Difference between revisions of "Pneumatic Drill"

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The Pneumatic Drill allows a worm to dig a hole directly downward through the terrain.
 
The Pneumatic Drill allows a worm to dig a hole directly downward through the terrain.
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The depth of the hole varies, seemingly in a random fashion.
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By setting its power, not only the damage caused to a worm changes, but the distance it propels the hit worm too.
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Also, there is a maximum damage that a worm can recieve during a turn by this weapon.
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Its maximum damage is "shared" with the [[blowtorch]], which only matters when [[RubberWorm|RubberWorm's]] ''shot doesn't end turn'' mode is on. This means that the sum of the damage dealt by pneumatic drill and blowtorch in one turn to a single worm can not exceed a certain amount defined by the power setting. In case of different settings, the weaker one is used.
  
 
{| class="infobox" cellspacing="2" style="width: 28em; font-size: 90%; text-align: left; float: none; clear: none;"
 
{| class="infobox" cellspacing="2" style="width: 28em; font-size: 90%; text-align: left; float: none; clear: none;"

Revision as of 00:40, 22 March 2009

(Up to Weapons)
Drillicon.png Pnuematic Drill
Type: Digging tool
Keyboard selection: F7 (x2)
Standard effects: Vertical tunnel
Present in: W:A, WWP

The Pneumatic Drill allows a worm to dig a hole directly downward through the terrain. The depth of the hole varies, seemingly in a random fashion.

By setting its power, not only the damage caused to a worm changes, but the distance it propels the hit worm too. Also, there is a maximum damage that a worm can recieve during a turn by this weapon.

Its maximum damage is "shared" with the blowtorch, which only matters when RubberWorm's shot doesn't end turn mode is on. This means that the sum of the damage dealt by pneumatic drill and blowtorch in one turn to a single worm can not exceed a certain amount defined by the power setting. In case of different settings, the weaker one is used.

Power settings
Power Injury
11 7, 3, 2, 1, 1...
12 10, 5, 3, 2, 2, 1, 1...
1 12, 6, 4, 3, 2, 2, 1, 1...
2 13, 6, 4, 3, 2, 2, 1, 1...
3 15, 7, 5, 3, 3, 2, 2, 1, 1...
4 16, 8, 5, 4, 3, 2, 2, 2, 1, 1...
5 18, 9, 6, 4, 3, 3, 2, 2, 2, 1, 1...
19 19, 9, 6, 4, 3, 3, 2, 2, 2, 1, 1...
14 22, 11, 7, 5, 4, 3, 3, 2, 2,
15 30, 15, 10, 7, 6, 5, 4, 3, 3, 3, 2, 2, 2, 2, 2, 1, 1...
Each additional strike by the drill delivers a smaller and smaller amount of injury; each entry in this table shows how the values diminish.
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