Difference between revisions of "Power Prodder"

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(The author is MB777. I found the scheme description at the BTP archive.)
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== History ==
 
== History ==
The scheme was invented by [[People/MB777|MB777]]. The precise release date is not precise but it was probably in 2009 (see scheme upload at a [[Blame The Pixel]] [https://web.archive.org/web/20111010084811/http://www.blamethepixel.com/files.php?type%5B%5D=7 archived page]), with the earliest known map for it [https://www.wmdb.org/8728 uploaded] to the [[Worms Map Database]] in March of that year by the scheme's author.
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The scheme was invented by [[People/MB777|MB777]]. The release date is not precise but it was probably in 2009 (see scheme upload at a [[Blame The Pixel]] [https://web.archive.org/web/20111010084811/http://www.blamethepixel.com/files.php?type%5B%5D=7 archived page]), with the earliest known map for it [https://www.wmdb.org/8728 uploaded] to the [[Worms Map Database]] in March of that year by the scheme's author.
  
 
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{{todo|add a replay|add image}}
 
{{todo|add a replay|add image}}

Revision as of 20:06, 22 September 2020

(Up to Schemes)
Game setup
Scheme
Power Prodder:
Download
View scheme settings
Map
Specially-designed map
Examples at the WMDB
Worms
Unspecified

Power Prodder is a RubberWorm scheme with super low moon-like gravity. It starts off as a chill game with all worms having just 5hp and all weapons of the scheme except the prod are delayed. Health or utility crates spawn every turn (there are no weapon crates), so the goals at the start of the game is to get as many of your worms as possible to get some more health, because at turn 3 the 5-powered infinite Fire Punch and Dragon Ball come into play and every 5HP worm is in serious danger. After some more turns, more weapons come into play, like the unlimited mines in turn 6, and if the game goes on for long enough to reach turn 8, infinite Holy Hand Grenade turns the match into a full-on combating worm-launching explosions into space! It is recommended to play with a higher game engine speed, like using "/fast" command when hosting (or !version fast with hosting buddy). TestStuff ("/ts") is also recommended.

History

The scheme was invented by MB777. The release date is not precise but it was probably in 2009 (see scheme upload at a Blame The Pixel archived page), with the earliest known map for it uploaded to the Worms Map Database in March of that year by the scheme's author.



This article has a to-do list:
  • add a replay
  • add image
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