis. 1
00:50, 10 December 2023 Rubber Rush.wsc (file)
Game options
OptionsSetting
Hot-seat time15 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise45 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Mines & oil drums
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy200
Turn time30 seconds
Round time5 minutes
Number of rounds2
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledYes
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka3★★★0 turns0%
Homing missile1★★★1 turn1%
Mortar0★★★0 turns1%
Grenade3★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk1★★★2 turns1%
Petrol bomb2★★★0 turns1%
Banana bomb0★★★0 turns1%
Handgun★★★0 turns0%
Shotgun3★★★0 turns0%
Uzi3★★★0 turns0%
Minigun0★★★0 turns2%
Longbow2★★★0 turns1%
Airstrike1★★★3 turns1%
Napalm strike1★★★4 turns1%
Mine3★★★0 turns1%
Fire punch3★★★0 turns0%
Dragonball3★★★0 turns0%
Kamikaze1★★★0 turns0%
Prod★★★0 turns0%
Axe2★★★0 turns1%
Blowtorch★★★0 turns1%
Drill★★★0 turns1%
Girder3★★★0 turns1%
Ninja rope3★★★1 turn1%
Parachute20 turns1%
Bungee rope20 turns1%
Teleport00 turns1%
Dynamite1★★★0 turns1%
Sheep1★★★0 turns1%
Baseball bat1★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
Jet pack12 turns0%
Low gravity11 turn0%
Select worm20 turns0%
Mole squadron00 turns5%
297 bytes Rubber Rush scheme taken from [http://2012.wormolympics.com/t807 this] WO event. 1
21:15, 4 November 2023 Baseball Race.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleDraw
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delayRandom
Dud minesYes
Manual worm placementYes
Initial worm energy255
Turn time40 seconds
Round time120 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Teleport0 turns0%
Baseball bat★★★0 turns0%
Holy hand-grenade★ × 2560 turns0%
Jet pack0 turns0%
Low gravity0 turns0%
Select worm0 turns0%
297 bytes Baseball Race scheme, taken from [https://wsdb.fullwormage.com/432 this page] of WSDB website. The original map description has a broken link, but it says the number is 432. User:FoxHound:FoxHound verified the scheme and it works perfectly. 1
02:18, 6 June 2011 TTRR.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (8)
Mine delay1 second
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time128 seconds
Round time45 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile0★★★1 turn1%
Mortar0★★★0 turns1%
Grenade0★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★2 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb0★★★0 turns1%
Minigun0★★★0 turns2%
Longbow0★★★0 turns1%
Airstrike0★★★5 turns1%
Napalm strike0★★★7 turns1%
Mine0★★★0 turns1%
Axe0★★★0 turns1%
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope★★★★★0 turns0%
Parachute0 turns1%
Bungee rope00 turns1%
Teleport00 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
Select worm0 turns0%
297 bytes This scheme was taken from TUS classic league. 1
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