Difference between revisions of "ReSolution"

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(updated: version check, big islands)
(Installation)
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'''ReSolution''' is a new [[WormKit]] module for [[Worms 2]] (version 1.05 and GOG) to change the in-game screen resolution to any value. Its key features are simplicity (don't need to patch the executable) and automatic detection of island and cavern-type landscapes, and is thus preferred over the hardcoded patches.
 
'''ReSolution''' is a new [[WormKit]] module for [[Worms 2]] (version 1.05 and GOG) to change the in-game screen resolution to any value. Its key features are simplicity (don't need to patch the executable) and automatic detection of island and cavern-type landscapes, and is thus preferred over the hardcoded patches.
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== Installation ==
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The installation is very simple:
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* Download the archive containing the module.
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* Extract the archive's contents to the directory where your copy of Worms 2 is installed.
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* Run the game: the desktop resolution will be autodetected and enabled. You can also change this using the W2.ini file to any value you want.
  
 
== Features ==
 
== Features ==

Revision as of 10:47, 14 March 2014

(Up to Software)
ReSolution
Developer: StepS
Latest version: 0.1.5 / 3 January 2014
Supported games: W2
Language: C++
License: Open-source
Download:

ReSolution is a new WormKit module for Worms 2 (version 1.05 and GOG) to change the in-game screen resolution to any value. Its key features are simplicity (don't need to patch the executable) and automatic detection of island and cavern-type landscapes, and is thus preferred over the hardcoded patches.

Installation

The installation is very simple:

  • Download the archive containing the module.
  • Extract the archive's contents to the directory where your copy of Worms 2 is installed.
  • Run the game: the desktop resolution will be autodetected and enabled. You can also change this using the W2.ini file to any value you want.

Features

  • Can change resolution to any value using the W2.ini file
  • Works flawlessly on open-island maps
  • Respects caverns, automatically applying the screen box for resolutions bigger than 1920x856
  • Supports island resolutions bigger than 6012x2902
  • Does everything in memory without touching your exe
  • Compatible only with version 1.05 (multi-version support may be added later); GOG is also supported since it's almost the same file.

TODO

  • Detect when the water starts flooding in caverns and apply the needed screen size mode. Right now, an offline, sync-breaking fix is applied (can be turned off at a cost of working interface)
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