User contributions
From Worms Knowledge Base
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- 06:29, 2 December 2013 (diff | hist) . . (0) . . File:PortsCenter-preview.jpg (uploaded a new version of "File:PortsCenter-preview.jpg": Used screengrab of title card rather than Google+ page.) (current)
- 06:21, 2 December 2013 (diff | hist) . . (+70) . . N File:PortsCenter-preview.jpg (Sourced from [http://gplus.to/portscenter PortsCenter's Google+ page].)
- 06:18, 2 December 2013 (diff | hist) . . (0) . . m User:Squirminator2k (→In the Worms community)
- 06:17, 2 December 2013 (diff | hist) . . (+23) . . User:Squirminator2k (→Other Projects)
- 06:16, 2 December 2013 (diff | hist) . . (+442) . . User:Squirminator2k
- 06:09, 2 December 2013 (diff | hist) . . (+1,514) . . User:Squirminator2k
- 05:54, 2 December 2013 (diff | hist) . . (+222) . . WormPrefs
- 05:48, 2 December 2013 (diff | hist) . . (+238) . . Releases (first generation)
- 18:55, 26 June 2013 (diff | hist) . . (-3) . . Clockworm Orange (→History)
- 18:53, 26 June 2013 (diff | hist) . . (0) . . Schemes (Moved Clockworm Orange)
- 18:52, 26 June 2013 (diff | hist) . . (+2,920) . . N Clockworm Orange (Created page with "{{ParentArticle|Schemes}} {{Game setup|file=ClockWorm_Orange.wsc|scheme=Clockworm Orange|map=Any|worms=Any, though works best with teams of 4}} '''Clockworm Orange''' is a sc...")
- 18:36, 26 June 2013 (diff | hist) . . (0) . . N File:ClockWorm Orange.wsc (current)
- 04:56, 24 June 2013 (diff | hist) . . (+374) . . Dream17
- 04:54, 24 June 2013 (diff | hist) . . (-13) . . Community (→Forums: Replaced Team17 forum link (now obsolete) with the link to the recently relaunched Dream17 forum.)
- 03:10, 20 May 2013 (diff | hist) . . (+166) . . Tricks and glitches (first generation)
- 20:40, 8 May 2013 (diff | hist) . . (+125) . . m Control defaults to CD32 controller if cd.device is installed (current)
- 20:32, 8 May 2013 (diff | hist) . . (-15) . . Loading maps saved with DeluxePaint or Personal Paint "Stencil" feature active crashes the game
- 20:29, 8 May 2013 (diff | hist) . . (+223) . . N Talk:Game locks up if active worm dies while executing a Fire Punch (Created page with "Is "locks up" the correct term to use for this glitch? The mouse is still responsive and the game is still technically playing, it's just the turn won't end. --~~~~") (current)
- 20:28, 8 May 2013 (diff | hist) . . (+172) . . Game locks up if active worm dies while executing a Fire Punch
- 20:19, 8 May 2013 (diff | hist) . . (-3) . . Tricks and glitches (first generation) (→Weapon-specific)
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