Difference between revisions of "Salvation Army"

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(Overhang trick)
m (Reverted edits by FoxHound (talk) to last revision by Balee)
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It moves at a constant speed of 2 pixels per 3 frames and doesn't jump. Upon colliding with a tall enough wall, it turns around and continues walking.
 
It moves at a constant speed of 2 pixels per 3 frames and doesn't jump. Upon colliding with a tall enough wall, it turns around and continues walking.
 
== Tricks and glitches ==
 
* [[Mad Cows#Tricks and glitches|As well as cows]], with careful worm positioning, the Salvation Army can be dropped by the right side to hit a target beneath an overhang from the overhang edge.
 
  
 
== External links ==
 
== External links ==
 
{{Wormopedia}}
 
{{Wormopedia}}
 
{{weapons}}
 

Revision as of 15:52, 2 May 2011

(Up to Weapons)
Sallyarmyicon.png Salvation Army
Type: Walking explosive
Keyboard selection: [W2] F9 (x3)
[WA][WWP] F9 (x4)
Standard effects: Heavy cluster damage
Present in: W:A, WWP
Power settings
  • Power is uneditable.
  • Number of bomblets: 5
  • Crater diameter: 147/123 px
  • Maximum injury: ? hp

The Salvation Army is released like an Old Woman, but with the possibility of manual detonation and a longer standard fuse of 10 seconds. It explodes with the same power as a Dynamite with power setting 3 (leaving a 147px crater), and produces bomblets that create 123px craters.

It moves at a constant speed of 2 pixels per 3 frames and doesn't jump. Upon colliding with a tall enough wall, it turns around and continues walking.

External links

Personal tools