Difference between revisions of "Schemed"

From Worms Knowledge Base

Jump to: navigation, search
m
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{lowercase title}}
 
{{lowercase title}}
 
{{ParentArticle|[[Software]]}}
 
{{ParentArticle|[[Software]]}}
 +
{{Software_infobox
 +
| name = Neoschemed
 +
| screenshot = Neoschemed_screenshot.png
 +
| developer = [[People/MEDVEDx64|MEDVEDx64]]
 +
| version = 1.1 / 10 August 2020
 +
| games = [[Worms Armageddon|W:A]]
 +
| platforms = Windows, Linux, macOS
 +
| language = C#
 +
| license = Apache 2.0
 +
| website = [https://github.com/MEDVEDx64/Neoschemed github]
 +
| download =
 +
Neoschemed (1.1):<br/>
 +
* [https://worms2d.info/files/Neoschemed_1.1.zip Cross-platform (247 kB)]
 +
}}
 +
 
{{Software_infobox
 
{{Software_infobox
 
| name = schemed
 
| name = schemed
Line 8: Line 23:
 
| games = [[Worms Armageddon|W:A]]
 
| games = [[Worms Armageddon|W:A]]
 
| platforms = Windows, Linux (32/64 bit)
 
| platforms = Windows, Linux (32/64 bit)
 +
| language = C
 
| license = Open-source
 
| license = Open-source
| website = [https://github.com/MEDVEDx64/schemed/ github]
+
| website = [https://github.com/MEDVEDx64/schemed github]
| download = [http://myfiles.my1.ru/wa/other/medved/schemed-0.2.3.zip Bundle (74,2 kB)]
+
| download =  
 +
schemed (0.2.3):<br/>
 +
* [https://myfiles.my1.ru/wa/other/medved/schemed-0.2.3.zip Bundle (74,2 kB)]
 
}}
 
}}
  
'''schemed''' (not to be confused with [[SchemeEd]]) is a terminal editor for the schemes of Worms Armageddon. It's initially targeted to Windows and Linux operating systems, but it's open-source and can be compiled for use on any other system.
+
'''schemed''' (not to be confused with [[SchemeEd]]) is a terminal editor for the schemes of Worms Armageddon. Its main features are: "hot" and batch edit-save of scheme(s), [[RubberWorm]] features support, automatic conversion of v1 schemes into v2, showing the scheme contents and support of multiple operating systems. Usage examples can be found in the readme file.
  
Its main features are: "hot" and batch edit-save of scheme(s), [[RubberWorm]] features support, automatic conversion of v1 schemes into v2, showing the scheme contents and support of non-Windows OSes.
+
'''Neoschemed''' is a complete rewrite of the original program in C#, using .NET Core and the [https://gitlab.com/Syroot/Worms Syroot.Worms] library. It includes full support for the manipulation of [[Game_scheme_file#Extended_options|version 3 schemes]]. It is compatible with Windows, Linux and macOS out of the box, but [https://dotnet.microsoft.com/download/dotnet-core .NET Core runtime] must be installed.
 
+
Examples of the usage can be found in the readme file.
+
  
 
== Version history ==
 
== Version history ==
  
* 0.2.3 (28 Oct 2012) - added -rknock feature of [[RubberWorm]] 0.0.1.12
+
* Neoschemed 1.1 (10 Aug 2020) - .wsc extension can now be omitted from file names; shorter weapons help printout.
* 0.2.2 (28 Aug 2012) - power values are now classically off-set by 1 (i.e. from 1 to 256) and setting 0 will set 256 as zero power, now the -p argument also shows the file's signature, fixed checks of file length and signature, fixed "-rkaosmod 5".  
+
* Neoschemed 1.0 (01 Aug 2020) - remade from scratch and supports [[Game_scheme_file#Extended_options|version 3 schemes]]. Schemes will be automatically upgraded to v3 upon saving, but a command-line switch ("-v 1" or "-v 2") can be used to override the target scheme version.
* 0.2.0 (27 Aug 2012) - rewritten most of schm.c, decreasing its size 4x. Added automatic conversion of v1 schemes into v2. Added linux amd64 binary.
+
* schemed 0.2.3 (28 Oct 2012) - added -rknock feature of [[RubberWorm]] 0.0.1.12.
* 0.1.7 (20 May 2012) - first public beta.
+
* schemed 0.2.2 (28 Aug 2012) - power values are now classically off-set by 1 (i.e. from 1 to 256) and setting 0 will set 256 as zero power, now the -p argument also shows the file's signature, fixed checks of file length and signature, fixed "-rkaosmod 5".  
 +
* schemed 0.2.0 (27 Aug 2012) - rewritten most of schm.c, decreasing its size 4x. Added automatic conversion of v1 schemes into v2. Added linux amd64 binary.
 +
* schemed 0.1.7 (20 May 2012) - first public beta.
 +
 
 +
{{OSS}}

Latest revision as of 22:29, 9 August 2020

(Up to Software)
Neoschemed
Neoschemed screenshot
Developer: MEDVEDx64
Latest version: 1.1 / 10 August 2020
Supported games: W:A
Platform(s): Windows, Linux, macOS
Language: C#
License: Apache 2.0
Website: github
Download: Neoschemed (1.1):
schemed
schemed screenshot
Developer: MEDVEDx64
Latest version: 0.2.3 / 28 October 2012
Supported games: W:A
Platform(s): Windows, Linux (32/64 bit)
Language: C
License: Open-source
Website: github
Download: schemed (0.2.3):

schemed (not to be confused with SchemeEd) is a terminal editor for the schemes of Worms Armageddon. Its main features are: "hot" and batch edit-save of scheme(s), RubberWorm features support, automatic conversion of v1 schemes into v2, showing the scheme contents and support of multiple operating systems. Usage examples can be found in the readme file.

Neoschemed is a complete rewrite of the original program in C#, using .NET Core and the Syroot.Worms library. It includes full support for the manipulation of version 3 schemes. It is compatible with Windows, Linux and macOS out of the box, but .NET Core runtime must be installed.

Version history

  • Neoschemed 1.1 (10 Aug 2020) - .wsc extension can now be omitted from file names; shorter weapons help printout.
  • Neoschemed 1.0 (01 Aug 2020) - remade from scratch and supports version 3 schemes. Schemes will be automatically upgraded to v3 upon saving, but a command-line switch ("-v 1" or "-v 2") can be used to override the target scheme version.
  • schemed 0.2.3 (28 Oct 2012) - added -rknock feature of RubberWorm 0.0.1.12.
  • schemed 0.2.2 (28 Aug 2012) - power values are now classically off-set by 1 (i.e. from 1 to 256) and setting 0 will set 256 as zero power, now the -p argument also shows the file's signature, fixed checks of file length and signature, fixed "-rkaosmod 5".
  • schemed 0.2.0 (27 Aug 2012) - rewritten most of schm.c, decreasing its size 4x. Added automatic conversion of v1 schemes into v2. Added linux amd64 binary.
  • schemed 0.1.7 (20 May 2012) - first public beta.
Personal tools